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IlliniMatt's FIFA 14 Next-Gen Premier League Realism Sliders

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Old 01-30-2014, 02:40 PM   #1
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IlliniMatt's FIFA 14 Next-Gen Premier League Realism Sliders

2/25/14 Update

I've totally reworking this slider set from the ground up on World Class. Please keep in mind that this is a work in progress.

**10 mins, World Class, Assisted Controls except Crossing - Manual**

Sliders: User/CPU

Sprint: 20/20
Acceleration: 47/47
Shot Error: 51/51
Pass Error: 53/50
Shot Speed: 50/50
Pass Speed: 40/40
Injury Frequency: 50/60
Injury Severity: 50/50
GK Ability: 1/1
Marking: 100/50
Run Frequency: 10/10
Line Height: 52/52
Line Length: 53/53
Line Width: 90/90
Fullbacks: 40/40
First Touch Control: 60/60
Power Bar: 50 (User Preference)

Notes:
  • The combination of Sprint Speed, Acceleration, and Pass Speed gives the game a better pace.
  • GK Ability at 1 gives you the ability to score from long range, but the keeper will still make impressive saves, especially at close range.
  • Higher first touch seems to lead to more CPU shots, something that was lacking in the previous set.
  • Marking is imbalanced, if the User/CPU sliders are set equal, the CPU will pressure the User team, while the User team gives too much space. Finding the right Marking balance is difficult. 100/50 seems extreme, but its working out for me so far. I'd love to get your feedback on this.

Previous Set (1/30/14)
Spoiler

Last edited by IlliniMatt; 02-25-2014 at 09:01 PM.
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Old 03-28-2014, 03:56 PM   #2
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Re: IlliniMatt's FIFA 14 Next-Gen Premier League Realism Sliders

I liked it. But i kind of mixed it with Zjac7īs Natural Feel Sliders and it became like this:

Auto Switching: Air Balls
Move Assistance: none
Assistance: Off/All Manual
Analog Sprint: On
Defending: Tactical

Half Length: 15 minutes
Difficulty: Legendary
Game Speed: Normal

User/CPU

Sprint Speed: 25/25
Acceleration: 49/47
Shot Error: 49/59
Pass Error: 49/68
Shot Speed: 50/50
Pass Speed: 41/40
Injury Frequency: 77/89
Injury Severity: 56/56
Goalkeeper Ability: 35/1
Marking: 100/51
Run Frequency: 0/0
Line Height: 44/50
Line Length: 49/51
Line Width: 54
Fullback Positioning: 50/50
Power Bar: 43
First Touch 46/50

It works great. I tested using a average quality team.
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Old 03-28-2014, 04:11 PM   #3
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Re: IlliniMatt's FIFA 14 Next-Gen Premier League Realism Sliders

Quote:
Originally Posted by Immersitator73
I liked it. But i kind of mixed it with Zjac7īs Natural Feel Sliders and it became like this:

Auto Switching: Air Balls
Move Assistance: none
Assistance: Off/All Manual
Analog Sprint: On
Defending: Tactical

Half Length: 15 minutes
Difficulty: Legendary
Game Speed: Normal

User/CPU

Sprint Speed: 25/25
Acceleration: 49/47
Shot Error: 49/59
Pass Error: 49/68
Shot Speed: 50/50
Pass Speed: 41/40
Injury Frequency: 77/89
Injury Severity: 56/56
Goalkeeper Ability: 35/1
Marking: 100/51
Run Frequency: 0/0
Line Height: 44/50
Line Length: 49/51
Line Width: 54
Fullback Positioning: 50/50
Power Bar: 43
First Touch 46/50

It works great. I tested using a average quality team.
Line Width: 54/50
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Old 03-28-2014, 04:24 PM   #4
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Re: IlliniMatt's FIFA 14 Next-Gen Premier League Realism Sliders

Sorry!

Sprint 22/22
Acceleration 48/47

First touch 60/60
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Old 06-30-2014, 02:27 PM   #5
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Re: IlliniMatt's FIFA 14 Next-Gen Premier League Realism Sliders

Just a question
lowering the goal keeper ability to 1 makes them a better goal keeper?
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Old 08-03-2014, 04:42 PM   #6
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Re: IlliniMatt's FIFA 14 Next-Gen Premier League Realism Sliders

These sliders are fantastic. I am new to playing FIFA and love it. However, having the CPU team get like zero shots a game in my career matches was just too unrealistic. Could have been the difficulty I was on, who knows. But since using these set of sliders and upping the difficulty accordingly, games have been great, close contests. Nice job IlliniMatt!
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