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Originally Posted by jeremym480 |
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DL'ed on PS4 last night and quickly went through the tutorials then played 5 fights. I lost all of them except 1. I really need to go back through the tutorials again because I was so excited to actually play the game that I didn't really retain any of that. The submissions are still confusing to me, but I'm sure I'll get the hang of it after playing a little more.
The game is good, but far from great. The main thing about it is it's fun, but in my short time with it, it seems like more of a fighting game that an actual sports game (although I realize it isn't supposed to be a "sim")
Positives- The game looks and sounds amazing. I remember someone saying that footwork looked robotic after seeing one of the videos, but it's great, in my opinion. Landing a solid punch stepping forward looks and feels much better than throwing a punch while going backwards. Damage is well done and the atmosphere is amazing.
Neutral - Honestly I don't have much of an opinion now on the submissions system or ground game. In all of my fights no one even came close to a sub. The system is a little confusing, but I'm sure I will get it after playing more. The same thing goes for the ground game... I'm really not quite sure of what I'm doing on the ground yet. If I got taken down I basically just spammed the R Stick and eventually could get back to my feet without taking too much damage. If I got on top I normally got in a few shots and sometimes even improved my position before getting reversed. I'm sure I'll get this down after going through the tutorials another time or two.
Negatives - Let me preface this my saying that I knew most of it beforehand, but once I started playing I really, really missed a lot of things. This game really could be improved by adding sways, feints, the ability to catch kicks and fight stoppages. Little things like being able to pounce on a fighter once he goes down and the ref jumping in would be great additions, as well. Also, unless I'm just extremely unlucky it doesn't seem like you can use the cage at all in this game - which is a disappointment, especially for a Next Gen game. Other than that the CPU is extremely aggressive and is constantly pushing forward. Like I said it's more of a fighting game than a UFC game, so if you go into expecting a realistic fight sim then you're going to be let down. Side note: If guys like Machida fight the same as the guys in the demo, then I'm going to be pretty put off.
Overall, this is still a day one buy for me. I'm hoping that once we get to use more fighters that we'll be able to tell a bigger difference between each of them and that most of them aren't aggressive as the guys in the demo.
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Jeremy,
You should read the controls. You are missing out on a ton of stuff because you are still learning. There is cage interaction and I think its done better than EA MMA and UFC 3. The only thing that UFC 3 does better is that you can use the cage to get up from a takedown and you cant in EA UFC.
Same goes for Submisssions. I played probably 20-25 fights last night and got subbed in a few and broke out of a few subs.
I feel the same about catching leg kicks and fight stoppages. I think EA underestimated how awkward the KOs look without the extra punches and ref stops.