What are you seeing? How much has the CPU’s intelligence and aggressiveness improved on offense from Madden 20?
How much more improved is the CPU at managing the clock and going for 1st downs/TD’s?
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How much more improved is the CPU at managing the clock and going for 1st downs/TD’s?
I remember reading where this was going to be improved in Madden 21. In my opinion, it was always a problem when the CPU QB would throw a 6 yard pass on 3rd and 13, would mess around until the clock ticked away at the end of the half or the end of the game, or would settle for a field goal instead of a TD.
What are you seeing? How much has the CPU’s intelligence and aggressiveness improved on offense from Madden 20?Tags: None -
Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
I remember reading where this was going to be improved in Madden 21. In my opinion, it was always a problem when the CPU QB would throw a 6 yard pass on 3rd and 13, would mess around until the clock ticked away at the end of the half or the end of the game, or would settle for a field goal instead of a TD.
What are you seeing? How much has the CPU’s intelligence and aggressiveness improved on offense from Madden 20?
It appears to have not been touched from what I can tell and many others have said as well. Disappointing, but thank god for the 10 hour trial. -
Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
Players running with the football definitely run “heavier” and reach the ball out if they are near the goal line or first down; however, the CPU QBs still don’t throw downfield much. I have not seen a QB throw a fly route besides a Hail Mary situation.ShaneTheMaster
YouTube: https://www.youtube.com/@ShaneTheMaster-up6xiComment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
The CPU still relies on checkdowns and magic "WR is automatically wide open for a 40 yard catch" style plays.
Your LBs will stand and watch as the QB runs past the LOS to stay on that WR he can't throw yo anymore.
Ot you'll be stuck button mashing your DE as he struggles to slip past a 70 OVR RT.Comment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
I guess my experience has been a little different. I was playing the Cards, down 20-6 in the third, and they went for it on 4th and 1 while in the fringe red zone.
Cpu could probably take more shots in the throw game, but they are certainly calling plays with more purpose this yearComment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
I guess my experience has been a little different. I was playing the Cards, down 20-6 in the third, and they went for it on 4th and 1 while in the fringe red zone.
Cpu could probably take more shots in the throw game, but they are certainly calling plays with more purpose this year
CPU had the ball down on the 1 down 14-0 with :08 against in the 2nd quarter.
Kicked a FG.
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
I guess my experience has been a little different. I was playing the Cards, down 20-6 in the third, and they went for it on 4th and 1 while in the fringe red zone.
Cpu could probably take more shots in the throw game, but they are certainly calling plays with more purpose this year
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
It's not improved at all from Madden 20. It's rough and it's even worse that this was part of their marketing for this game.Comment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
I did have an instance before HT where CPU was on my five with seconds left and wound have let clock run out. I called a TO just do they would kick a FG.Comment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
Fixing this ogic would take a developer about 2 days...maybe a week with testing.
Why don't they do it? Because it is cpu related and they pay little attention to cpu only issues. The game is made for head to head online play.
To see these clock management issues is not only discouraging, but affects the outcomes of the games. It is both an immersion killer and almost a semi-cheat for the user.
Ridiculous.
CComment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
My experience has definitely been different. This wasnt a clock management thing late in the game but i had the cpu go for it on 4th down in the second quarter because they were in no mans land (too far for a fg)
but as it pertains to the 4th they dont call TO right at a minute anymore they dont waste their timouts. And i had the cardinals intentionally get a delay of game penalty because they were up and i didnt have enough timouts.RIP- sean taylorComment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
My experience has definitely been different. This wasnt a clock management thing late in the game but i had the cpu go for it on 4th down in the second quarter because they were in no mans land (too far for a fg)
but as it pertains to the 4th they dont call TO right at a minute anymore they dont waste their timouts. And i had the cardinals intentionally get a delay of game penalty because they were up and i didnt have enough timouts.
I have had a different experience than you as I have seen the CPU take a timeout with 1:01 left in the game three of the last four games I have played.
Also, late in the game I have seen the CPU start the drive with a run play, only to call a timeout immediately afterward and proceed to go no-huddle the rest of the drive.
I don’t think the clock management is any worse in this year’s Madden, but I haven’t seen anything in my time with the game to make me believe it was improved.Comment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
Fortunately the CPU throwing downfield is a slider issue that can be addressed. CPU QB's don't throw down field due to the interaction between the pass blocking, WR catching, and pass coverage/reaction time sliders while working in combination. I spent a good portion of the summer tweaking sliders and finally produced a set that plays organic, downfield passing, good stats, beautiful animations, smooth, etc.. BUT I can't get CPU QB's to scramble at all! This is also due to a combination of sliders, possibly even penalty sliders, that I haven't been able to pin down.Comment
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Re: How much more improved is the CPU at managing the clock and going for 1st downs/T
Fortunately the CPU throwing downfield is a slider issue that can be addressed. CPU QB's don't throw down field due to the interaction between the pass blocking, WR catching, and pass coverage/reaction time sliders while working in combination. I spent a good portion of the summer tweaking sliders and finally produced a set that plays organic, downfield passing, good stats, beautiful animations, smooth, etc.. BUT I can't get CPU QB's to scramble at all! This is also due to a combination of sliders, possibly even penalty sliders, that I haven't been able to pin down.ShaneTheMaster
YouTube: https://www.youtube.com/@ShaneTheMaster-up6xiComment
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