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Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

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Old 08-30-2014, 11:08 PM   #113
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

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Originally Posted by kingsofthevalley
If I may ask, what exactly is the big problem with offline stats? I haven't seen a definitive paragraph on the causes/effects. Is it really THAT bad, or is it (what I deem as normal) OS sky is falling/game is broken/unplayable ranting lmao?! I'm already in my offline CFM and I really don't have any plans on stopping it or starting over unless the issue just absolutely CANNOT be overlooked.
One sim had one 4,000 yard passer and Peyton had like 13 TDs playing 16 games lol
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Old 08-30-2014, 11:26 PM   #114
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Re: Madden NFL 15 - Connected Franchise Sim Stats Issue Fixed (Online Only)

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Originally Posted by Skyboxer
Really the only difference I believe is it auto saves and you can't manually save.
That's about it I think.
Ai, yes forgot about that, looks like im gonne have to wait for a patch to fix offline.
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Old 08-30-2014, 11:31 PM   #115
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

Ok ,rented the ps4 version and simmed 2 years, stats were pretty decent. Much improved. Keys things that i noticed was that young qbs went up quick!

Manziel and Bortles were 99's after 2 yrs and older players retired or lost only about 2-5 points to their ovr's.Not too bad and after 2 years 13 teams had switched starting qb's.

Only glaring issue is that Luck was off the Colts and on the chargers after year 2. Roethlisberger and Bradford swapped teams. Manning dropped to a 75.
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Old 08-31-2014, 01:21 AM   #116
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Re: Madden NFL 15 - Connected Franchise Sim Stats Issue Fixed (Online Only)

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Originally Posted by deej93
Stats look decent


Some glaring numbers

Newton: 10 td, 23 int
Big Ben: 12 td, 20 int
And manziel went 27-13.

Interceptions are still high. Wilson threw 22 picks for example.




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How many players were above 20 int's? Just because Wilson has 22 doesn't mean they are high last year the following players had over 20:

Eli - 27
Flacco - 22
Carson - 22
Geno - 21
Dalton - 20

Stafford had 19. So if its around 5 (+/- a few) it's just right.
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Old 08-31-2014, 01:32 AM   #117
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

just did a sim, these were my results. 9 qbs over 4000 yards, but none over 5000, im ok with that. 21 qbs had 20 or more touchdowns but none had 30, thats a little off but its only one sim.5 qbs with 20 or more picks.

everything else looks pretty good in reguards to other positions
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Old 08-31-2014, 01:35 AM   #118
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Re: Madden NFL 15 - Connected Franchise Sim Stats Issue Fixed (Online Only)

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Originally Posted by Old's Cool
and 6 of those 8 have been in the last 3 seasons. 2014 madden sim stats should reflect the current NFL, not the history of the NFL. 5000 yds is quickly becoming the new 4000 in today's NFL.
Because 3 elite QB's (Brees, Brady and Manning) and one who has the best WR in the league (Stafford) all threw for 5000 yards suddenly it is a new trend in the NFL? Last year there was a grand total of 2, in 2012 there was 1. That's hardly a growing trend.
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Old 08-31-2014, 01:37 AM   #119
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

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Originally Posted by oakevin
Ok ,rented the ps4 version and simmed 2 years, stats were pretty decent. Much improved. Keys things that i noticed was that young qbs went up quick!

Manziel and Bortles were 99's after 2 yrs and older players retired or lost only about 2-5 points to their ovr's.Not too bad and after 2 years 13 teams had switched starting qb's.

Only glaring issue is that Luck was off the Colts and on the chargers after year 2. Roethlisberger and Bradford swapped teams. Manning dropped to a 75.
This is a problem. Going to have to do a lot of editing on those two.
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Old 08-31-2014, 10:56 AM   #120
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Re: Madden NFL 15 - Connected Franchise Sim Stats Issue Fixed (Online Only)

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Originally Posted by Old's Cool
Yes. I'd be willing to bet a lot of money there's gonna be at least one 5000 yd passer every year in the NFL from here on out. The league is enforcing pass interference this year yet again. There's been at least one 5000 yd passer in each of the last 3 seasons, there's no reason that trend won't continue. It's pretty obvious the NFL has an agenda to increase passing.



dude, are you just making these numbers up?

these are the top 10 receivers from last year

1 Josh Gordon, WR CLE 87 159 1,646 18.9

2 Antonio Brown, WR PIT 110 165 1,499 13.6

3 Calvin Johnson, WR DET 84 156 1,492 17.8

4 Demaryius Thomas, WR DEN 92 143 1,430 15.5

5 A.J. Green, WR CIN 98 180 1,426 14.6

6 Alshon Jeffery, WR CHI 89 150 1,421 16.0

7 Andre Johnson, WR HOU 109 181 1,407 12.9

8 Pierre Garcon, WR WSH 113 184 1,346 11.9

9 DeSean Jackson, WR PHI 82 126 1,332 16.2

10 Jordy Nelson, WR GB 85 126 1,314 15.5

That's an average of 15.1 yds per reception. Some guys averaged 18 and 19 yds per catch. Not a single player in Madden's top 10 averaged over 14, and some years, no one over 13. That's a pretty big difference.

I just find it disheartening that everyone is so happy about these new numbers because the bar for accuate stats was set so low with the previous sim stats. These are still by far the worst sim numbers of any of the 4 major sports games, by a pretty big margin.

And there's a lot of other innacuracies in the sim numbers across the board, but I haven't really looked at everything in depth, and the innacurate passing and receiving stats are the two that stand out the most to me.

I'm not trying to nitpick for the sake of nitpicking, but these are still not good sim numbers just because the previous ones were so bad. They're just not.
I clearly said top 10 by receptions. If you believe the stats to be deal breaking, fair enough. I don't see them as outside the realm of reality.
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