08-09-2006, 11:43 PM
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#17
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Rookie
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Re: JUKEMAN's cpu vs cpu sliders
I'm trying this for the Sugar Bowl in my sim dynasty. 10 minute quarters seem to take an eternity... So far there have been 4 scoring drives (3 TDs, 1 FG) and 2 non-scoring drives, and the first quarter is not quite over. That is a lot of drives for one quarter. I think I'll restart with 7 minute quarters. Score right now is 17-7 btw
edit - other than quarter length, everything else looks good, offenses are doing fairly well, which is usually a flaw of CPU vs CPU. And my HB who got 2nd place in Heisman voting (all sim remember) is breaking several 8 to 12 yard runs which is very realistic.
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