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Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

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Old 06-13-2016, 08:05 PM   #25
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Re: Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

Quote:
Originally Posted by bcruise
The entire feature is based around bringing things that already existed more into the user's view and assisting the user in those decisions, so I don't think the AI would be all that affected by it - it's still going to do whatever it sees as best for its team. The only functionally "new" things might be setting a season goal and the choice of whether to play an injured player - two choices we didn't have last year.
It would be cool if you're playing the CPU and they brought back their WR early because they were falling out of the playoff race and the commentary mentioned him playing even though he's still injured.
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Old 06-13-2016, 08:09 PM   #26
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Re: Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

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Originally Posted by XtremeDunkz
The only new things in this are the ability to set your own season goal, and to bring a player back from injury a week or 2 early. Everything else has been in the game, just rebranded under a new menu.
Really? It says we can edit all player attributes. That's huge, in addition to sliders we can hone the game (for example if draftee traits make no sense for game play long term) more than before. That helps.
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Old 06-13-2016, 08:10 PM   #27
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Re: Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

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Originally Posted by Cowboy008
It would be cool if you're playing the CPU and they brought back their WR early because they were falling out of the playoff race and the commentary mentioned him playing even though he's still injured.


Commentary will mention players that return early from injury, it's in the blog.


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Old 06-13-2016, 08:16 PM   #28
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Re: Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

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Originally Posted by Cowboy008
It would be cool if you're playing the CPU and they brought back their WR early because they were falling out of the playoff race and the commentary mentioned him playing even though he's still injured.
I hope this is the case too. That's one of the things that gets lost in the shuffle with these things. The blog does mention that your players specifically will be talked about but doesn't allude to any of the same mentions to the CPU's players.
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Old 06-13-2016, 08:18 PM   #29
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Re: Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

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Originally Posted by jpdavis82
Commentary will mention players that return early from injury, it's in the blog.


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I was talking about if the CPU can also bring people back early. It would be nice to hear that from the team you're facing.
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Old 06-15-2016, 09:07 AM   #30
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Re: Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

Has there been any changes to offseason in CFM?
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Old 06-15-2016, 10:30 AM   #31
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Re: Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

Quote:
Originally Posted by XtremeDunkz
The only new things in this are the ability to set your own season goal, and to bring a player back from injury a week or 2 early. Everything else has been in the game, just rebranded under a new menu.
This is exactly what I was thinking. I mean, is there more to this than what they're saying because we've always had to make most of these "Big Decisions" (FA signing, cutting players, spending XP) in Madden? Now it just has a name and it's a new feature? Maybe I'm just not understanding something, if so someone please explain it to me.

Quote:
Originally Posted by Sgexpat
Really? It says we can edit all player attributes. That's huge, in addition to sliders we can hone the game (for example if draftee traits make no sense for game play long term) more than before. That helps.
I don't want to speak for Xtreme, however I believe he was specifically talking about the Big Decisions feature which doesn't have anything to do with editing players.
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Old 06-15-2016, 11:01 AM   #32
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Re: Madden NFL 17's Franchise Mode Now Features 'Big Decisions'

Quote:
Originally Posted by jeremym480
This is exactly what I was thinking. I mean, is there more to this than what they're saying because we've always had to make most of these "Big Decisions" (FA signing, cutting players, spending XP) in Madden? Now it just has a name and it's a new feature? Maybe I'm just not understanding something, if so someone please explain it to me.
I could be wrong, but I think some of those big decisions will effect XP gain or loss and things getting mentioned in commentary. But that's all I can gleam from it. I'm "meh" about the "Big Decisions" being a major feature. Much more excited about player editing.

I'm sure someone else will understand the Big Decisions enhancements more clearly and have a better explanation for you.
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