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Madden NFL 15 News Post



From SportsGamerShow on YouTube, here is one of our first looks at Madden NFL 15 in action.

What do you all see?

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
Madden NFL 15 Videos
Member Comments
# 41 SIR924 @ 06/11/14 01:59 PM
Graphically the game looks better. Players seems to move just a bit smoother. They still need to fixed the sidelines and please get rid of synchronization of players! I think it will play better than Madden 25.
 
# 42 splff3000 @ 06/11/14 02:02 PM
Ok, I wasn't doing anything so I decided that I would break down everything that I noticed in the vid:

NOTE: I have no idea what difficulty this is on so I'm just noting things and not commenting on them TOO MUCH.

- Right from the beginning, I noticed the new yard marker on the field showing down and distance. I definitely liked that.

- Even with the bad quality, I can tell that the graphics are much improved.

- I read somewhere that defensive players weren't going to just stand around before snap, but from what I saw in the vids that's exactly what they did.

At :22

- the left slot receiver got all kinds of separation from the defender covering him. I can't see a number on him to tell whether it's a LB or CB, but since this was the same way on M25 with out routes from the slot, I'm thinking it doesn't matter.

- I liked what the LG did on this play. Instead of just standing there with no one to block, he seems to be shadowing the defender across the field in case he started to blitz. He eventually did help out with a block once the Qb had slid out of the pocket, but I liked that part of the play.

- There is no player awareness between the right slot receiver and the man covering him. He runs whats looks to be a zig(zag?) route and when he makes his 2nd cut, he runs right into the defender ala old madden. The receiver doesn't try to avoid him or vice versa. They just run into each other like robots.

- The RCB makes a nice play on the ball. It's KINDA unrealistic but nice nonetheless.

At :29

- Nice pass protection on this play.

- Only minor gripe with this play is the tackle animation that we've seen in Madden for years. It's a MINOR gripe tho.

- I wonder what the circle around the defender is for before snap. Maybe to show how well you "jumped the snap"?

At :38

- 4 knockdown blocks on this play and they all were on the play side. Olineman blocks on CB's and safeties, shouldn't be almost instant knockdown block. That happened waaaay too often in M25. Hopefully this is just because of the settings they're playing on.

At :50

- Playcall screen shows concept of play and personnel now. Nice touch. There where a lot of times in the past when I picked a play thinking it was 3WR/1TE/1RB then it's actually 2WR/2TE/1RB or something like that. Good to have that cleared up.

- Defensive playcall screen also shows how many times a play's been called and how effective it's been. That's great for people like me that don't like to get too stagnant with my defensive plays.

At :54

- Once again, I like the statistics showing how effective a formation is.

- What is GoTo%? It would be reasonable to assume it's how often you've called plays from that formation, but it's not absolutely clear. It could be something else.

At 1:17

- No movement on the offensive right side of the defensive. Well, not like on the other run and pass plays. If the Qb doesn't run into his own guy, that will most likely be a TD or at least a very big gain. It could be the settings or QB option could be overpowered again. My money is on the latter.

- The replay of RG3 getting up is exactly what's happening on the field, not some cut scene. Nice!

At 1:32

- Shows "yards gained" on the previous play and what the community averages when calling that play.

- Shows offensive and defensive plays called on the previous play. Hopefully that's just because they are playing next to each other or because of the settings. I don't want my opponent to know what I'm calling in an online CFM game. I do a lot to disguise my defense for this very reason. It would be a pretty crappy thing for EA just to tell them what I just did.

- The suggestions now give a reason for them. Nice touch.

- Underneath the "suggestions", you now have the option to toggle game tempo. Hopefully it works like NCAA used to where it just toggles how much times runs off the clock after you pick your play. This is long overdue.

At 1:48

- The MLB is not reacting in any kind of way to the underneath routes that are being ran right underneath him. This could be because of settings, ratings, or just Madden lol. In this case, I'd say it's Madden. For years, underneath drag routes in the middle of the field have been money against zone coverage because the defenders drop back too far and don't react to the underneath stuff. I could be wrong on this play tho. It definitely could be one of the other 2. I'd just put my money on Madden tho.

- Pass blocking is good once again on this play. The double team blocks on the right stymied their guys, while the LT and DE went at quite nicely. Didn't really like that the DE had to eventually engage the LT, but they hand some nice hand fighting for a min. The LG just destroyed the DT.

- The OLB doesn't react in any kind of way when the ball is in the air obviously going to the only defender near his zone. Once again, this could be settings, ratings, or Madden. In this case, and with the MLB, I'd be willing to bet it's settings.

At 2:02

- You see a properly executed "jump the snap". I like the feedback. A lot of times when I was using this in NCAA, I didn't really know if I did it right or not so I never knew if I should keep using the same technique or adjust. The feedback is a welcomed addition.

At 2:46

- There is a new lil blue circle of info here. It looks like it's showing the fatigue level of your skilled players on the field, but it also shows some kind of blocking audibles (Pass blocking, straight, run blocking) and they all seemed to be tied to the right analog stick for somehow.

- Once again, outs and corners from WR close formations are money against man coverage. As I said before, it could be settings but I doubt it since it was the same way for M25.

- What kinds of tackle attempt was that by #21 on that play? He kind stuck his hand out then changed his mind and let the receiver run passed him.

- They have a display showing what button to press for no huddle or spiking the ball. A nice addition for newbs or people that are just having a brain fart.



Overall I think it looks like Madden with some graphic and presentation improvements. I didn't really see a whole lot of new stuff on the field, but who knows what build this is from. Also the settings, probably or on pro or even rookie so that affects things as well. I'll be getting it because I'm a football junkie and I'm weak, but I didn't see a lot of difference from Madden 25, gameplay wise, in these vids.
 
# 43 BezO @ 06/11/14 02:04 PM
Quote:
Originally Posted by Only1LT
The graphics look better, but it doesn't look like the Kap screen to me, which was close to photorealistic.

Stills look better than a game does in motion, granted, and the time of day is not the same, hence different lighting, but there was never a moment where I got a feeling of photorealism from any video. I'm sorry.

As for the lighting issue, Madden has to be the only other game, aside from Watch Dogs, where it looks like a totally different game, in terms of quality, depending on the time of day. That is an indication that those two teams don't do lighting very well.
I'll admit that I'm adjusting for the fact that this was filmed with a phone cam. It looks better than the trailer, which didn't look even close to the Kaep flick.

But like every year, Madden's stills look way better than videos. As soon as players start moving, I can't help to think, same ole.
 
# 44 Iceman87GT @ 06/11/14 02:09 PM
Quote:
Originally Posted by LBzrule
I'll watch the ign stream. Right now, I am not excited.
when will this be going down?
 
# 45 Cowboy008 @ 06/11/14 02:11 PM
Quote:
Originally Posted by Iceman87GT
when will this be going down?
It says it will be on at 4:40 pacific/7:40 eastern time. I would get on the stream before then just in case they show it a little early.
 
# 46 LBzrule @ 06/11/14 02:13 PM
Quote:
Originally Posted by Cowboy008
It says it will be on at 4:40 pacific/7:40 eastern time. I would get on the stream before then just in case they show it a little early.
If yesterday is any indication, he should be fine logging on at that time. They've been late with some games. Just looking at the schedule, they have Bayonetta 2 right before it. I'd expect them to go over with Bayonetta.
 
# 47 Iceman87GT @ 06/11/14 02:15 PM
Quote:
Originally Posted by Cowboy008
It says it will be on at 4:40 pacific/7:40 eastern time. I would get on the stream before then just in case they show it a little early.
Quote:
Originally Posted by LBzrule
If yesterday is any indication, he should be fine logging on at that time. They've been late with some games. Just looking at the schedule, they have Bayonetta 2 right before it. I'd expect them to go over with Bayonetta.
Thanks for the quick answers.
 
# 48 BigD @ 06/11/14 02:35 PM
Quote:
Originally Posted by treq21
graphics look better, but it still looks like the exact same Madden of the last decade. I barely played 13 and didnt buy 25 at all....i just cant play the same game year after year anymore. Why do other games look fluid but madden looks so choppy?
I hate to say it but I agree. I skipped on '25 as well. '15 just looks like a fresh coat of paint. I'm sure the presentation aspects will be nice but I don't think I'm going to buy another Madden until there is a completely new engine... sadly.
 
# 49 MAGboyswifT27 @ 06/11/14 02:50 PM
Heath Miller with the LeBron celebration!? Lol there's some good that I see but a lot of stuff I notice from last year's game that I wish was fixed..
 
# 50 stooge 1010 @ 06/11/14 03:07 PM
anybody else notice that under the players there was either a blue circle or a red one.is it that red is hot and blue is cold? any guesses?
 
# 51 SteelerSpartan @ 06/11/14 03:14 PM
need more vids......but I remain unimpressed thus far.

The herky jerky nature of this game continues. It's like it's their goal for there to be an exaggerated something in every play.

there is a few things that have me intrigued like the presentation and the qb having to finish calling out an audible before you can input another one......but really these are areas of the game that should have been fixed ages ago, so it's hard to get too excited about them hopefully being corrected.
 
# 52 bowld @ 06/11/14 03:26 PM
Looks better yet the same, if that makes sense. I am sure I will pick it up as I need my football fix but I am really not expecting much
 
# 53 johnnyg713 @ 06/11/14 03:31 PM
One thing that really bothers me is QB movement. When you go left and right In the pocket, there has to be some sense of lean. The way they stand straight up like that side stepping just looks terrible.
 
# 54 jpdavis82 @ 06/11/14 03:34 PM
Sim just tweeted We got footage coming, stay tuned
 
# 55 GQVikesFan @ 06/11/14 04:17 PM
Did anyone notice that you can see some of the players pacing back and forth now on the sidelines? Look a the Giants sideline on the right hand side at 2:50.
 
# 56 BenGerman @ 06/11/14 04:18 PM
Hard to believe that two years into this generation of developing, things like running, catching, pass defense, and pocket movement look EXACTLY like they did eight years ago.

I so badly want Madden to turn things around, but why are they so far behind everyone else, including EA's other games? Still early, so I hope we see some stuff that will change my mind.
 
# 57 SportsGamerShow @ 06/11/14 04:19 PM
Quote:
Originally Posted by MMChrisS
Yes. My bad. Being sent links from all angles and tough to pin stuff down like that. But did fix it when I noticed it just now!
Thanks for making the fix
 
# 58 Moegames @ 06/11/14 04:22 PM
Yeah definately a nice improvement....i also like the cam's..even the zoom cam in the video for a play zoomed out right and didnt zoom in too much like last madden on new systems...seems they tweaked the zoom cam along with standard a bit.

The visuals are a BIG improvement and i see a lot of new animations that actually finally flow after the whistle and play is over, nice!

The Defence and run blocking looked pretty good as well...smarter it seems.

Hope to see more footage
 
# 59 Sef0r @ 06/11/14 04:27 PM
Quote:
Originally Posted by BenGerman
Hard to believe that two years into this generation of developing, things like running, catching, pass defense, and pocket movement look EXACTLY like they did eight years ago.

I so badly want Madden to turn things around, but why are they so far behind everyone else, including EA's other games? Still early, so I hope we see some stuff that will change my mind.
I'm lost. You've listed above some things that basically just kill this game and still hold out hope that there might be "some stuff" that change your mind? Seriously if the game looks like it moves the same as it did 10 years ago no amount of presentation changes, etc, will get me back onto this game.

I'm glad I switched off from purchasing after 08, 6 years later and still pretty much the same sh$7.
 
# 60 pacman5769 @ 06/11/14 04:59 PM
LOL I swear if you havent purchased the game since 08 wth are you still doing around?
 


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