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Official Slider Discussion Thread

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Old 08-22-2015, 09:11 AM   #1577
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Re: Official Slider Discussion Thread

Use these...

Difficulty -GOAT
2 minute rounds
No 3 knockdown rule
No saved by the bell
Sliders are at default except referee damage awareness at 9, power at 6, toughness at 9, stamina at 6, counterpunch window at 1...

Fistofrage came up with these and are the best I've used...
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Old 08-22-2015, 01:44 PM   #1578
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by eskimos44
Use these...

Difficulty -GOAT
2 minute rounds
No 3 knockdown rule
No saved by the bell
Sliders are at default except referee damage awareness at 9, power at 6, toughness at 9, stamina at 6, counterpunch window at 1...

Fistofrage came up with these and are the best I've used...
Thanks a ton
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Old 07-15-2017, 03:48 PM   #1579
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Re: Official Slider Discussion Thread

Anyone have a sliders that makes the fights go to distance?, like the realy late rounds? (8-12), and those it invloves changing the AI tendencies ?
EDIT: I have the latest update,but not the latest tuner,or any tuner I think.

Thanks!.

Last edited by Powawolf; 07-15-2017 at 04:41 PM.
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Old 07-25-2017, 06:10 PM   #1580
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Re: Official Slider Discussion Thread

Eiran's Fight Night Champion Realistic Proven Sliders


Difficulty: Greatest Of All Time
Rounds: 10
Time of Rounds: 3 minutes

Refree foul awareness: "1"with it set to level one some fouls such as low blows will go unnoticed by the referee but not the commentators just like in real life. Fouls will begin to be noticed around the 2nd and 3rd time the fouls are committed.

Referee Damage Awareness: "10" set at level 10 fights will still rarely get stopped by the referees while the physical damage is also at level 10 because EA tuning still isn't quite on point.

Boxer Power: "10" with boxer power at 10 fights still go the distance IF you effectively Box and not just slug. That goes for inside fighting, outsider boxers and counter punchers. Be smart, conserve energy and throw wisely.

Boxer Speed: "10" set this to level 10 so that you can actually see the difference in speed by certain boxers and certain styles.

Boxer Physical Damage: "10" set to level 10. Goes back to what I mentioned in Boxer Power and Refree Damage Awareness. It forces you to fight technical and not just a slug fest video game.

Boxer Toughness: "7" set this to level 7 so that fighters can go anywhere from 2-4 knockdowns (NOT KO) and still finish the whole fight with a Decision lost. Depending on stamina, and physical during the knockdowns will determine if the boxer is capable of getting up before the count.

Boxer Accuracy: "1" set to level one and you will get realistic landing percentages, anywhere from 15% - 45% punches will be landed depending on the boxers attributes and ratings.

Stamina: "0" I set to level zero because even with fighters who have a above level 90 in stamina still 65% - 30% of their stamina left by the fight DEPENDING on the boxers style of aggression vs a Counter puncher who throws less punches.

Counterpunch Window: "0"

CPU offensive awareness: "9" goes back to what I mentioned in the Boxer Power Section. It will make the CPU be more of a smarter and inteilñgent boxer rather that a video game who just throws countless punches.

CPU defensive awareness: "10" same reason for what I stated with the CPU offensive awareness.

CPU punch output: "0"

Try them out for yourself. It's my first time revealing my sliders to anyone. I will continue to update these settings.

Last edited by Eiran; 07-25-2017 at 06:17 PM.
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Old 08-04-2017, 08:31 AM   #1581
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by Eiran
Eiran's Fight Night Champion Realistic Proven Sliders


Difficulty: Greatest Of All Time
Rounds: 10
Time of Rounds: 3 minutes

Refree foul awareness: "1"with it set to level one some fouls such as low blows will go unnoticed by the referee but not the commentators just like in real life. Fouls will begin to be noticed around the 2nd and 3rd time the fouls are committed.

Referee Damage Awareness: "10" set at level 10 fights will still rarely get stopped by the referees while the physical damage is also at level 10 because EA tuning still isn't quite on point.

Boxer Power: "10" with boxer power at 10 fights still go the distance IF you effectively Box and not just slug. That goes for inside fighting, outsider boxers and counter punchers. Be smart, conserve energy and throw wisely.

Boxer Speed: "10" set this to level 10 so that you can actually see the difference in speed by certain boxers and certain styles.

Boxer Physical Damage: "10" set to level 10. Goes back to what I mentioned in Boxer Power and Refree Damage Awareness. It forces you to fight technical and not just a slug fest video game.

Boxer Toughness: "7" set this to level 7 so that fighters can go anywhere from 2-4 knockdowns (NOT KO) and still finish the whole fight with a Decision lost. Depending on stamina, and physical during the knockdowns will determine if the boxer is capable of getting up before the count.

Boxer Accuracy: "1" set to level one and you will get realistic landing percentages, anywhere from 15% - 45% punches will be landed depending on the boxers attributes and ratings.

Stamina: "0" I set to level zero because even with fighters who have a above level 90 in stamina still 65% - 30% of their stamina left by the fight DEPENDING on the boxers style of aggression vs a Counter puncher who throws less punches.

Counterpunch Window: "0"

CPU offensive awareness: "9" goes back to what I mentioned in the Boxer Power Section. It will make the CPU be more of a smarter and inteilñgent boxer rather that a video game who just throws countless punches.

CPU defensive awareness: "10" same reason for what I stated with the CPU offensive awareness.

CPU punch output: "0"

Try them out for yourself. It's my first time revealing my sliders to anyone. I will continue to update these settings.
After tuner and patches?
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Old 08-30-2017, 06:03 PM   #1582
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Re: Official Slider Discussion Thread

Anyone still playin champion?
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Old 08-21-2018, 04:04 PM   #1583
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by Jukeman
Discuss.......
How many fights have you had in the ring?
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Old 08-21-2018, 04:05 PM   #1584
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Re: Official Slider Discussion Thread

Quote:
Originally Posted by trener_chempionov
How many fights have you had in the ring?


20


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