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Originally Posted by kingsofthevalley |
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I wouldn't say I despise first-person, but I believe FPS games should be more advanced at this point. More should be happening within the field of view, or specifically, more should be happening with the arms and hands interacting with the environment. For example, when you run up to walls and peek around corners and such, the hand should be navigating the wall, grabbing the corner, etc, really performing actions outside of the main (firing guns, swinging a knife). Without that, all of the FPS titles just feel generic imo.
Same thing happened with Indiana Jones after I booted it up once, just didn't hold my attention (I did like how he cocks/uncocks the pistol however).
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You're talking about having "the 6 degrees of freedom -Full 360 degrees"? As a VR enthusiast, I can relate. After being exposed to VR, flat-FP became so "old school," and undesirable that unless you've tried it, its hard to even explain the comparison. Playing in a 3D world eliminates that FP flat limitations.