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Old 01-23-2019, 05:55 PM   #1175
JoshC1977
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Join Date: Dec 2010
Location: Morgantown, WV
Posts: 11,561
Re: JoshC1977's Madden 19 Sliders (for CFM Only)

Quote:
Originally Posted by phillies6f
Ok, so I just plugged these sliders in and I've played one half. Enjoying the gameplay so far. However, the injuries are just unacceptable, I've already lost six players in one half. Over the course of a season mine and the AI's rosters will be decimated. I know that you said changing the injury sliders affects gameplay, but I don't think I can play like this. Has anyone messed with the injury slider? If so, did it affect gameplay?
First, make sure you have the main menu set to 50 as well as in CFM. Also make sure you have accelerated clock turned off and the game length set to 9 or 10 minutes.

Second, IMO the injury setting is critical to gameplay performance. Now, so you got a bunch of injuries early. But at the end of the game, I can almost guarantee you that if your main menu injury slider was set at 50, that most of those injured guys will not be injured headed into the next week. You'll see lots of short duration and game length injuries, but it's not like every guy goes out for 10 weeks. It's not as bad as you think. Stick with it....injuries happen in spades in the NFL; I think this set does a nice job of replicating that given the limitation that we don't have practice injuries and so on.

Finally, make sure to invest in players who have high injury and toughness ratings....that is critical or you're going to get beat up a bit.
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