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Old 11-05-2019, 02:09 PM   #543
tommycoa
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Join Date: Nov 2008
Location: Seed Tick Alabama
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Re: Tommycoa’s Madden 20 Cpu/cpu Base Set

Just updated the OP with 2 minor changes. Bumped tackle down from 38 to 37 and bumped Injury down from 35 to 20. Probably will be more changes down the road, but these have looked good to me for a limited amount of test games.

Quote:
Originally Posted by tommycoa
1. On setup do expert level and SIM. When in CFM change to Pro skill level. All madden at setup helps playcalling AI and pro in cfm drives better animations and the ratings matter more. Best of both worlds. In the past, all pro has gave me scripted outcomes.

2. Just leave main menu default

Skill pro —-remember this changes from initial setting

Game style simulation
League type; coaches and owner
Instant starter OFF
Deadline ON
Trade Type enable all
Coach firing ON—->this doesnt mess with gameplay like past iterations
Salary cap on
Superstar abilities OFF
Injury ON
Pre existing injury Off
Squad steal on
Career clock ON——>when this is off offense struggles.
Progression user choice
On-field control-ON
Quarter length 10 minutes
Accelerated clock ON———>check the notes
Runoff time: OFF——->check the notes

Go to the second accelerated clock option, runoff time and turn it to OFF. Yes this is the one that has numbers, but if you flip all the way through, you’ll see OFF. Turn it OFF.



Main Menu
10 minute quarters
set accelerated clock to 25 seconds
then Turn Accelerated Clock OFF.

Ball hawk and the other stuff turn it off. turn off all visual aids as well and set camera to broadcast.

audio levels-i had these different. only thing that was different from the two profiles and the game was playing goofy. animations and stats were amazing, the results were just skewed. since i set everything even, man this is awesome.

in main menu, change skill level from all-madden to pro. all madden at setup makes the cpu play smarter and pro in main menu helps drive more animations.

Sliders (same for hum and cpu)
Qb acc 66
Pass block 35
Wr catch 41
Run block 49
Fumbles 35
Pass defense reaction time 60
Int 60
Pass cover 60
Tackle 37——>lowered from 38

Special teams default

Injuries 20——>lowered from 35
Fatigue-65
Min player speed threshold 50

Offside 99
False start 45
Holding 60
Facemask 50
block in back 51
Def pass int 99
roughing passer 51
All other penalties ON

Default auto subs
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