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Old 05-12-2019, 03:41 PM   #8
Chemthethriller
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Re: Should bigs only get certain jumpshots?

Quote:
Originally Posted by SlimFast_GymRat
"Green" releases have ruined the perception of realistic shooting. Players should only be rewarded with shot feedback based on attributes, the selection of shot and the timing of release. All of that still shouldn't automate success (100%), but increase the likelihood of it. You shouldn't know a shot is going in before it actually does lol.

Green releases should only correlate to excellent timing, but never automate a bucket.

Back to the topic. If developers want this game to resemble anything derative of real life basketball then YES, bigs should only receive a limit of bases.

Physically speaking--bigger, heavy set players usually don't put more legs into their shot, because of their overall size & strength in proportion to the size of the ball & the distance from the hoop.

If green releases are here to stay, 2K will somehow have to make the window of timing the same for all forms...

Which would be impossible (as previous poster has just said) now that we can create jump shots w/"faster, normal, or slower" releases. It really wouldn't matter what bases you have because of that element alone. There's too many factors when it comes to the success of shooting in 2K, though.

Durant is an exception. There aren't many players who are 6'11", 230-235 lbs., but extremely agile, yet deceptively strong, and can't palm a basketball (the size of your hands matter a lot when shooting, which a lot of people forget and something 2K obviously doesn't consider. But that's besides the point lol).
The green window itself should be the same millisecond length wise across the board though. Whether it hits at 550-555ms or 410-415ms, they should all be very very short windows. We have by far too many green releases in the game to where it's at the point that sharpshooters that are open do nothing but hit greens it feels like.
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