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MLB 12 The Show Preview (Game Informer)

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Old 01-26-2012, 10:00 PM   #25
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Re: MLB 12 The Show Preview (Game Informer)

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Originally Posted by nemesis04
Can't wait to see that beautiful art piece in centerfield again!


http://www.youtube.com/watch?v=CZch2jIMVtk

Whats wrong with this? Lol
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Old 01-26-2012, 10:01 PM   #26
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Re: MLB 12 The Show Preview (Game Informer)

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Originally Posted by nomo17k
Or it might be that most players don't make that many pitches when playing... I quoted 145 pitches just because it's roughly the MLB average, but then strike to ball ratio would be smaller... A lot of gamers just keep throwing strikes, so in that case the game time will be much shorter.

I'd be happy if it runs around 30 min for CPU vs CPU games though... If anything I might want an option to take time between pitches, if Vita ends up becoming my main mode of play.
It could also be that the cpu is keeping it in the zone too. Nomo your sliders for realistic cpu vs cpu/mom are great, almost right on mlb average. I hope I am not reading to much into this and can keep the same expectation of realistic results from ps3 to vita.
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Old 01-26-2012, 10:06 PM   #27
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Re: MLB 12 The Show Preview (Game Informer)

In the article, they talked about the new hitting thing. We still have the option of classic batting right?
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Old 01-26-2012, 10:18 PM   #28
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Re: MLB 12 The Show Preview (Game Informer)

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Originally Posted by MC2
In the article, they talked about the new hitting thing. We still have the option of classic batting right?
Yes...all the old modes are still in.

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Old 01-26-2012, 10:33 PM   #29
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Re: MLB 12 The Show Preview (Game Informer)

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Originally Posted by nemesis04
Can't wait to see that beautiful art piece in centerfield again!


worst artwork ever!
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Old 01-26-2012, 11:24 PM   #30
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Re: MLB 12 The Show Preview (Game Informer)

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Originally Posted by GreenGlen
By trimming down the visual presentation, games can be completed in 20 to 25 minutes tops.

What?

How is that possible? Even PS3 fastplay can't be completed in 20-25 minutes.
hmmmm....automated counts?! Since the All-Star Baseball days, I've loved the automated count option. It could be based on ratings, so it's more of an intelligent automated count than completely random. That would give realistic pitch counts and cut down on game time.
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Old 01-26-2012, 11:35 PM   #31
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Re: MLB 12 The Show Preview (Game Informer)

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Originally Posted by GreenGlen
It could also be that the cpu is keeping it in the zone too. Nomo your sliders for realistic cpu vs cpu/mom are great, almost right on mlb average. I hope I am not reading to much into this and can keep the same expectation of realistic results from ps3 to vita.

I wouldn't worry about it in CPU vs CPU games... I think all we would need is a slight adjustment in pitcher accuracy which we should be able to do so with sliders...

High strike to ball ratio is something we tend to see whenever someone posts here the pitch count of his game... like 80 strike / 20 balls and stuff like that... HUM vs. HUM online games, the same way... high Ks and low BBs. And I remember online games taking about 40 - 45 mins on Fast Play, so it's quite fast compared to when you play offline and take a lot of time.

So I guess I wouldn't be surprised that 20 - 25 min games are based on such typical low pitch count games.
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Old 01-26-2012, 11:49 PM   #32
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Re: MLB 12 The Show Preview (Game Informer)

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Originally Posted by The Bimmer
wow! Seriously that's the best they could come up with?
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