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NCAA Football 12 Video - E3 Gameplay: Alabama vs. Auburn

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Old 06-08-2011, 01:53 PM   #41
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Re: NCAA 12 Gamplay Unedited

Quote:
Originally Posted by 31
How well did sliders work in regard to helping with the pass rush last year?
outstanding IMO for user vs cpu games
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Old 06-08-2011, 01:59 PM   #42
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Re: NCAA 12 Gamplay Unedited

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Originally Posted by Jistic
I seriously wouldn't have known this was 11 or 12 except for the crowd noise.
I'm not sure why people are expecting a major leap this year not speaking about you

But it seems like some people are expecting this huge jump in gameplay but i don't think EA really focused on gameplay other than zone defense allegedly

I think the upgrades went to cosmetic things like dreads and stadium entrances....i figure about 2 months it'll begin to settle in that the game is really NCAA 11 with a few things lacking from that game improved this year

Not a big deal though because i love NCAA 11....i just think some people are going to critical because it basically the same game and they might have been expecting a major jump up
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Old 06-08-2011, 02:01 PM   #43
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Re: NCAA 12 Gamplay Unedited

"
pastapadreBryan Wiedey



got a full game of NCAA 12 in. More subtle in terms of improvements but plays a bit cleaner than Madden."
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Old 06-08-2011, 02:02 PM   #44
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Re: NCAA 12 Gamplay Unedited

I am an equipment guy and while I am glad they added the Schutt ion 4d helmet in to the game, not THAT many guys actually wear it. With the exception of PSU, WVU, and some of Michigan it is not worn too much. They have every other player wearing it in the game. Add this to the fact that they ignored the revo speed 2 bar qb and it is very frustrating when it comes to how they do their equipment.
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Old 06-08-2011, 02:05 PM   #45
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Re: NCAA 12 Gamplay Unedited

Looks pretty good to me as long as that dline is better

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Old 06-08-2011, 02:07 PM   #46
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Re: NCAA 12 Gamplay Unedited

Defense looks weak again and the qb animations look robotic and stiff on the drop back.
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Old 06-08-2011, 02:12 PM   #47
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Re: NCAA 12 Gamplay Unedited

Quote:
Originally Posted by Jistic
I seriously wouldn't have known this was 11 or 12 except for the crowd noise.

Remember that Chase says that the videos DO NOT do the game justice. Says that the game feels great when you play it.
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Old 06-08-2011, 02:16 PM   #48
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Re: NCAA 12 Gamplay Unedited

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Originally Posted by jfsolo
Ben doesn't even realize that he's helping to create an erroneous perception of his own game. It makes me crazy when I see User's controlling a LB, S, or CB and they totally ignore their assignment in order to blitz or cover the wrong guy.

The pass rush wasn't that bad in this clip, both guys were releasing the ball basically after a two count. If they held it any longer a defender was in their face.
You are correct, with the exception being the TD pass where he had a solid 4 count and even upon release not a single D-line had broken through a block.

Still, the d-line play has to be considered unimpressive from this video
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