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Old 05-04-2019, 02:29 PM   #1972
tommycoa
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OVR: 6
Join Date: Nov 2008
Location: Seed Tick Alabama
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by TG The Punisher
My pleasure. Even though we're using different slider variants due to the game length, some quirk like this Playcall file thing can potentially affect whoever plays out CPU v CPU games. Like you, I'm deleting profile each game too. I'm backing out of CFM after each game, dashboarding and reloading from scratch. Going through the start up process each game. I have one other peculiarity when I load up CFM too, and this will sound crazy lol.

Once I've reset visual feedback options, loaded up CFM and chosen one of the teams in the next game up (whoever is next on the schedule), I go into my gameplay slider menu and just scroll down to the bottom. Then back out and play game. I can't categorically say this does anything, all I can say is when I haven't done it, I get some crazy games with ridiculous yardage gains and/or scores. I don't have to adjust any sliders, just scroll through.

Thinking about it, I have another couple of quirks. When going through the start up, when I choose what my favourite team is, I ALWAYS choose a team that isn't part of the next game, or Division. And when I choose what skill level to play at, I select Intermediate. Again, I can't say choosing a team that is part of the next game or a higher/lower skill level affects anything for sure. All I can say is, when I do, games feel like they play out inconsistently, and the one thing I strive for is consistency. Not so that each game plays out exactly the same, but so games don't necessarily get out of hand from a "realism" perspective.

In recent games, my slider adjustments are operating in realistic levels for a 15min quarter match, on both ground and air yardage. There's more drops than I'd like, but this is keeping yardage and scoring in appropriate levels. I'm tempted to look at making the QB less accurate, but slightly increasing WR Catch. I'm hoping this leads to more misthrows or blocks rather than outright drops, especially when receivers are wide open and under no pressure, which to me is unrealistic. But the bottom line is yardage gains and scoring in acceptable levels. I'd rather more drops than QB's throwing 400+ yards every game and 50 point scores every match.

I do the same thing with the favorite team. Even if it’s same division, i avoid it. Good to know I’m not alone. One of those things I never mention because people want to bash ideas like that and turn it into a controversy. Some stuff, i just keep to myself. Lol.
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