The average number of penalties is around 6 per game. I play with 15 minute quarters and I have never seen more than 4 and most of those are false starts. There were a little under 2 holding calls per game on average and I havent seen one called at all while playing 22.
So if EA is basing them on "NFL data", the data they have in the game is wrong. There is no way I shouldnt see one holding call in 8-10 games especially when I'm playing preseason games where backups (who tend to be more undisciplined).
Furthermore, EA confirmed on their forums that a portion of their fan base doesnt like penalties. They do the same thing with FIFA (which has struggled with fouls for decades) because that fan base doesnt like a ton of fouls.
Its obvious what they are doing. The bottom line is if you have sliders in the game....they should work. If I want damn near every play to be a penalty and i max out the sliders, let me do it. W
hy should the way I play be affected by how other players play the game? Especially when its offline.