First Count Lock: You can't start mashing the button until the referee is ready to give the count. If you do it before, you will be locked out from escaping the pin.
All sliders work like this:
The lower the slider: the easier
The higher the slider: the harder
Additional Finisher Pin: This is how easy/difficult escaping a pin is after a first finisher has been performed
Finisher History Pin: This is how easy/difficult escaping a pin is after the second Finisher has been performed
3+ Finisher History Pin: This is how easy/difficult escaping a pin is after you've been hit by 3 or more finishers
Post Kickout Damage Recovery: This is how much easier/difficult it becomes to escape a pin after previous pins. Basically, if you escape a pin, and an opponent pins you again within little time, that pin becomes easier to escape.
Sent from my moto g stylus (2021) using Tapatalk


Comment