I get what you are trying to say, I really do, but people have been criticizing for the past 13 years, and yet, here we are today.
This is the latest from the blog with CD Mike Young: The thought of an RPG irritated a lot of people back in Madden 13, but, does it still now?
Mike Young: “Franchise has come back to being a big focus on the game and it will continue to be,” Young says. “We just want to add this rich depth and immersion to it so we're starting to think about it more like a sports RPG.”
I see focus, depth, immersion and sports RPG. I'd like to find out more about boss battles vs one example, I'd like to find out if morale affects FA and or Franchise Tag, Trading Block, etc...... We have very limited information to go off of.
My point is that there is more information to dig into vs one example in a blog. My other point still holds, history is a good predictor of the future. I haven't seen or heard a developer lately state NFL authentic football is coming your way. Clint is radio silent till May23rd gameplay reveal.
Again, based on Rex's last interview last month and knowledge of the Ian years that marketing and suits drive the game, I just don't see anyone inside or outside of EA changing the way the game is made until proven otherwise.