Lots of stuff changes from patch to patch. That’s what’s tough because what worked one patch, doesn’t work the next patch, and it looks like you’re lying, but you’re not. What applied a month ago, no longer is applicable. Great explanations. You’re synching/de-synching language is perfect to describe what happens with accelerated clock.
Keep posting man. Like everybody else that posts here, you bring good stuff. Love the teamwork in this thread.
This stuff you and HC0023 found with the clock is like that moment in Super Bowl 32 when Elway did that helicopter play. Y’all stuff is game-winning stuff. Thanks for sharing.
Can’t wait to get home and see the game synced back to how it was prepatch. The very little i played, i seen too many big plays. Was kinda worried i May have to go back to the old drawing board.