Matt10's CFB 25 Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • moosmilez
    Rookie
    • Aug 2016
    • 8

    #361
    Re: Matt10's CFB 25 Sliders

    Happy to see you're still tending to these sliders a lot of others moved on to Madden and as a player who has zero interest in Madden this year it's greatly appreciated to keep NCAA playable through updates!

    Comment

    • Matt10
      Hall Of Fame
      • Apr 2006
      • 16627

      #362
      Re: Matt10's CFB 25 Sliders

      =================================
      9/28/2024 - Two changes for both User and CPU, and one change to overall in fatigue. The game has been playing pretty solid throughout, so there's not much change through the patch updates. We felt the coverage waas a bit too tight at times, which is why PCV was dropped to 55 from 60. The tackling was a bit too good as well on 52, so it's a slight drop to 50. After that, everything gets adjusted all at once with fatigue changed from 50 to 52. This brings just a bit more wear and tear early on, along with subs, but doesn't impact the actual gameplay where on the player starts jogging on higher values because they are gassed. Enjoy!

      *edit: highlight for Pass Coverage and Tackling should be for CPU side as well in Heisman set, just clerical error*

      All-American set: Same application from the Heisman set. This AA set is still in tip-top shape in my opinion and the addition of fatigue really compliments the wear and tear system. I think it smooths out the animations, especially on AA, a whole lot.




      Matt10's CFB 25 Sliders | "Heisman Refined" - Version 6 || feat. MrHurriicane

      =================================
      Gameplay Settings
      =================================

      Difficulty: Heisman
      Quarter Length: 11 minutes
      Accelerated Clock: On
      Minimum Play Clock Time: 15 seconds
      Injuries: 30
      Fatigue: 52 (Previous: 50)
      Player Speed Parity Scale: 55

      =================================
      Penalties
      =================================

      Offsides: 65
      False Start: 65
      Holding: 55
      Facemask: 65
      Defensive Pass Interference: 65
      Intentional Grounding:Off
      Roughing the Kicker: Off
      All other penalties default 50 or On

      =================================
      Gameplay Sliders
      =================================

      USER/CPU
      QB Accuracy: 40/40
      Pass Blocking: 55/45
      WR Catch: 40/35
      Run Blocking: 50/45
      Fumbles: 50/50
      Pass Defensive Reaction: 50/50
      Interceptions: 25/25
      Pass Coverage: 55/55 (Previous: 60/60)
      Tackling: 50/50 (Previous: 52/52)

      Special Teams

      FG Power: 50/45
      FG Accuracy: 45/45
      Punt Power: 50/50
      Punt Accuracy: 50/50
      Kickoff Power: 50/50

      =================================



      Matt10's CFB 25 Sliders | All American difficulty | Version 4 || feat. MrHurriicane

      =================================
      Gameplay Settings
      =================================

      Difficulty: All-American
      Quarter Length: 11 minutes
      Accelerated Clock: On
      Minimum Play Clock Time: 15 seconds
      Injuries: 30
      Fatigue: 52 (Previous: 50)
      Player Speed Parity Scale: 55

      =================================
      Penalties
      =================================

      Offsides: 65
      False Start: 65
      Holding: 55
      Facemask: 65
      Defensive Pass Interference:65
      Intentional Grounding: Off
      Roughing the Kicker: Off
      All other penalties default 50 or On

      =================================
      Gameplay Sliders
      =================================

      USER/CPU
      QB Accuracy: 40/50
      Pass Blocking: 45/55
      WR Catch: 45/45
      Run Blocking: 45/50
      Fumbles: 50/50
      Pass Defensive Reaction: 50/50
      Interceptions: 35/35
      Pass Coverage:50/55
      Tackling: 50/55

      Special Teams

      FG Power: 50/50
      FG Accuracy: 45/45
      Punt Power: 50/50
      Punt Accuracy: 50/50
      Kickoff Power: 50/50

      Last edited by Matt10; 09-28-2024, 06:56 PM.
      Youtube - subscribe!

      Comment

      • Ricoeab2
        Just started!
        • Sep 2024
        • 3

        #363
        Re: Matt10's CFB 25 Sliders

        Thank You matt I appreciate ya man!!!

        Comment

        • superjames1992
          Hall Of Fame
          • Jun 2007
          • 31361

          #364
          Re: Matt10's CFB 25 Sliders

          How do you all (especially Matt) feel about using run / pass commit. Sometimes, I think run commit in particular is a bit too effective.

          Also, what passing method are you all using?
          Last edited by superjames1992; 09-29-2024, 03:43 AM.
          Coaching Legacy of James Frizzell (CH 2K8)
          Yale Bulldogs (NCAA Football 07)
          Coaching Legacy of Lee Williamson (CH 2K8)

          Comment

          • DonkeyJote
            All Star
            • Jul 2003
            • 9161

            #365
            Re: Matt10's CFB 25 Sliders

            Played a game with these as Oregon against UCLA, and it was rough. For reference, I'd already been playing with fatigue (and injuries) at 52, so the only changes were dropping coverage and tackling.

            UCLA had their starting QB hurt, so the 78 Ovr backup got the start against my 89 rated defense. In the first half, he had 351 yards and 5 TD. I did better in the second half, holding him to 148 yards, 0 TD, and an INT. But even in the 2nd half, that was largely because they only attempted 6 passes on their final 4 drives (going 4 for 6 for 44 yards), including 2 drives without a passing attempt.

            Still somehow miraculously won despite being down 42-17 in the 4th Quarter. Scored 4 TDs in the last 7 minutes, including 1 as time expired (was out of timeouts and didn't even have time to spike the ball after I got tackled in bounds at the 7 with :08 left).

            I'll probably give it another go, but I'm leaning towards bumping coverage back at least some.

            Sent from my Pixel 6 using Tapatalk

            Comment

            • DonkeyJote
              All Star
              • Jul 2003
              • 9161

              #366
              Re: Matt10's CFB 25 Sliders

              Played a second game (both with the Heisman set), and Michigan State's QB (81 Ovr) only had 206 yards passing. Problem is, that was on just 14 attempts.

              Feels like the only way to stop the pass is to get a sack or hope the CPU stops trying to throw. I think for now I'm just going to go back to the previous set. Definitely felt better that the update for me. I don't want to see what Ohio State will do to me if UCLA and Michigan State are this dynamic.

              Sent from my Pixel 6 using Tapatalk

              Comment

              • pistonica
                Rookie
                • Feb 2011
                • 277

                #367
                Re: Matt10's CFB 25 Sliders

                Whats the gamertag so we can download these? Also..why can't i download sliders..i keep recieving the same error of download..
                Now playin':

                Madden 22 with Cleveland Browns
                NHL 22 with Las Vegas Golden Knights
                NBA 2k22 with Golden State Warriors
                FIFA 22 with FC Barcelona

                Comment

                • Maverick04
                  Pro
                  • Jul 2011
                  • 520

                  #368
                  Re: Matt10's CFB 25 Sliders

                  Originally posted by BallinVol
                  Interesting. So it's either overdone or none. Got it. I guess 90 it is then.
                  I'm currently testing the 52 fatigue of these sliders and an auto sub set. My rotations haven't been terrible thus far. I may also bump it up 70ish with the auto subs and see what that looks like. I only have a 2 game sample size as of right now.

                  Comment

                  • Kthreat
                    Rookie
                    • Oct 2016
                    • 18

                    #369
                    Re: Matt10's CFB 25 Sliders

                    Does anyone know how I can stop my MLB from drifting out of his zone, it’s a cpu controlled player when I’m on defense, he’s literally drifting to the opposite side of the field when in cover three

                    Comment

                    • Bushido
                      Pro
                      • Jul 2011
                      • 691

                      #370
                      Re: Matt10's CFB 25 Sliders

                      I'm averaging 12 sacks per game since the last patch.

                      I might try to bump CPU pass blocking up to 70 and see if that helps.

                      Comment

                      • Jagsfan24
                        MVP
                        • Mar 2016
                        • 1855

                        #371
                        Re: Matt10's CFB 25 Sliders

                        Originally posted by Bushido
                        I'm averaging 12 sacks per game since the last patch.

                        I might try to bump CPU pass blocking up to 70 and see if that helps.
                        I also am seeing lots of sacks for myself BUT I have also played against 2 bad teams, I may wait till I play against a better team and see how I do.

                        Comment

                        • BallinVol
                          MVP
                          • May 2003
                          • 1191

                          #372
                          Re: Matt10's CFB 25 Sliders

                          Originally posted by Jagsfan24
                          I also am seeing lots of sacks for myself BUT I have also played against 2 bad teams, I may wait till I play against a better team and see how I do.
                          It's not just bad teams. I sacked Georgia and Miami in back to back games a combined 18 times. The pass blocking/QB logic is busted in its current state

                          Comment

                          • John_Elway
                            Pro
                            • Aug 2005
                            • 516

                            #373
                            Re: Matt10's CFB 25 Sliders

                            Started a San Jose dynasty with Matt10's AA sliders. Working pretty good so far through first 2 games.

                            1st game I didn't get my running game going until the 2nd half, but that is what saved me to end up with the W!

                            2nd game against Air Force was all defense on both sides. We went into OT tied 7-7. I was on Offense first and ended up running in for a TD on 2nd play. The my defense held them on the 3 yard line for the 2nd W!

                            Both passing and rushing are working well with these sliders. Need to tweak penalties a bit, as all I see are holding calls, but not too many. About 4-5 per game. I had 1 Def PI called but nothing else as of yet.

                            Comment

                            • Jagsfan24
                              MVP
                              • Mar 2016
                              • 1855

                              #374
                              Re: Matt10's CFB 25 Sliders

                              Originally posted by BallinVol
                              It's not just bad teams. I sacked Georgia and Miami in back to back games a combined 18 times. The pass blocking/QB logic is busted in its current state
                              Yes I have been seeing that, I don't see the qbs rolling out of the pocket (or if they do they don't sprint so my DE will still get to him), I don't see them throw the ball away often either

                              Comment

                              • BallinVol
                                MVP
                                • May 2003
                                • 1191

                                #375
                                Re: Matt10's CFB 25 Sliders

                                So I made some changes and seen some improvement in the sacks. Here are the changes I made:

                                CPU pass block = 60
                                HUM pass coverage = 50

                                It's not been perfect but it's been a step in the right direction. Through 3 games, my sack leader on the team had 3.5 sacks.

                                I felt that the pass coverage as a whole got a tweak during the last patch, so I wanted to lower it to make sure not too many coverage sacks were happening. Couple that with a boosted pass blocking for the CPU and it's helped some. I'm going to tinker with it some more though.

                                Comment

                                Working...