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FIFA Soccer 12 News Post


EA SPORTS DELIVERS PLAYER IMPACT ENGINE
TO FIFA SOCCER 12 ON PC

PC, PlayStation3 and Xbox 360 To Have Identical Feature Set

REDWOOD CITY, Calif. – June 22, 2011 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that EA SPORTS™ has developed the Player Impact Engine for FIFA Soccer 12 on PC, delivering a new physics engine, and the award-winning^ gameplay and features to PC fans around the world. For the first time ever, FIFA Soccer 12 on PlayStation®3 computer entertainment system, Xbox 360® videogame and entertainment system, and PC will have the identical game engine and feature set when the game launches September 27 in North America and September 30 worldwide.

“This is the moment all PC gamers have been waiting for, as they are finally going to fully experience the award-winning FIFA gameplay on their preferred platform,” said Kaz Makita, Executive Producer of FIFA Soccer 12. “PC fans are going to enjoy the highest quality gameplay, deepest game modes and truest graphics ever developed for the platform, including our new live service* EA SPORTS Football Club.”

FIFA Soccer 12 on PC brings to the pitch the game-changing new Player Impact Engine that delivers real-world physicality in every interaction on the pitch. Fans will experience the way real-world players challenge each other for the ball, win possession and test each other physically. Enjoy an infinite variety of natural and believable outcomes in every collision. Players feel more resilient, push and pull during the fight for possession, and recover from light challenges more easily.

Revolutionary gameplay innovations make FIFA Soccer 12 deeper and more engaging. All-new Precision Dribbling creates a higher fidelity of touch on the ball for better control in tight spaces, more time to make decisions on attack, and more control over the pace of the game. Innovations in attack are balanced by a re-designed defending mechanism, making it as skilful and meaningful as the real-world game. With all-new Tactical Defending, positioning and intercepting passes are as important as tackling. Tactics and timing are crucial. Plus, CPU players have been infused with Pro Player Intelligence, a self-awareness that enables them to behave and make decisions based on their own skills and tendencies, and gives them the aptitude to understand the strengths and weaknesses of teammates in every situation.

EA SPORTS Football Club—the heartbeat of FIFA Soccer 12—is a live service at no additional cost, connecting players to the real-world game with fresh, new content all the time, enabling them to support their favorite club and connect and compete with their friends, rivals and millions of other players around the world.

Transformed to look and feel fresh and new from pre-match to final whistle, FIFA Soccer 12 delivers an all-new Career Mode driven by the storylines from the real-world sport, an authentic match day experience, faster and easier navigation with a brand new menu system, and more than 500 officially licensed clubs. To pre-order FIFA Soccer 12 visit http://www.easportsfootball.com.

For the latest news on FIFA Soccer 12 join more than six million fans in the EA SPORTS FIFA community at http://www.facebook.com/easportsfifa or follow us on Twitter at http://www.twitter.com/easportsfifa.

FIFA Soccer 12 will be available in stores September 27 in North America and September 30 worldwide for the PlayStation®3, Xbox 360®, PC, Wii™, PC, PlayStation®2 computer entertainment system, Nintendo 3DS™, PSP® (PlayStation®Portable) system, iPhone®, iPad™, and iPod® touch. The game will also be available for digital download on PC at origin.com. Additional feature details will be revealed in the months ahead.The game has not yet been rated.

Game: FIFA Soccer 12Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 14 - View All
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Member Comments
# 1 Matt10 @ 06/22/11 02:29 PM
that's pretty great news, especially if gameplay lets us down, there are some solid gameplay editors around.
 
# 2 TheTodd84 @ 06/23/11 10:32 AM
This is awesome. I can't believe I'm actually saying this... but... Well Done, EA. Someone there finally "gets it." I cannot wait to play this game. It's already pre-ordered. I will play this game a ton just because of the physics.
 
# 3 CeltBhoy33 @ 06/23/11 12:02 PM
Excited about the physics. But has the atmosphere of the game improved? Game can become very boring.
 
# 4 rckabillyRaider @ 06/23/11 03:53 PM
Quote:
Originally Posted by CeltBhoy33
Excited about the physics. But has the atmosphere of the game improved? Game can become very boring.
My thoughts as well
 
# 5 BrianFifaFan @ 06/23/11 06:29 PM
I'm starting to think that PC is the way to go. I've got the rig to run it and the graphics will almost certainly be better than 360. Like Matt said, there are some great gameplay tweakers for Fifa PC. This could be something really special.
 
# 6 LucianoJJ @ 06/23/11 11:42 PM
This is good news. Allowing FIFA fans to go back to PC will be nice. Depending on the System Requirements, you could end up with smoother performance and better graphics. New PCs could blow the current consoles away. Smart move, EA. Will we see the same from NCAA Football 12 and other series?
 
# 7 Matt10 @ 06/24/11 02:09 AM
Very smart move, considering a lot of E3 coverage had most games coming out for all consoles and PC was mentioned numerous times.

I'm glad PC is getting some much needed love after all these nex gen hoopla settled in
 
# 8 JMUfootball @ 06/25/11 01:56 AM
Great news for the PC! For anyone that was playing FIFA when the versions were the same (maybe pre-2007?), does this mean that consoles will in any way have access to the mods that will be created by PC users?
 
# 9 NaturalSelected @ 06/26/11 04:26 PM
Quote:
Originally Posted by JMUfootball
Great news for the PC! For anyone that was playing FIFA when the versions were the same (maybe pre-2007?), does this mean that consoles will in any way have access to the mods that will be created by PC users?
In a word, no.

With the release rules for the consoles, they won't get mods.
 

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