Your thoughts on GnP in UFC 4

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • EarvGotti
    MVP
    • Nov 2009
    • 2249

    #1

    Your thoughts on GnP in UFC 4

    I'm curious to hear what everyone thinks about the GnP in its current state. I love all of the additions to grappling and wrestling, but i do think the GnP needs more balancing.

    Boiler569 recommended that the GnP strikes be slowed down so both the attacker and defender can actually see what's happening and respond properly. After heavily testing the GnP, i agree with this 100%. It's just a little too easy to posture up and queue up random strikes that the defender can't see coming.
    And this is coming from me winning most fights from GnP and grappling. I'd just like to see it more balanced.

    If they don't slow down the strikes then they need to make the posture up denial window bigger. I don't want them to completely nerf the GnP to death because its amazing to be able to finish the fight on the ground like Khabib, Tito Ortiz, and Chael Sonnen. But it just needs a little more tuning where you have to think about your strikes and the defenders reaction to them.
    Lineup:
    PG) Gary Payton
    SG) '95-'96 Michael Jordan
    SF) Sapphire Scottie Pippen
    PF) '95-'96 Dennis Rodman
    C) Hakeem Olajuwon
  • tissues250
    MVP
    • Apr 2016
    • 1526

    #2
    Re: Your thoughts on GnP in UFC 4

    I think, GnP is fine. It should be dangerous. I really don't want GnP to be slow/sluggish like UFC2/3. but GnP needs to be more powerful because it feels like a baby punch.

    Comment

    • DCowboys22
      Rookie
      • Jun 2011
      • 365

      #3
      Re: Your thoughts on GnP in UFC 4

      Don’t slow it down. Work on making defense more responsive. And as someone else suggested, maybe make the posture up transition a little more difficult to achieve.

      But I’ve been wanting fast, frantic GnP forever


      Sent from my iPhone using Operation Sports

      Comment

      • EarvGotti
        MVP
        • Nov 2009
        • 2249

        #4
        Re: Your thoughts on GnP in UFC 4

        Originally posted by tissues250
        I think, GnP is fine. It should be dangerous. I really don't want GnP to be slow/sluggish like UFC2/3. but GnP needs to be more powerful because it feels like a baby punch.
        Idk bud, if you throw the right strikes you can easily break their block and KO someone after only posturing up like twice. The power is there with the right combos

        Even if they keep it this way, i feel like you should have to work harder to get the posture up. If you can get in that position on someone after working for it, then you deserve to rain down big punches.
        Lineup:
        PG) Gary Payton
        SG) '95-'96 Michael Jordan
        SF) Sapphire Scottie Pippen
        PF) '95-'96 Dennis Rodman
        C) Hakeem Olajuwon

        Comment

        • mr420_qq
          Rookie
          • Nov 2017
          • 262

          #5
          Re: Your thoughts on GnP in UFC 4

          I seem to have a hard time defending gnp from backside position, but i think i just have to practice more.

          Comment

          • jigsaw736
            Rookie
            • Mar 2018
            • 349

            #6
            Re: Your thoughts on GnP in UFC 4

            It sucks.

            Mount feels safer than FG and HG.

            The damage in mount might be higher but it’s way easier to transition out. Transitioning someone from half guard to full guard gets you no extra safety each position is just as powerful.

            Guard should be a relatively neutral position, currently it feels like the game is 1-2 posture up away from a tko. Even when you know the posture up is coming , it’s still pretty hard to deny.

            Comment

            • Irish0331
              Banned
              • Oct 2016
              • 485

              #7
              Re: Your thoughts on GnP in UFC 4

              Offensive GnP is better! The punches come out faster and more realistic. I wouldn't say it's OP, but if you get caught in full mount or knee on belly you're in for some trouble. That said, the GnP finish is kind of lame. It always ends up with someone laying limp in the ground. There should 100% be ref interaction and stoppages while a conscious opponent who is barely blocking repeated blows has the fight called on him.

              Defensive GnP is...i dunno. I feel like i'm very limited as to what I can do when someone postures up and starts throwing shots. My transition hud isn't there. All I can do is block and sway and it feels kinda clunky...or maybe unresponsive is the right word. I should instantly have a hud to buck or give up my back. I'm not a huge fan of having the game automatically breakdown postures or escape a GnP attack. I'll be sitting there fiddling with my controls and boom...my character does something I didn't input. It removes immersion. I 100% get a "oh crap" feeling when someone gets mount on me which is awesome. I think catching/parry strikes when someone is GnP may help balance GnP defense.
              Last edited by Irish0331; 08-11-2020, 08:52 AM.

              Comment

              • Freakywwe
                Pro
                • Sep 2014
                • 845

                #8
                Re: Your thoughts on GnP in UFC 4

                Defensivly I have no idea how to defend GnP. I'm sure it's just me not uinderstanding the new system, but I can't seem to understand it at all. I can only block for maybe 2-3 shots before my block is gone and the sways seem absolutely useless and/or broken. Also, I was playing my friend online and we were both trying to learn the GnP controls so I let him drop me and get on top. My friend put his controller down and still punched me a good 5-6 times. I don't know if that's input lag, regular lag, or what, but my friend felt like he had no control over what his character was doing. Also find it's way too easy to get into a GnP position. If they're going to make it that deadly, there should be more then one transition to get ino a postured position


                Love the game so far, but the GnP is by far the worst part of the experience.

                Comment

                • smokeface
                  Rookie
                  • Aug 2017
                  • 415

                  #9
                  Re: Your thoughts on GnP in UFC 4

                  Feels hacked in, and the animations basically confirm that. They obviously didn't spend much time on it. Looks and feels bad to me. UD3 had amazing gnp 8 years ago. It baffles me how they refuse to take any inspiration from that game.

                  Sent from my SM-N950U1 using Operation Sports mobile app

                  Comment

                  • Irish0331
                    Banned
                    • Oct 2016
                    • 485

                    #10
                    Re: Your thoughts on GnP in UFC 4

                    Originally posted by Freakywwe
                    Defensivly I have no idea how to defend GnP. I'm sure it's just me not uinderstanding the new system, but I can't seem to understand it at all. I can only block for maybe 2-3 shots before my block is gone and the sways seem absolutely useless and/or broken. Also, I was playing my friend online and we were both trying to learn the GnP controls so I let him drop me and get on top. My friend put his controller down and still punched me a good 5-6 times. I don't know if that's input lag, regular lag, or what, but my friend felt like he had no control over what his character was doing. Also find it's way too easy to get into a GnP position. If they're going to make it that deadly, there should be more then one transition to get ino a postured position


                    Love the game so far, but the GnP is by far the worst part of the experience.
                    Thanks, thats what I was trying to articulate. I feel like GnP defense needs a big tune up. Love the fact we can sway, but hat the fact thats all we can do (well, we can block too) but i feel very helpless when GnP starts...meaning I don't have an out that I can truly control. Whats up with no hud at all when you're caught in someones full postured up mount? Then after a few seconds or after taking/blocking some shots it appears? I'm totally lost.


                    It would be very helpful if the devs took 10-20 minutes out of their day to create a video with them explaining their GnP.

                    Comment

                    • RetractedMonkey
                      MVP
                      • Dec 2017
                      • 1624

                      #11
                      Re: Your thoughts on GnP in UFC 4

                      After some thought, slowing GNP is not the way to go. We just got to the point where GNP is fast and realistic looking.

                      They need to drastically increase stamina loss for repeated ground strikes. One of the main things about finishing a fight with GNP is if you’re gonna gas out because the opponent was able to recover. Right now it’s just too fast to intelligently defend. But that is fine IMO. They should be able to wail on you. But it needs to come at a cost.

                      I’m also not against buffing the block against ground strikes to the same area (round vs. straight). GNP is so much easier to block than regular strikes IRL. Right now, a bunch of hooks breaks your guard enough to finish a fight. They should have to switch it up.

                      Also, increase the stamina effect on body strikes as well as upping the feel of the GNP. Currently, there is no weight behind the ground punches in any area except the SC-Scarf Hold-Crucifix chain.


                      Sent from my iPhone using Operation Sports

                      Comment

                      • bmlimo
                        MVP
                        • Apr 2016
                        • 1123

                        #12
                        Re: Your thoughts on GnP in UFC 4

                        how to elbow?

                        Comment

                        • fballturkey
                          MVP
                          • Jul 2011
                          • 2370

                          #13
                          Re: Your thoughts on GnP in UFC 4

                          It feels unresponsive. Like there’s a delay between what I push and what happens. That goes for offense and defense. Stop queuing strikes and let us block fake.

                          Damage feels fine. There aren’t that many GnP finishes that don’t start with them getting rocked separately. Not that it never happens, but it isn’t super common, especially nowadays.

                          GnP damage should give a sub bonus, since in reality that’s often how it works. You (often) throw the GnP to make them cover up to make it easier to transition or catch a sub. Also we should be able to enter subs from being postured up. I’m not 100% sure nobody can do that right now though; I’ll need to try with some more guys.

                          Mount is powerful enough as it is. It isn’t the end-all position that a lot of people seem to think it is. It’s a bad place to be on the bottom of for sure, but I think that’s already pretty much right in the game.
                          Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

                          Comment

                          • tissues250
                            MVP
                            • Apr 2016
                            • 1526

                            #14
                            Re: Your thoughts on GnP in UFC 4

                            Originally posted by DCowboys22
                            Don’t slow it down. Work on making defense more responsive. And as someone else suggested, maybe make the posture up transition a little more difficult to achieve.

                            But I’ve been wanting fast, frantic GnP forever


                            Sent from my iPhone using Operation Sports
                            I 100% agreed this.

                            Comment

                            • Freakywwe
                              Pro
                              • Sep 2014
                              • 845

                              #15
                              Re: Your thoughts on GnP in UFC 4

                              Originally posted by bmlimo
                              how to elbow?
                              You can't. Another big loss imo. Impossible to play with Khabib realistically. In UFC 3, I'd sit in half guard peppering my opponent, deny his transition, move to pustured up and rain elbows. It felt satisfying as hell with Khabib. He's boring af to play with now

                              Comment

                              Working...