I get it, and as someone else said I know I'm preaching to the choir, but if this is their reasoning, then there is no reason why we cannot have optionality. When you're on the fourth or fifth installment of a series, you should be
building on what worked. If they believe that there are players that want to create their fighters quickly and jump into the game then the archetypes should be an
option for them. It does not mean that you take away a feature that plenty of people enjoyed (like you I disagree that we're some insignificant minority of players) in order to appeal to a different group. To put it another way, I truly don't believe anyone bought 4 or will buy 5
because of the archetypes. I do however believe there are people who didn't buy 4 and won't buy 5 because the way they play the game has been completely torpedoed, but what the hell do I know.
Thanks as always for your insight.