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Old 04-21-2020, 05:20 PM   #21
YogurtProducer
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Join Date: Sep 2012
Re: We Deserve a Separate Button for Dunks & Layups

Quote:
Originally Posted by TheFgGoatLikesHawks
Not accurate. It's pressing dunk button WHILE driving to the hoop. The criteria for where the "driving" area is, is the only thing that needs to be learned by OP, not 2 different buttons. All this takes is going to MyCOURT and trying out different dunks and layups and see where they're most likely to trigger at...

I have an Interior Finisher build, and when I want to dunk I dunk, when I want to layup I layup. It's pretty straight forward IF it's truly uncontested. If it's contested, it may give you different animations (from dunk to layup) to account for being contested.
What people are saying is even if contsted you should attempt a dunk. If that means you fail incredibly then so be it. At least the game did what you wanted.



This would also improve the ability to take a charge if they implemented it correctly
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