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How to get CPU to stop throwing out of bounds when pressured?
This is a discussion on How to get CPU to stop throwing out of bounds when pressured? within the Madden NFL Football forums.
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09-20-2016, 01:51 AM | #25 | ||||||||||||||||||||||||
Pro
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Re: How to get CPU to stop throwing out of bounds when pressured?
i tried it and thats where i play with my sliders.. try it let me know, maybe its a placebo but thats the only slider i change.
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09-20-2016, 02:52 AM | #26 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hall Of Fame
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Re: How to get CPU to stop throwing out of bounds when pressured?
If the QB is not under pressure (i.e. no one is open so you sail it) it is not a penalty.
You've never seen this happen yet you know enough about it to assert it is not intentional grounding?? Come on man. The defense being in the backfield immediately doesn't happen often at all. But if you do call a overload blitz and get a free rusher the QB will chuck it. Any other blitz that gets quick pressure results in souvenirs for the fans. Generally the only sacks I get are coverage sacks where the QB holds on to the ball longer than 3 seconds. That is not realistic.
Those passing numbers are low because the QB is too conservative. Yet if you leave passing accuracy at default they don't miss their mark in a realistic number of times. It is not 5 yards out of bounds, jesus you already said you've never seen it. The nearest receiver may be 5 yards past the line of scrimmage, yet the pass is thrown towards the sidelines like like it was a 30 yard post route. Do you not understand that? If instead of being on the sideline we moved that WR to the middle of the field and had the same pass, it would always get flagged.
You haven't seen it so you don't think it is a problem. Fine. But don't tell people that have seen it that they are wrong and it is exactly what happens in the NFL. |
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09-20-2016, 02:58 AM | #27 |
Rookie
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Re: How to get CPU to stop throwing out of bounds when pressured?
To me this discussion is somewhat missing the point. It is a good thing the CPU QB tried to get rid of the ball before taking a sack.
However the CPU qb's check out if plays way too soon. I've done replay to confirm what's going on, on 4 man rushes I see the CPU QB check out by checking down or throwing out of bounds at the slightest bit of push the DL gets on OL. I don't know why but outside the 2 minute drill I don't see the CPU take anything besides the check down more than 10 percent of the time. Just yesterday I had Mariota go 34-40 against me for an 85 percent completion. He was checking out of every single play except for a couple big ones in the 2 minute drill. The CPU overreacts to pressure and does not hang in there and take a shot when it can. Does not challenge 1:1 coverage where their WR has a step, does not often throw into traffic. These problems are all related, the CPU QB is too conservative.
mcavner and ggsimmonds like this.
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09-20-2016, 04:01 AM | #28 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Banned
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Re: How to get CPU to stop throwing out of bounds when pressured?
I am equating the two because they are the same. Aaron Rodgers intended to throw the ball away in the general direction of the reciever, Madden qbs do the same thing.
I just finished a game, again default all madden. I had 5 sacks, 1 int on a pass forced into coverage, exactly 2 throw aways, both in the area of the reciever out of bounds. Its your settings.
Everyone who plays has seen the cpu throw the ball away. That's all the experience one needs. Just because I dont have my pass block settings lower and instantly blow up pass plays doesnt mean Im not seeing them throw the ball away.
It shouldnt. So I dont see why this should even be a part of the discussion.
I DID READ YOUR POST. READ MY POSTS. You are seeing an inordinate amount of throwaways its because your settings make the ai suck more than it already does. This is the tradeoff for doing wacky slider alterations, and has always been this way. This year the ai qb is programmed to throw the ball away. That's a *good* thing. The mechanic couldve been designed to throw the ball anywhere they wanted. The design choice was to make the QB throw the ball away torwards a reciever out of bounds. You are not happy with the asthetic of the way this mechanic looks. That is unfortunate but largely irrelevant, as long as it does it's intended job of replicating QB throw aways. Which it does.
Because it makes the QB ai suck. Maybe they would attempt to make plays when your defense comes bursting through the line at the snap rather than throw the ball away if the ai felt you hadnt cut one of its arms off also. That game Im talking about, the CPU went 20/30 298 yard 1TD 1 INT, a 78 yard bomb was the TD pass, the INT also came on a deep pass. There's nothing wrong with leaving cpu accuracy at 50.
I said Ive never seen guys busting through the line untouched before the qb can even finish his drop back. Do you not understand that?
lol You wanna multiquote peoples posts and talk like that and you expect to never get called on it in the same fashion? k. Sorry I hurt your feelings because I dont agree with you about a video game lol. Last edited by wellred; 09-20-2016 at 04:15 AM. |
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09-20-2016, 08:11 AM | #29 | ||||||||||||||||||||||||
Pro
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Re: How to get CPU to stop throwing out of bounds when pressured?
All Madden default makes user QB wayyyyy too accurate. My accuracy is set at 5. Wayyyy too easy to run through holes. My run block is set to 0. very rarely are there any penalties..the pass rush is atrocious. The user run blocking is way too good and easy. Elite defensive fronts in the NFL are one of the biggest game changers in football....that is not represented on default at all...the pocket is a joke.......could go on on and on. For a skilled player, default is way too easy and not realistic at all. I could run for 300 yards a game if i felt like it. You seem to be assuming messing with sliders just nerfs the AI. Yeah, sure that can be done. Some here are more geared to make things more REALISTIC and difficult. You should stop acting like leaving the sliders at default all madden makes you think you are playing a superior AI. That's not the case at all. If i didn't nerf my user sliders way down and just played default all madden, I'd go 16-0 every year and quit from boredom. |
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09-20-2016, 11:08 AM | #30 | ||||||||||||||||||||||||
Banned
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Re: How to get CPU to stop throwing out of bounds when pressured?
No your sliders dont 'improve' the ai, the ai is a script that responds to variables and executes an action based on the outcome of those variables. You can only change the frequency that certain variables occur, not the criteria. By lowering the CPU accuracy it lowers the frequency that the CPU will feel comfortable taking chances in the passing game. But there's other criteria such as how far the defender is from a reciever and etc. etc. There are lots of them. All those variables can be impacted by the sliders, penalty sliders, so on so forth. I was pointing out the obvious draw backs in the more conventional sliders. Yes we know you've probably done some funky stuff with the penalty sliders or whatever, its not a big black ops secret, but your sliders also would have innate weaknesses that can be exploited, they just arent well documented because Im sure not many people use them. But keep pluggin, maybe that will change. |
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09-20-2016, 11:19 AM | #31 |
Pro
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Re: How to get CPU to stop throwing out of bounds when pressured?
haha okay. I'd love to see you destroy the elite defensive teams using generic playbooks for the cpu with cpu D reaction/coverage/int/tackle at 100 on fast speed when your running with 0 user pass block and 0 user run block and your qb accuracy at 5. Keep running the same 6 plays and see how that works out for you. The sliders are actually based off of Jarrods black set and not mine, its just a slightly modified version. Definitely not for someone who plays on default all madden. Good luck exploiting the cpu with those.
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09-20-2016, 11:30 AM | #32 | ||||||||||||||||||||||||
Banned
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Re: How to get CPU to stop throwing out of bounds when pressured?
I play better on fast speed anyways. It doesnt sound too hard, Im pretty sure Id wreck it. But thanks for your input. PS. Im genuinely curious why the decision to play on fast speed? With fast speed defender will reveal and abandon their zone responsibilities obviously much faster, enabling the user to react quickly to those visual cues rather than wait the extra second to see how the defense will truly unfold in response to the offensive play, actually giving the human player an advantage while providing the cpu, being not human, no demonstrable benefit. It's just one of those things that is counter intuitive, so Im wondering why you're under the impression fast mode is harder? It sounds like you've created an NFL version of a benny hill turkey shoot. Last edited by wellred; 09-20-2016 at 12:53 PM. |
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