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Originally Posted by Netherscourge |
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Here's the tagline they can sell:
"Never take the camera off the players. NEVER"
What does that mean?... Different, changing, boroadcast-style camera angles of course - but they must all be synched up to the players on the field.
-No "skipping" from the end of a play right back to the line of scrimmage with everyone already lined up and ready to go.
-Let the game engine automatically control the players after each play and follow them around as they mill around, chat with each other, get a quick drink from a water bottle, consult with coaches, wait for plays to come in, huddle up, etc... but do NOT take the camera off of them. Have overlays with playcalling and stuff - but make sure you can see the players and coaches in the background - NO CUT-SCENES. Let the game engine keep running the whole time and have the players and coaches and even the announcers discussing stuff as it would happen in real life on live TV. Replays are fine after plays too - but keep the players positioned and milling around in real-time so after the replay the players are still realistically simulated to where they were going to before the replay started.
-If people don't want to wait for stuff - then allow a "Fast Foward" opton, sort of like the REWIND option in Madden 10, where everything moves in superfast speed, up to the next play. But DO NOT SKIP OVER anything - just have the game engine go high-speed to the next play or the end of halftime or whatever. (I think this could be better handled with a "Level" of Presentation selection in the game's menu - see below)
Make it all 100% natural and real-time looking. And only allow the option of a high-speed FAST FORWARD to get things sped-up for people who are in a rush.
That's how you fix on-the-field presentation IMO.
[I know this is a pipe-dream, but this is what I would hope for is a true Football SIM]
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EA are you listening?
Great post. I agree with most of what you said. I love the idea of REAL-TIME Presentation - much like NBA2K and MLB The Show does it. Using the game's engine to make things happen and using PROPER telecast/broadcast cameras and editing to capture it all in real time.
The game definitely needs an option to select the "Type" (In Stands, Telecast, On Field, Default) or "Level" (Full, Moderate, Few, None) of Presentation that you want. Not everyone likes watching the between the whistles stuff nor with the same camera options. But I want my games to look like they do on TV. I know EA Tiburon has their own idea of Presentation and that's great, but give us the option to see it how we see it every Sunday.
The only time I want the camera to cut away from players is to show me replays and highlights - not only from my own game, but other games around the league (Game Breaks). And of course for a commentated Sports Center halftime/postgame show that covers highlights, scores, stats and stories happening in the league and in our game.
I think the OP's idea is great and I would love it if EA took a year to really get their presentation fixed. I want to be immersed as if the game im playing looks exactly like a game id be watching on television.