Jay IronHook's PRO STAR Sliders for NHL 19

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  • lazershow
    Rookie
    • Apr 2015
    • 139

    #181
    Re: Jay IronHook's PRO STAR Sliders for NHL 19

    I did as a previous poster suggested and play your as settings at pro and am getting the lower totals I've been looking for. Thanks again for all your work on these.

    Sent from my SM-G955U using Operation Sports mobile app

    Comment

    • jaibubwan
      Rookie
      • Feb 2017
      • 156

      #182
      Re: Jay IronHook's PRO STAR Sliders for NHL 19

      Sorry for the late responses. I'm no longer receiving email notifications for this topic, for whatever reason. So I only see posts when I drop by. Haven't had a chance to play ps4 since Sunday, so still working on the next update.

      But let me answer a few questions on the current release, while I'm here...

      Originally posted by gummomarx
      I usually have a combined 70-80 shots per game, which is about 15-20 more than I want. Is there any slider tweaking that can change this? It is definitely helping me pay attention to solid defense, but I can routinely pump in about 35-45 shots a game. I am on Pro setting with AI between 4-6 and CPU Aggression at about 99.

      Any help Jay on the shot issue and how to lower it a bit?
      The "hard-coded" nature of "Pro" difficulty is that the CPU gives you breathing room when you play offense. It's especially great for perfecting execution of offensive strategies. You can learn positioning & passing rhythms. That becomes "muscle memory"...which helps you quickly execute plays at higher difficulty levels.

      If you're consistently racking up those high shot totals in Pro, it's a sign you're ready to move to "All Star" difficulty. My recommended All Star settings are tuned to be a "bridge" for guys in your situation.

      The "hard coded" nature of "All Star" difficulty is that the CPU plays high pressure defensive style. So you have less time to make decisions. Fewer lanes are open to you. And you have more chances of turning over the puck or shooting wide. That all will contribute to lower shot totals.

      I tune the "All Star" difficulty settings in "PRO STAR"...with new Pro users like you in mind. Try that out, and that should reduce your shot totals.

      Originally posted by justin_6676
      ugh, I got the AI maxed out on the strategies and stuff and I’m still winning games easily on all-star. I’m like 21-2-0 now. The AI is just too inconsistent to really give you a challenge once you know what you’re doing.
      Like the last response, I think that's a sign you're ready to move up a difficulty level. Have you tried that?

      You can think of PRO STAR like a foundation. You can still take advantage of the how the puck feels, speed of the game, and checking. Changing the difficulty level only modifies the CPU's decision making.

      One thing I'll suggest though...moving up a level can be a system shock. You might find it too hard at the "default" aggression & AI settings. If that's the case, use my "All Star" difficulty recommendations...in whatever advanced difficulty you've moved to. Those settings "tone down" the CPU, so you can get your bearings. After you've acclimated, begin increasing the aggression & AI sliders as you please.
      Last edited by jaibubwan; 03-13-2019, 06:28 AM.
      Creator:

      Jay IronHook's PRO STAR Sliders for NHL 19 (Updated March 16, 2019)

      Jai's PRO PLUS Sliders for NHL 18

      Comment

      • Qb
        All Star
        • Mar 2003
        • 8797

        #183
        Re: Jay IronHook's PRO STAR Sliders for NHL 19

        Played a fun one last night, Pens vs Caps, first game for me in several days. I play on All-Star with 45 aggression and 5/6 CPU strategy adjustment, which means the CPU can push pretty hard at times. They came out flying in the first period, outhitting and outshooting me, but DeSmith (started by accident, ha) made some big saves and all the easy ones. I got one late in period on a Jack Johnson slapper through traffic that seemed to take the wind out of their sails; things evened up from there. Added a PP tally via a Malkin one-timer from a knee before 2nd intermission.

        Here's where it got interesting, the CPU got very aggressive, forechecked harder, stepped up in NZ. I sat back a little, put on leave zone early breakout, and picked my spots. Strategy paid off, adding three goals, including two pretty passing plays on the rush, while DeSmith continued to turn everything away, even a Kuznetzov penalty shot in the final minutes. Finished up 5-0, with both teams eclipsing 30 shots and 20 hits. One of those games where I made a few very nice plays to score -- that I usually don't! -- and the goaltending dice roll went in my favor.

        Comment

        • dowie
          MVP
          • Feb 2005
          • 1986

          #184
          Re: Jay IronHook's PRO STAR Sliders for NHL 19

          Originally posted by lazershow
          I did as a previous poster suggested and play your as settings at pro and am getting the lower totals I've been looking for. Thanks again for all your work on these.

          Sent from my SM-G955U using Operation Sports mobile app
          Yup - that was me.....and glad it's working for you. IMO, on all star the cpu plays so aggressive that anytime you touch the puck you have a player in your face. It's like they have 10 guys on the ice. Could just be that I am terrible at this game though.

          Dowie
          Cardinals Nation - For The Lou
          Always a Tiger - Bless You Boys
          How can you not be romantic about baseball?

          Comment

          • gummomarx
            Rookie
            • Jan 2014
            • 75

            #185
            Re: Jay IronHook's PRO STAR Sliders for NHL 19

            Originally posted by jaibubwan
            Sorry for the late responses. I'm no longer receiving email notifications for this topic, for whatever reason. So I only see posts when I drop by. Haven't had a chance to play ps4 since Sunday, so still working on the next update.

            But let me answer a few questions on the current release, while I'm here...



            The "hard-coded" nature of "Pro" difficulty is that the CPU gives you breathing room when you play offense. It's especially great for perfecting execution of offensive strategies. You can learn positioning & passing rhythms. That becomes "muscle memory"...which helps you quickly execute plays at higher difficulty levels.

            If you're consistently racking up those high shot totals in Pro, it's a sign you're ready to move to "All Star" difficulty. My recommended All Star settings are tuned to be a "bridge" for guys in your situation.

            The "hard coded" nature of "All Star" difficulty is that the CPU plays high pressure defensive style. So you have less time to make decisions. Fewer lanes are open to you. And you have more chances of turning over the puck or shooting wide. That all will contribute to lower shot totals.

            I tune the "All Star" difficulty settings in "PRO STAR"...with new Pro users like you in mind. Try that out, and that should reduce your shot totals.
            Thanks Jay, I have routinely went back and forth but always found All-Star almost arcadish in comparison, anyways are you saying I should bump up to All-Star and move down the CPU Difficulty to 1 or 2?

            Comment

            • jaibubwan
              Rookie
              • Feb 2017
              • 156

              #186
              Re: Jay IronHook's PRO STAR Sliders for NHL 19

              Originally posted by gummomarx
              Thanks Jay, I have routinely went back and forth but always found All-Star almost arcadish in comparison, anyways are you saying I should bump up to All-Star and move down the CPU Difficulty to 1 or 2?
              Yes, if you are dominating pro play, it's a sign you should move up to all star.

              In my recommended all star settings (see slider image on first page), the CPU difficulty is set to 0.

              I'm surprised you have CPU difficulty set higher in all star. As I said earlier, all star is hard coded to have perfect CPU decision making and high pressure defense. By upping cpu difficulty, you're basically playing against Conor McDavid - on steroids.
              Creator:

              Jay IronHook's PRO STAR Sliders for NHL 19 (Updated March 16, 2019)

              Jai's PRO PLUS Sliders for NHL 18

              Comment

              • dowie
                MVP
                • Feb 2005
                • 1986

                #187
                Re: Jay IronHook's PRO STAR Sliders for NHL 19

                Hey Jay - how are your updates coming along. I feel like you said that you were working on an update this past weekend?

                Dowie
                Cardinals Nation - For The Lou
                Always a Tiger - Bless You Boys
                How can you not be romantic about baseball?

                Comment

                • jaibubwan
                  Rookie
                  • Feb 2017
                  • 156

                  #188
                  Re: Jay IronHook's PRO STAR Sliders for NHL 19

                  Originally posted by dowie
                  Hey Jay - how are your updates coming along. I feel like you said that you were working on an update this past weekend?

                  Dowie
                  Since Sunday, today was my first opportunity to get back on the PS4. I've got goalie, speed, and shooting changes done. Also a great change on endurance, which is pretty significant.

                  The hold up is a test I'm doing on attribute effects. There was a great thread on this forum explaining how attribute effects at 5 respects player skill, while higher values pull players up or down. I originally had this value higher, because I felt like it created more CPU mistakes & openings for the HUMAN.

                  What I'm testing now is whether the default 5 value maintains the annoying CPU perfection, or not.

                  So if I'm honest, this Saturday. By some miracle, tomorrow.
                  Creator:

                  Jay IronHook's PRO STAR Sliders for NHL 19 (Updated March 16, 2019)

                  Jai's PRO PLUS Sliders for NHL 18

                  Comment

                  • dowie
                    MVP
                    • Feb 2005
                    • 1986

                    #189
                    Re: Jay IronHook's PRO STAR Sliders for NHL 19

                    Originally posted by jaibubwan
                    Since Sunday, today was my first opportunity to get back on the PS4. I've got goalie, speed, and shooting changes done. Also a great change on endurance, which is pretty significant.

                    The hold up is a test I'm doing on attribute effects. There was a great thread on this forum explaining how attribute effects at 5 respects player skill, while higher values pull players up or down. I originally had this value higher, because I felt like it created more CPU mistakes & openings for the HUMAN.

                    What I'm testing now is whether the default 5 value maintains the annoying CPU perfection, or not.

                    So if I'm honest, this Saturday. By some miracle, tomorrow.
                    Cardinals Nation - For The Lou
                    Always a Tiger - Bless You Boys
                    How can you not be romantic about baseball?

                    Comment

                    • BleacherCreature
                      MVP
                      • Apr 2007
                      • 3160

                      #190
                      Jay IronHook's PRO STAR Sliders for NHL 19

                      Originally posted by jaibubwan
                      Since Sunday, today was my first opportunity to get back on the PS4. I've got goalie, speed, and shooting changes done. Also a great change on endurance, which is pretty significant.



                      The hold up is a test I'm doing on attribute effects. There was a great thread on this forum explaining how attribute effects at 5 respects player skill, while higher values pull players up or down. I originally had this value higher, because I felt like it created more CPU mistakes & openings for the HUMAN.



                      What I'm testing now is whether the default 5 value maintains the annoying CPU perfection, or not.



                      So if I'm honest, this Saturday. By some miracle, tomorrow.


                      I can only play with the AE slider at 5. Anything else just feels off.


                      Sent from my iPhone using Operation Sports

                      Comment

                      • jaibubwan
                        Rookie
                        • Feb 2017
                        • 156

                        #191
                        Re: Jay IronHook's PRO STAR Sliders for NHL 19

                        Originally posted by BleacherCreature
                        I can only play with the AE slider at 5. Anything else just feels off.


                        Sent from my iPhone using Operation Sports
                        I had the opposite reaction. In a few test periods (all star difficulty), I found 5 promoted CPU perfection. Perfect passing plays by the CPU, while my team was basically idle.

                        When I reverted back to 6, i started to see more turnovers and broken plays.

                        It's a small sample size from yesterday. So I want to test more today.
                        Creator:

                        Jay IronHook's PRO STAR Sliders for NHL 19 (Updated March 16, 2019)

                        Jai's PRO PLUS Sliders for NHL 18

                        Comment

                        • BleacherCreature
                          MVP
                          • Apr 2007
                          • 3160

                          #192
                          Re: Jay IronHook's PRO STAR Sliders for NHL 19

                          I just can’t seem to get a good balance on any other setting besides 5. Something always seems off. I also have changed to superstar level with my own combo of sliders so I’m not sure if that has something to do with it.


                          Sent from my iPhone using Operation Sports

                          Comment

                          • jaibubwan
                            Rookie
                            • Feb 2017
                            • 156

                            #193
                            Re: Jay IronHook's PRO STAR Sliders for NHL 19

                            UPDATE March 16 2019:

                            A MAJOR update to PRO STAR. Corrects all key issues from the last release. And introduces a NEW and improved gameplay experience. Please refer to the first post of this topic & perform a "refresh" of your PRO STAR sliders.
                            • A major upgrade in the passing slider section. PRO STAR used to promote loose pucks via general "bad passes". With this upgrade, we get an increase in loose pucks and turnovers - by increasing the ability of players to pick up the puck and battle. You will notice numerous changes - please apply them all.

                              ------------------------
                            • I discovered there's a correlation between the various skater speed values & loose pucks. The new PRO STAR speed values will give you optimal turnover chances & loose puck battles.

                              ------------------------
                            • A major upgrade in fatigue. Excessively long shifts are now punished in PRO STAR. Players slow down & make bad decisions if out on the ice too long. This will create gaps & mistakes that either the HUMAN or CPU can exploit. Under these settings, make sure you're diligent about line changes - and even rotate players in the lineup screen when your penalty kill lines are spent.

                              ------------------------
                            • A major upgrade in both the shooting & goalie sections. With these widespread changes, you should see higher goal chances (if not actual goals).

                              ------------------------
                            • With all these major changes, I was able to reset 'Attribute Effects' back to its default '5' value. According to an earlier Operation Sports forum topic, the default value stays faithful to the actual player attributes. Whereas the higher values amplify or suppress player attributes unnaturally.

                              PRO STAR originally set this value higher, because it helped generate CPU gaps for the HUMAN to exploit. But with the massive overhaul promoting turnovers, loose pucks, and fatigue - we now create CPU "mistakes" more naturally. The actual gameplay gives you opportunities - not roided up players.

                              ------------------------
                            Last edited by jaibubwan; 03-16-2019, 06:12 AM.
                            Creator:

                            Jay IronHook's PRO STAR Sliders for NHL 19 (Updated March 16, 2019)

                            Jai's PRO PLUS Sliders for NHL 18

                            Comment

                            • jaibubwan
                              Rookie
                              • Feb 2017
                              • 156

                              #194
                              Re: Jay IronHook's PRO STAR Sliders for NHL 19

                              @FastEddy, you messaged me last night. As I attempted to respond this morning, I got an error message saying your inbox is full. So I'm posting my response here...

                              Originally posted by fasteddy
                              I'm getting no power plays with these and last sliders. I get penalties against me but one pp in 3 games. Might try default penalty sliders, what do you think. I play 7 minute periods and all other stats are perfect .Great sliders
                              In my testing, I didn't notice anything abnormal in terms of penalties. But I did notice on "Pro" difficulty, I could draw more penalties than on "All Star" difficulty.

                              That's to be expected, because penalties are usually drawn when you have a dominating offensive cycle happening (or a breakaway) and the CPU gets desperate. On All Star, the CPU is "perfect" so you have to be really good offensively to draw penalties.

                              Before you apply "default" FULL SIM penalty values...you can try increasing the 'CPU Penalties' slider. That's what seems to control the volume of calls against the CPU.

                              On PRO STAR, it's set at "25". You could try an abnormally high value like 50-60. If you see it has an effect, then continue decreasing it until you feel you have it right.

                              By doing a wholesale revert to FULL SIM penalty defaults, you MIGHT see undesirable consequences like higher tripping penalties (as you try to use your stick to disrupt plays) or the slashing bug (we've discussed earlier).
                              Creator:

                              Jay IronHook's PRO STAR Sliders for NHL 19 (Updated March 16, 2019)

                              Jai's PRO PLUS Sliders for NHL 18

                              Comment

                              • fasteddy
                                Banned
                                • Mar 2006
                                • 452

                                #195
                                Re: Jay IronHook's PRO STAR Sliders for NHL 19

                                Thanks Jay.

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