05-19-2011, 11:25 PM
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#49
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Rookie
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Re: First NHL 12 Screenshot Revealed, What Differences Do You See?
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Originally Posted by AtomicLegend |
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The hitting is fine BUT ONLY IF it has a counter. Currently, you get hit but you have no way of bracing yourself for the hit. It's like you guy is a styro foam block. In real life NHL, when a guy sees a hit coming, he doesn't stand there and let himself get levelled, he braces for the hit. This HAS to be in NHL 12 or else we're going to suffer through another year or unrealistic hits.
I for one love the direction the game is going in terms of the real time physics engine. It allows for more dynamic game play and makes the game look and feel more realistic. Sure things can be tweaked here n there, but answer me this:
If EA didn't add any new features to the NHL series year after year, and left the same old Dynasty Mode, Season Mode, and game play features, etc the same year after year, would you buy it?
I would say no. I don't want the same scripted animations, I don't want the same old Dynasty Mode and Season mode, I don't want the same gameplay features in terms of penalties, post whistle scrums, etc. When I pay 70$ for a game I WANT new things added, I don't want the same things untouched just because it's "fine". Sure, Be a GM Mode needs fixing, the Sim Engine needs to be redone, but just because those need to be fixed, doesn't mean that EA isn't allowed to add stuff that's actually in the game of hockey we all love and watch like goaltender interference, nets coming loose, the Winter Classic, etc.
All I'm trying to say is, the majority people want things changed and new things added, not the same game for 5 years in a row with minor tweaks.
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The hitting is not fine, not by any means. Bracing for a hit is irrelevant, because even the tiny little nudges are extremely effective against even players with high strength and balance. Stupid **** like dropping your stick from a cross check to the back, the hustle, the hitting, these are all things that IMO are horribly unbalanced. The angles that you can knock people down are just absurd, you see open ice hits like that MAYBE once a game, you see 5 of them every shift in the EASHL. The penalties are horribly balance, if you nudge a guy battling for a loose puck it's interference. However, if that same player shoots the puck you have a 5 second window to level him. These are just some of the things I personally think EA did a poor job of balancing and never corrected (got worse in fact), and these things have me skeptical that something like nets off the moorings or goaltender interference will not be abused.
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