Less of a predictor but more of a space to build your draft board. It's about predicting overall value and scout confidence.
There's a column called ScoutScore which goes up the more positive details you put in the spreadsheet but it'll still work if all you put in is the free details in scouting week 1 and you can just put in a certain position or only up to round 3-4 if you want.
The ScoutScore also feeds into the Class Analytics which will tell you the number of players and the Scoutscore with each draft cluster (Top5, 1st, 1st-2nd etc) so you know week 1 which positions are deep or shallow and how best to target your scouts.
Speaking of scouts, the advice I wrote up here has been automated into the spreadsheet, so all you have to do is filter by OT, assign a T3 National Scout, declare which specific position they'll focus on (say LT) and it'll spit out all the final % scouting you'll have come draft day.
There are spaces for combine and pro day but kept that raw as pre combine feeds into the PhysScore instead (thresholds by position too, includes throw and kick power with a throw power profile). If you do want to enter any grades all the attribute columns are there (assumes a baseline to ScoutScore goes up with a C, B or A) and there's droplists for traits... these factor into SkillScore and TraitScore which further help ScoutScore. Injury thresholds factor in too above and below a C baseline (so an F will drop ScoutScore but an A will increase it).
Also it will rank the ScoutScore and compare with the Draft Value Chart to determine if that player is a reach or gem if taken where they're projected. It's not a guarantee, nothing is with scouting now, but could help you to take a player two rounds early or avoid that Top5 potential bust.
Posted a couple of images as examples. Need to check in with Fraser to see what he wants to do with it too (he's half the work).
I've suggested a draft class detail exporter to EA but no idea if it will get traction.
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