Home

NCAA Football 14 Pre-Release Q&A: Gameplay (TGT)

This is a discussion on NCAA Football 14 Pre-Release Q&A: Gameplay (TGT) within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 04-14-2013, 05:41 PM   #33
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: NCAA Football 14 Pre-Release Q&A: Gameplay (TGT)

Quote:
Originally Posted by DMVJRT
lol if you dont get this game this year you dont know what your missing. Infinity engine 2.0 should be alot tighter this year. COmpared to last years game, which i hated and traded in the next day, it should be leaps and bounds. You guys are way to unrealistic with your demands.. the developers only get a year to make the damn game. I think this will be the best iteration yet, cant wait.
LOL, so they only got "a year to make the damn game" last year, which you hated and traded in but this years game, which they still only had "a year to make the damn game" will be the best iteration yet? Then you state other people are being way too unrealistic.
Big FN Deal is offline  
Reply With Quote
Old 04-15-2013, 02:32 PM   #34
Rookie
 
smack23011's Arena
 
OVR: 0
Join Date: Jun 2012
Quote:
Originally Posted by DMVJRT
lol if you dont get this game this year you dont know what your missing. Infinity engine 2.0 should be alot tighter this year. COmpared to last years game, which i hated and traded in the next day, it should be leaps and bounds. You guys are way to unrealistic with your demands.. the developers only get a year to make the damn game. I think this will be the best iteration yet, cant wait.
Wow... So all of these other games can have drastic improvements in the same amount of time NCAA does and be clearly better and EA can't? Yeah that made a whole lot of sense.
smack23011 is offline  
Reply With Quote
Old 04-15-2013, 02:36 PM   #35
Rookie
 
smack23011's Arena
 
OVR: 0
Join Date: Jun 2012
Quote:
Originally Posted by Mckinley Cash
I love the idea of using a gauge, like MLB 13 The Show. You should aim to the inside or outside shoulder with the left analog stick, and the power/accuracy should be decided with the gauge. It would replicate a real throwing motion in my opinion.
Exactly but we're limited to simply just pressing a button. How cool would it be to play as a low program with a 60-70 QB and struggle with him because he's not as good as the other ones. The better the QB the easier the passing gauge would be.
smack23011 is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-17-2013, 01:10 PM   #36
MVP
 
OVR: 0
Join Date: Apr 2007
Location: Missouri
Re: NCAA Football 14 Pre-Release Q&A: Gameplay (TGT)

I returned ncaa 13 after a few days out of frustration that gameplay was poor and didn't want to spend a month figuring out the correct sliders to fix it.

I love the game, the scouting and ability to create your own school in dynasty are fun but you have got to fix gameplay. In MLB the show I don't touch the sliders, they game out of the box is perfect. Hopefully this will be tested and fixed for the new version of the game.
tessl is offline  
Reply With Quote
Old 04-18-2013, 12:40 AM   #37
MVP
 
OVR: 18
Join Date: Feb 2003
Location: Virginia
Re: NCAA Football 14 Pre-Release Q&A: Gameplay (TGT)

Quote:
Originally Posted by DMVJRT
lol if you dont get this game this year you dont know what your missing. Infinity engine 2.0 should be alot tighter this year. COmpared to last years game, which i hated and traded in the next day, it should be leaps and bounds. You guys are way to unrealistic with your demands.. the developers only get a year to make the damn game. I think this will be the best iteration yet, cant wait.
We've been patiently waiting since 07' and like a battered spouse keep giving them another chance to be better. We are asking for a college football game that you know resembles football.
Sausage is offline  
Reply With Quote
Old 04-18-2013, 01:01 AM   #38
Brake less...Go Faster!
 
Sundown2600's Arena
 
OVR: 13
Join Date: Jul 2009
Location: Houston Texas
Posts: 1,364
Re: NCAA Football 14 Pre-Release Q&A: Gameplay (TGT)

Quote:
Originally Posted by DMVJRT
lol if you dont get this game this year you dont know what your missing. Infinity engine 2.0 should be alot tighter this year. COmpared to last years game, which i hated and traded in the next day, it should be leaps and bounds. You guys are way to unrealistic with your demands.. the developers only get a year to make the damn game. I think this will be the best iteration yet, cant wait.
You said this last year right?
Sundown2600 is offline  
Reply With Quote
Old 04-18-2013, 01:08 AM   #39
Hall Of Fame
 
Matt10's Arena
 
OVR: 23
Join Date: Apr 2006
Location: Overland Park, KS
Posts: 16,273
Re: NCAA Football 14 Pre-Release Q&A: Gameplay (TGT)

I loved NCAA 13, still play it regularly. It's the DB Glitch that killed it. If a 14 is slapped on the 13 but the DB Glitch is fixed. I'm sold. I don't care - I just want to play a WORKING game by the time the start of the season comes around.

There, I made it SUPER easy for EA to get it right. Is that enough of a low expectation/demand? I'm at wits end at this point.
__________________
Youtube - subscribe!
Matt10 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:16 AM.
Top -