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Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

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Old 04-09-2017, 01:58 PM   #9
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Re: Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

Is there really no way to see pitch counts or warm-up a pitcher during quick manage?

Truthfully asking...

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Old 04-09-2017, 02:36 PM   #10
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Re: Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

Quote:
Originally Posted by Mike Lowe
Is there really no way to see pitch counts or warm-up a pitcher during quick manage?

Truthfully asking...

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You can enter the game to look at pitch counts but without doing that no.And i believe there auto warmed up.


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Old 04-25-2017, 02:37 PM   #11
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Re: Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

Having a ton of trouble finding a slider set for Quick Manage only, anybody have any recommendations?? CPU is just so OP vs me, a 95 overall starter for me gets shelled and needs to be replaced within 4 innings, it's just ridiculous.
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Old 04-29-2017, 02:51 AM   #12
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Re: Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

Quote:
Originally Posted by squashbuggie
I suggest (this is for simming hitting and pitching):

starter stamina - 3

reliever sta. - 0

manager hook - 10

injury - 7/8/9 (your choice)

same for human and cpu

cpu vs cpu quick sim: 6/0/4/7, 8 or 9




your top starter will not get shelled every start. only choose to pitch contact or pitch around when necessary.
Wait I'm confused...I am looking for quick manage mode sliders...

1) Why are these different from the one on your OP? Which is for what? Or which ones are the ones I need for quick manage mode.

2) What is this supposed to mean?
" cpu vs cpu quick sim: 6/0/4/7, 8 or 9"



Sorry new to this
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Old 04-30-2017, 03:24 PM   #13
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Re: Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

Quote:
Originally Posted by squashbuggie
I suggest cpu vs cpu Quick Sim:

starter stamina - 6

reliever sta. - 0

manager hook - 4

injury - 7

For Quick Manage:

starter stamina - 3

reliever sta. - 0

manager hook - 10

injury - 7

Sorry for the newb question...

But what is cpu vs. cpu quick sim?
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Old 04-30-2017, 04:04 PM   #14
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Re: Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

Also, how have you liked the quick manage mode? I feel like there is too much offense?
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Old 05-10-2017, 03:02 AM   #15
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Re: Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

I had a question for you squashbuggie

For games where you just sim (not quick manage or cpu vs. cpu sim inning by inning)......which sliders apply?

The biggest difference is in Starter stamina. Do we want the quick manage mode ones to apply or the CPU vs. CPU sim? I'm guessing the CPU vs. CPU sim.

I quick manage all my games, does that mean when I want to just simulate the other games around the league, I should adjust my Starter stamina slider and higher it? And then when I want to do quick manage, lower it?
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Old 05-10-2017, 01:25 PM   #16
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Re: Accurate Set of Quick Manage and Cpu vs Cpu Quick Sim Sliders for community ....

quick sim is the sliders I mention above. that is cpu vs cpu sim - that is what I meant.

simming by pressing triangle on calendar screen - sliders:

starter stamina - 10 .... reliever stamina - ZERO .... manager hook - 7 .... injury is up to you.

playing game in QM - sliders:

starter stamina - 2 .... reliever stamina - ZERO .... manager hook - 10 .... injury is up to you.

if you play games and bat every inning - starter stamina should be at 5 and leave the rest same as QM setting.

if you pitch only vs cpu and never hit (like I do), then human starter stamina at 5 and rest as QM for cpu and sim ur hitting.

enjoy
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