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A More Detailed Look at NCAA Football 14 (TSO)

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Old 04-08-2013, 03:28 PM   #33
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Re: A More Detailed Look at NCAA Football 14 (TSO)

Is Drifterbub an OS member? I was hoping for some clarification.

Quote:
"RTP/Infinity Engine 2.0"

I want to start by clearing up any confusion or to those who are being pessimistic - EA simply did not just port over the physics from Madden 13 and call it done. A lot of work was done to rework this and has already been talked about in the aforementioned articles. While it's already been stated that a big focus was put on the ball carrier (and there was), there was a big focus to add some modifications that add a lot of NCAA flair (like actually using NCAA blocking rules instead of NFL, option game overhaul, read option overhaul, etc). Above all else, defense reacts to these things differently. From an overall gameplay perspective, my experience at the first community event was very refreshing.
Any of that flair include IE applying to all interaction and not just tackles?

Quote:
"Acceleration Burst Mechanic"

For a running back, this rewards patience running tosses or stretch plays. There were several times that I would string a play into let's say, the 5 hole only to explode back towards the center and against the grain of the defense to bust a play open for big yards.
I almost got excited then I remembered how loose terminology can be around here. Did you cutback behind an over pursuing defense, some of which were being ridden beyond the play by blockers?

Quote:
"Fatigue Meter"
Any word on the real time affect? For example, if someone uses the no huddle offense, does snapping the ball quick vs snapping it at the end of the playclock make a difference in recovery? In other words, will players remain tired just because the user used the no huddle?

And has there been a distinction made between no huddle & hurry up offenses?

Quote:
"Stumble Mechanic"
What happens when you don't flick the stick? Does the ball carrier fall after broken tackles? Is there always a stumble animation after a broken tackle?

Quote:
"Avoidance Mechanic"

...What most people miss with the announcement of this feature is what it means for the defense. Linebackers will no longer get lost in the crowd and will use the same mechanics to avoid defenders in front of them taking on blocks. Combined with the new blocking logic, this makes every run play a chess match between backs and linebackers.
Are engaged players now able to flow laterally? Do defenders now have gap assignments? What's creating the chess match?

Quote:
"Targeting Mechanic"

...Defenders will now break down when coming head-on with a ball carrier...
Can you elaborate? I didn't see any defenders breaking down for tackles in the vid. Is this something that had not been implemented prior to the vid? Or maybe "break down" means something else.

Quote:
"Blocking Logic"

- Screen plays

- Options/Running game
Is there now block & release logic/animations on screen plays?

Does the blocking logic account for shifting d-lines and/or LBs? Does it account for user repositioning individual players?
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Old 04-08-2013, 03:38 PM   #34
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Re: A More Detailed Look at NCAA Football 14 (TSO)

@Bezo, I don't think Drifterbub is on OS, he and others run their own website Traditional Sports Online. You could probably ask him about this stuff by posting over there, he has answered any questions asked on that site to the best of his ability, imo. I think those are some good constructive questions you have so he will likely address what he can.
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Old 04-08-2013, 03:58 PM   #35
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Re: A More Detailed Look at NCAA Football 14 (TSO)

Quote:
Originally Posted by BezO
Is Drifterbub an OS member? I was hoping for some clarification.

Any of that flair include IE applying to all interaction and not just tackles?

I almost got excited then I remembered how loose terminology can be around here. Did you cutback behind an over pursuing defense, some of which were being ridden beyond the play by blockers?

Any word on the real time affect? For example, if someone uses the no huddle offense, does snapping the ball quick vs snapping it at the end of the playclock make a difference in recovery? In other words, will players remain tired just because the user used the no huddle?

And has there been a distinction made between no huddle & hurry up offenses?

What happens when you don't flick the stick? Does the ball carrier fall after broken tackles? Is there always a stumble animation after a broken tackle?

Are engaged players now able to flow laterally? Do defenders now have gap assignments? What's creating the chess match?

Can you elaborate? I didn't see any defenders breaking down for tackles in the vid. Is this something that had not been implemented prior to the vid? Or maybe "break down" means something else.

Is there now block & release logic/animations on screen plays?

Does the blocking logic account for shifting d-lines and/or LBs? Does it account for user repositioning individual players?
I call those answers, stock answers, or stock info. Because he stated nothing that hasn't already been said.
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Old 04-08-2013, 04:05 PM   #36
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Re: A More Detailed Look at NCAA Football 14 (TSO)

We have to remember these sites want to continue to have access to the devs and get a chance to play early. This is usually why previews are usually glowing and a lot of issues are "winked" off, and we notice it after 1 half of play.

I just can't really believe anything I read anymore and have to just play the demo and rent the retail which could be different.
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Old 04-09-2013, 10:47 PM   #37
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Re: A More Detailed Look at NCAA Football 14 (TSO)

Quote:
Originally Posted by Big FN Deal
@Bezo, I don't think Drifterbub is on OS, he and others run their own website Traditional Sports Online. You could probably ask him about this stuff by posting over there, he has answered any questions asked on that site to the best of his ability, imo. I think those are some good constructive questions you have so he will likely address what he can.
I'm here, just don't see a huge reason to come here often. And I'm blocked at work...
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Old 04-09-2013, 10:48 PM   #38
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Re: A More Detailed Look at NCAA Football 14 (TSO)

Quote:
Originally Posted by ghettogeeksta
I call those answers, stock answers, or stock info. Because he stated nothing that hasn't already been said.
Feel free to ask anything you want. There is only certain things I can talk about (obviously), but I've done my best to be as detailed as possible.
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Old 04-11-2013, 08:42 AM   #39
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Re: A More Detailed Look at NCAA Football 14 (TSO)

Quote:
Originally Posted by drifterbub
I'm here, just don't see a huge reason to come here often. And I'm blocked at work...
Never mind. I see your answers at TSO.

Last edited by BezO; 04-11-2013 at 08:49 AM.
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