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Old 12-26-2018, 03:59 PM   #7
NinersFan49
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Join Date: Aug 2010
Re: heard 19 has a cpu running game issue.

Quote:
Originally Posted by Kazumonk
I play offline sim, and my experience has been 100% different. My friend and I have a league where we are the Cardinals and Ravens, and I think we average like 40-50 yards given up per game against the cpu at most. That's pulled up by like 1-2 games where the CPU just broke a big run to the outside for like an 80 yard td. For the most part, we hold backs like Kamara, Zeke, and etc to something like 12 carries for 20-25 yards on standard All-Madden. All you have to do is send a 6-man man blitz. User the player covering the RB and cover if he goes out. It eats up run plays and gets really good pass rush.
This has been pretty much my experience as well with the cpu running game.

On the user side though, I've had a weird experience. Started a new franchise last week and through around 8 games my HB tandem was averaging around 5.8 and 6.5 ypc. It was too easy, I was destroying the cpu on the ground. Then it was like a switch got flipped and they were barely able to avg around 3 ypc the rest of the season. Maybe there was a tuning update or they AI figured it was too easy and automatically adjusted something?
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