Oh I'm definitely not complaining about the injuries. I loved seeing them actually lol. I figured it was placebo for my first game of the season to have so many (and it was). Definitely doesn't make sense on the sim injury setting thing but I got it now.
And I'm on Xbox so I can't use those rosters, so have no clue about that. I personally just rather find a way to not edit anyone so run block at 100 for the cpu seems like the way to go (for me).
The games played out amazing! I did raise penalty sliders as well and saw three holding calls the second game, and even had a DPI called that game. One holding call cost me a good chance at a TD as I was inside the 10yd line when it happened. Both calls against me were against my Center if that means anything. Honestly, still not enough penalties so I'll personally be rasing the sliders for them even more for the next game.
Thanks for these sliders, Armor. Great job as always!!
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