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How Much Do Player Tendencies Effect The A.I. And Will NBA 2k Ever Edit Them Right?

Posted 09-26-2013 at 04:24 AM by DatGD12guage
Updated 09-26-2013 at 04:29 AM by DatGD12guage
We've watching various gameplay videos and 2k have said that the A.I is the best we have seen it but by what standards. Every year we see things like

PLAYER TENDENCIES

-Bigs who dont shoot much do turnaround fadeaways b/c for some reason their hop shot and fadeaway tendency is up.

-Players doing to much dribbling in iso situations which end in taking the shot clock and ending in an contested shot or a bad forced shot.

-Bigs doing crossovers...
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NEW PLAYER TENDENCIES THAT NBA 2k13 SHOULD ADD ESPECIALLY FOR ROSTER MAKERS?

Posted 05-15-2012 at 09:56 AM by DatGD12guage
Me? I dont know how to decode the tendencies like these roster maker guys but I dont think you should haft to, to get the players to play how they do for real. I believe the tendency should do exactly what it say but for some reason it seems like 2k finds a way to make them complicated for exm: why would you have pull-up and spot or drive the lane and penetrate on a scale like meter instead of just simplifying it and just separating or deleting one(and I thought driving the lane was the same as...
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Control Layout Of Possibilities For Freeing Up The Turbo Trigger

Posted 02-17-2012 at 02:00 AM by DatGD12guage
Updated 02-17-2012 at 02:02 AM by DatGD12guage
Remember when I was saying how it would be dope if you 2k add sig turbo running animations and using the sensitivity on the left stick for turbo(walk to gradual sprint) would free up the turbo button/right trigger well heres a few of the possibilities and combos they can hopefully consider by just setting turbo free.

ON OFFENSE

1. Pressing the right trigger would initiate the push dribble(not turbo)or switch hands, which could be useful on fastbreaks and even trying...
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Signature Turbo Running Styles And Changing Pace Of Speed In NBA 2K13

Posted 02-17-2012 at 01:00 AM by DatGD12guage
Im a long time fan of 2ksports but the only thing I think they left out in the signature department in terms of making the game look/feel more realistic/great is the running animations for turbo. For some reason I dont even like to use turbo because of how it looks it just looks kind of ugly, and plus it goes into a turbo animation auto off a crossover which looks super ugly on smooth guys like Derrick Rose and Joe Johnson. The players slouch...... it just doesnt look real to me. I also found it...
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