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Spike the ball to stop the clock

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Old 01-10-2014, 02:15 PM   #9
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Re: Spike the ball to stop the clock

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Originally Posted by Gagnon39
I wish we had the option to audible out of a spiked ball. I called it on accident on fourth down with no time outs and only about 15 seconds remaining in the game the other day.
This accident has cost me a close game or two as well. Couldn't audible out of the spike. Makes me yearn for the old option to rewind the play.
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Old 01-10-2014, 02:24 PM   #10
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Re: Spike the ball to stop the clock

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Originally Posted by Gagnon39
I wish we had the option to audible out of a spiked ball. I called it on accident on fourth down with no time outs and only about 15 seconds remaining in the game the other day.
They'll never allow that because of potential "cheese" online.
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Old 01-10-2014, 02:28 PM   #11
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Re: Spike the ball to stop the clock

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Originally Posted by Cryolemon
They'll never allow that because of potential "cheese" online.
Well there is a fake spike play...
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Old 01-10-2014, 02:45 PM   #12
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Re: Spike the ball to stop the clock

If anything when you no huddle to the spike play they should let you audible to the fake spike.
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Old 01-12-2014, 02:04 AM   #13
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Re: Spike the ball to stop the clock

The whole way the hurry up is executed is god awful anyway. You do 2 plays in the hurry up, everybody on the field is OMGG EXHAUSTED after sprinting to the line. It just looks like crap.
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