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Madden NFL 16 Presentation Details

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Old 07-11-2015, 08:42 PM   #281
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Re: Madden NFL 16 Presentation Details

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Originally Posted by VdaStampede
I think people are just giving feedback not complaining per say. I like the upgrades, but I'd have to agree they seem out of place in a blog. Makes me skeptical that they don't really have much new to show us.

I get that plenty of people are amped for this game, but it's not fair to paint others as "complainers" simply for giving their opinion on what they've seen to this point.

Who would keep coming back to a forum like this if every post was: 'Yay love the additions EA can't wait to play the game!'
I wasn't saying they were complainers, just complaining about this specific thing, to me there's a difference, I'm just saying I wonder how many people that were complaining about that actually asked for these things last year.
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Old 07-11-2015, 10:03 PM   #282
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Re: Madden NFL 16 Presentation Details

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Originally Posted by jpdavis82
I wonder how many people on here complaining about these small additions to presentation were upset about "living worlds" and the crowd being lifeless, no females, and cameramen wearing shorts in the snow. Obviously there are more issues to be addressed still, but these are things many on here were asking for them to work on after Madden 15 came out.
I complained about living worlds if you were talking about me, as I didn't feel like the sidelines were 'living' as advertised, like sideline players not moving out of the way and instead gliding in a kneeling position completely unaffected by players running full speed at them. But at the same time, I didn't think that meant the addition of female fans with foamfingers either.

For me, my gripes with madden 15's presentation was covered in my last post. I do like that they're finally addressing how players behave after the play, and some of the improvements do sound good. Hopefully, a video will be shown so that we can see this in action.
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Old 07-11-2015, 10:22 PM   #283
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Fist Of Kings
I complained about living worlds if you were talking about me, as I didn't feel like the sidelines were 'living' as advertised, like sideline players not moving out of the way and instead gliding in a kneeling position completely unaffected by players running full speed at them. But at the same time, I didn't think that meant the addition of female fans with foamfingers either.

For me, my gripes with madden 15's presentation was covered in my last post. I do like that they're finally addressing how players behave after the play, and some of the improvements do sound good. Hopefully, a video will be shown so that we can see this in action.
Yeah I definitely hope they release a video showing this stuff in game, some it doesn't translate too well in text.
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Old 07-12-2015, 02:43 AM   #284
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Steel4Reel
First of all, I wouldnt take EA's word for it. They make terrible excuses for everything. Perhaps it is true....but it doesnt excuse tons of other things that they make pitiful excuses for. On top of which, I have no idea why the NFL would have issues with THAT of all things.

Secondly, stand up to them? LMAO...huh? In the end, its an NFL product and they have a say in things. If EA stands up to them, they risk losing the NFL license....and for that reason, I hope they do stand up to them.

Seriously though...I dont really buy that the NFL is the barrier there, but I have no way of proving it, so whatever.
Would this be the same NFL that fines players for wearing headphones in interviews that don't belong to their sponsors? Yea they don't operate with an iron fist on anything...
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Old 07-12-2015, 02:46 AM   #285
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Re: Madden NFL 16 Presentation Details

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Originally Posted by jpdavis82
I wonder how many people on here complaining about these small additions to presentation were upset about "living worlds" and the crowd being lifeless, no females, and cameramen wearing shorts in the snow. Obviously there are more issues to be addressed still, but these are things many on here were asking for them to work on after Madden 15 came out.
People who complained about certain features last year this year are going with the line "why should I be happy about that, it should have been there all along" or something to that effect.
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Old 07-12-2015, 07:26 AM   #286
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Sheba2011
People who complained about certain features last year this year are going with the line "why should I be happy about that, it should have been there all along" or something to that effect.
That mindset will lead to disappointment every time, no matter what they do. People also want them to do innovative things and so they try this beyond broadcast or dynamic drive goals and people complain they aren't being authentic enough. If authenticity is what we want then it will just be replicating what's already been done whether it's on tv or in another game already. If creativity and innovation is what we want, then it won't be "authentic". There's not much new and innovative about a game that's trying to replicate something that's already been done. IMO putting steadicams on the sidelines and in the middle of the field, adding this draft champions mode is probably two of the most innovative things that have been done in a sports game in a long time.

Last edited by jpdavis82; 07-12-2015 at 07:36 AM.
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Old 07-12-2015, 08:36 AM   #287
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Re: Madden NFL 16 Presentation Details

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Originally Posted by Kingd803
Ugh more disappointment.


REALLY do not like the direction their going in here. With this whole super zoomed in stuff where it pretty much forces you to notice something. I can not stand the super zoomed in replays where you can't even seen what's going on. This isn't NFL Fims 16. This is Madden NFL 16. We should be getting things as they appear in real life.

[Snip]

I don't like the new stat thing were it pops up besides players. I don't see that on TV why should I see it on something that is supposed to simulate the NFL? It just reminds me I'm playing madden.
Regarding your second point, I think those stat overlays will be in broadcast presentations soon. Sometimes they need video games to do it to see how effective it could be.

I would welcome small stats popping up next to players at times while watching a live broadcast.

Re the zoomed in replays. I'm with you here but I disagree it's a bad thing if it's NFL Films-esque.

That's probably the best case scenario. So long as the zoomed in replays cover what's important, I want it.

If it's a zoomed in replay of the running back and I can't see the action around him, it's garbage. Older Madden ' s did that and I think it's what you're fearing this one will do.

But if it's zooming in on actual action, why should we focus on limitations when video games can bring us closer?

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Old 07-12-2015, 01:43 PM   #288
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Re: Madden NFL 16 Presentation Details

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Originally Posted by CMH
But if it's zooming in on actual action, why should we focus on limitations when video games can bring us closer?
It's just my opinion but closer doesn't always equal better. I think the zoomed in stuff can be great but I feel that it's far more effective as a compliment than a feature because it doesn't tell the "story" of the play I guess you'd call it. That's why I'd like see them nail all the basic stuff before they start trying to go beyond. I'd like to see more replay sequences like this:





Just a couple other things but I'd like to see some kind of replay slider that adjusts the frequency as well. Also, I saw someone else mention it but I too wonder whether things like the 4th quarter comebacks stat will add up over time and be correct of if incoming guys will forever be zero. And then when it comes to CFM, they need to make sure when you're starting a season and they show the kick returner or QB's, that they show the previous season's stats or preseason stats if they're a rookie or something other than straight zeroes.
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