Re: Thread to show how the sim engine looks post patch
Crossing fingers with a roster update they realize this and do a massive overhaul to have it spread out to what you're saying. However, no way it happens because real life players would throw a fit if they're rated a 55 overall because you play for Vanderbilt. Kids these days are too much into their brand to allow that. It would be same way for NFL as well. If they updated a roster so the worst team actually only wins 2 or 3 in a simulated season, the players on that team would be crying so much that EA would put it back immediately.
The only way they fix the sim engine is if they can somehow do something like take in account the team's versus history (including those played in dynasty). Make home and away games matter even more. Especially for large schools with 60k+ capacity.
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Crossing fingers with a roster update they realize this and do a massive overhaul to have it spread out to what you're saying. However, no way it happens because real life players would throw a fit if they're rated a 55 overall because you play for Vanderbilt. Kids these days are too much into their brand to allow that. It would be same way for NFL as well. If they updated a roster so the worst team actually only wins 2 or 3 in a simulated season, the players on that team would be crying so much that EA would put it back immediately.
The only way they fix the sim engine is if they can somehow do something like take in account the team's versus history (including those played in dynasty). Make home and away games matter even more. Especially for large schools with 60k+ capacity.
Sent from my Pixel 8a using Tapatalk
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