I would like to first commend Jarrod on this set. People, please follow the instructions about uploading them into your franchise... They are the best ive played yet by far.
On another note:
I've been testing penalty sliders in Play Now in an attempt to solve the Human rushing issue. Currently, this set and the penalty sets mentioned in this thread have resulted in the running game being too easy. Well, I am willing to bet my reputation (what litttle of it there is) that most people have the logic regarding the OFFSIDE penalty backwards! When lowering it, you will see d-linemen actually push O-linemen backwards in the run game, resulting in plays for negative yardage at times (Most particularly in goal line sets). Previously, it was almost impossible for the CPU to penetrate and stop the back behind the line of scrimmage. For those interested, i will post the penalty set i am using. Feel free to bump offsides up to 90-100 and you will see that the run game is easier. I also feel like raising clipping makes running more difficult on the outside as well as raising holding.
Now, i am not sure if this will improve pass rushing but i imagine that it would. But for those having trouble with HUM pass rush, control d-lineman and use right stick to collapse the pocket. Hold down and try to push your man backwards instead of finessing your way around him. This causes breakdowns in protections and either your blitzing linebacker or DE will have a chance of sacking him.
Anyway, i really would like for some of you to test out OFFSIDES at lower levels. This set i am posting is not final in any way but has provided the best game for me so far.
*Using Jarrod's black set except for user passing (Green)
Offside 1
False Start 60
Holding 55
Facemask 1
DPI 30
OPI 25
KR/
PR Int. 95
Clipping 54
Int Grounding 70
Roughing The Passer 10
RTK 1
*** Note
I just played a quarter after moving threshold to 70 and notice more 2 and 3 yard gains instead of the constant 5-10 yard runs.