View Single Post
Old 08-10-2006, 12:02 AM   #18
Jukeman
Showtime
 
Jukeman's Arena
 
OVR: 46
Join Date: Aug 2005
Location: Philadelphia,PA
Posts: 10,963
Blog Entries: 3
Re: JUKEMAN's cpu vs cpu sliders

Quote:
Originally Posted by wonderl33t
I'm trying this for the Sugar Bowl in my sim dynasty. 10 minute quarters seem to take an eternity... So far there have been 4 scoring drives (3 TDs, 1 FG) and 2 non-scoring drives, and the first quarter is not quite over. That is a lot of drives for one quarter. I think I'll restart with 7 minute quarters. Score right now is 17-7 btw

edit - other than quarter length, everything else looks good, offenses are doing fairly well, which is usually a flaw of CPU vs CPU. And my HB who got 2nd place in Heisman voting (all sim remember) is breaking several 8 to 12 yard runs which is very realistic.
yea 10 mins does take long... but it gives you between 130-140 plays a game..... try 9 mins. I also saw games that was high scoring in the first half or the first quarter, the game slowed down after the 2nd.

have you tried these sliders with my coaching strategies? talk about realism......
Jukeman is offline  
Reply With Quote