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NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

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Old 08-16-2012, 02:57 PM   #177
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

Quote:
Originally Posted by Vni
Players look more 3d on the court. I don't know how to explain it.
Quote:
Originally Posted by eko718
I know what you mean...
What do you exactly mean?
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Old 08-16-2012, 03:14 PM   #178
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

After seeing video Durant is damn huge. I kept mistaking him as Perkins. They need to fix that because he sure looks like he's on a bulk diet in the game.
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Old 08-16-2012, 03:34 PM   #179
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

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Originally Posted by fatleg3
Who ever said it was. I just said the player models remind me of Live 10. Its not like im saying how good the game is going to be compared to live 10. And if you are talking about the controls then Live 10 is the last game to use the right stick to dribble so that is what everyone can relate to
Not trying to insinuate something, just I've seen Live 10 mentioned on at least four separate occasions, perhaps even by different people perhaps. Was a lil' joked out by it.

Perhaps.

Also, looking at the footage for the umpteenth time, really liked the motion on how LeBron crossed over while moving back then forward. If that's an animation where you can spin back around with no problem, gonna really like attacking the paint.
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Old 08-16-2012, 03:44 PM   #180
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

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Originally Posted by apollooff320
After seeing video Durant is damn huge. I kept mistaking him as Perkins. They need to fix that because he sure looks like he's on a bulk diet in the game.
How is Durant huge, you need glasses bro..

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Old 08-16-2012, 03:47 PM   #181
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Originally Posted by Eman5805
Acceptable breaks from reality is the right phrase I was going for.

I don't mind the idea of Nike+ dunk meter whatnot mainly because you have to meet a set criteria to get them. You'll know before you even go up for the jam if you'll see the black and white stuff.

Think it's different and don't mind different. Even if it doesn't work.

I just thought it strange that the fact that the replays happen instantly should over score whatever weirdness is happening inside the replay, but that is accepted. Probably because it's always been that way.
I don't mind Nike + stuff so long as it doesn't dominate and certain players aren't stuck with them full time. I don't think it's just me, but when something looks visually off, that is as jarring or more jarring than when it is displayed. I simply don't want most of my mid game dunk highlights to be stylized in black and white while pimping a brand and product.

Of course the closest to reality would be correct visuals at the correct time, and the least realistic would be unrealistic visuals at incorrect times.
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Old 08-16-2012, 03:51 PM   #182
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Originally Posted by Vni
The AI seems to also take some bad contested shots. I think a lot of people have been requesting this. Definately plays a lot different than in previous 2K. Really liking what I see.

I iz impressed.
I actually thought the Thunder was the human team given how many bad shots they took. Lol.
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Old 08-16-2012, 03:55 PM   #183
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

Just saw my videos on full screen. Very shaky cam - sorry about that. Wasnt easy to film this year. Uploading now. Dont expect too much.
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Old 08-16-2012, 04:12 PM   #184
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

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Just saw my videos on full screen. Very shaky cam - sorry about that. Wasnt easy to film this year. Uploading now. Dont expect too much.
Just don't turn the camera upside down or film armpits and we'll be gangsta, my man.
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