This is a bit from the official patch notes.
The last thing I want to do is sound ungrateful or dismissive, because the opposite is true. When I see stuff like this in official patch notes or being mentioned by Devs I get extremely excited because it means you are actively working on a part of the game I am pretty passionate about. That leads me to my input on this.
Forced walk-off KOs should never be something that happens commonly. This community has had this battle before and I was hoping that it was past us. Now I understand mechanically why its the case. The devs have said in the past that we can either have full ragdolls with no Finish the Fight or we can have partial ragdolls with Finish the Fight (EA UFC 2 had both but I imagine its why we had some big pauses between the KO and Finish the Fight sometimes.). With that understood, I have personally been pushing for the Finish the Fight system to be changed completely if necessary to get the desired end goal: Full ragdoll KOs with Finish the Fight that feels and looks good.
Now I would like to think this was a step in that direction, but statements like "This will add some exciting flair and unpredictability to fights going forward" make me think this is the teams desired end result.
If I'm brutally honest, if this area of the game doesn't get updated anymore until EA UFC 5, I'd actually prefer the pre-patch 6.0 state. After playing just one Tournament I've already gotten way too many forced walk-off KOs.
I wouldn't blame the Devs for rolling their eyes or thinking to themselves "these ragdoll guys can't be pleased!" but I'd be doing myself a disservice if I didn't mention my issues with this.
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