View Single Post
Old 06-20-2018, 05:29 PM   #227
canes21
Hall Of Fame
 
canes21's Arena
 
OVR: 41
Join Date: Sep 2008
Location: Tennessee
Blog Entries: 2
Re: Madden NFL 19: The Full Interview With Producer Ben Haumiller

Quote:
Originally Posted by CM Hooe
Compare away, sure, but we also have to understand what each game is because the fact that Madden offers that control makes all the difference in the damn world from a unity of design standpoint.

Every mechanic in Madden's franchise mode works cohesively with the fact that you the user do possess direct agency over the game result and it is a better total-package experience because the design of franchise mode's mechanics are mindful of that sort of direct-user-control experience Madden offers.

Text simulators can't and don't offer that direct on-field agency, so they offer control in different ways. They typically offer more levers on the AI black box to pull, and pulling those levers in different ways indirectly influences the game simulation. Madden can be played as a text simulator, yes, but it doesn't offer the same number or depth of levers because Madden is intended to be played differently on account of the user agency it offers on the field.

If we're still talking about whether what my interests are as a consumer are valid - to the extent that it matters - my friends have neither the interest nor the patience to play text simulators, so they're still out for me.



I have said many times that Madden's single-player franchise experience is very dry and I understand why people complain about it to that end.

I think we may not be on the same page. What my point essentially is is that just because Madden has a more in-depth on field gameplay experience does not excuse it from the fact that things like contracts and trading are so off.


In OOTP I can set the trading difficulty I want. I can set it to where the AI values prospects and veterans similarly or I can make it to where they favor one a bit more than the other or I can make it to where they favor one a whole lot more than the other.


When negotiating with another team for a trade it actually is in-depth and takes days in-game for the negotiations to fall through. The whole system is much deeper than what Madden delivers.


When it comes to contracts, Madden's are bad, we all know it. In OOTP contracts and negotiations are much closer to real life and complex like real life. I can offer incentives, bonuses for stats and awards, options, no trade clauses, etc. You actually negotiate with the player in a better manner. The demand for money is much more in line with the real world with each varying level of talent. I can't sign everyone I want and be under cap space easily like I can in Madden since star players demand half of what they would get paid in real life.


There is no excuse as to why Madden lacks that sort of depth all throughout their franchise mode.
__________________
“No one is more hated than he who speaks the truth.”


― Plato
canes21 is offline  
Reply With Quote