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drewst18
12-20-2013, 03:55 PM
Thank you so much man that was awesome!

His instructions were pretty easy to follow but in case you didn't get it completely and want to install Nawlinsfans skin

****MAKE A BACKUP**** of the exe file ;)

Step 1. Download BMP pack from Nawlins google drive (Post 212)

Step 2. Download the XML File in post 241

Step 3. Extract the XML to any folder to your choosing

Step 4. In the same folder you extracted the XML create a new folder in there titled "NawlinsFan" and extract BMP Files

Step 5. Use the Resource patcher for source select the folder with the XML file and for output select the .exe file for FoF7. ****MAKE A BACKUP****

Thanks to nawlinsfan and gstelmack as well as anyone else who helped make the game not such an eye sore lol

TRO
12-20-2013, 04:07 PM
You might want to put the ****MAKE A BACKUP**** as step 1 ;)

Erik Holland
12-20-2013, 04:23 PM
http://madeup.nl/Hattrick/test.png

Still working on the Calender but we are getting close.

I'll have a version working before Christmas.

djsatu
12-20-2013, 04:40 PM
Thank you so much man that was awesome!

His instructions were pretty easy to follow but in case you didn't get it completely and want to install Nawlinsfans skin

****MAKE A BACKUP**** of the exe file ;)

Step 1. Download BMP pack from Nawlins google drive (Post 212)

Step 2. Download the XML File in post 241

Step 3. Extract the XML to any folder to your choosing

Step 4. In the same folder you extracted the XML create a new folder in there titled "NawlinsFan" and extract BMP Files

Step 5. Use the Resource patcher for source select the folder with the XML file and for output select the .exe file for FoF7. ****MAKE A BACKUP****

Thanks to nawlinsfan and gstelmack as well as anyone else who helped make the game not such an eye sore lol

Thanks for the instructions! Can't wait to get home and give this a whirl!

Julio Riddols
12-20-2013, 08:07 PM
Still working on the Calender but we are getting close.

I'll have a version working before Christmas.

Looks sharp, man. I see you decided to go with a fade on the edge. I was considering the same, but might just be content to run in windowed mode. I like the 1/4 bars on the bars screen. I just wish the bar used for the background wasn't the same bar used for the initial rookie bars.

Julio Riddols
12-20-2013, 08:43 PM
Well guys, lets make some kick ass graphics and send them to Jim. He's gonna choose the ones he likes to replace the ones we currently see in the retail version of the game. Lets bust out some killer work, eh?

AgustusM
12-20-2013, 08:52 PM
No apology is necessary. You're trying to help people enhance their experience, and that's a positive. We just have to be careful to preserve the license and avoid potential legal issues.

If people enjoy moving in other graphics (I hardly blame them - I'm obviously not an artist myself), then it's great that people can help them with that.

My comment would be I think it would enhance the experience for a lot of people if this could be streamlined.

Skins and all-in-one installs are par for the course for similar games like OOTP and FM and they appear to be clear of the legal issues.

editing .exe files is very retro, and is something many will never do.

I purchased this version the day it was released, as I have with every release since v1 - I always want this game to be wildly successful and for you to make piles and piles of money. (well, not so much that you retire. Just the right amount that keeps you comfortable and releasing new versions)

I believe the greatest opportunity to increase your user base is improved graphics, and we all understand why you are not doing that. But again looking at the model created by OOTP and FM proves making that easy opens the game up to a whole of mods that can expand the game far beyond its original state.

PS - I also saying this knowing I have never programmed anything beyond 10 Print "I am cool" 20 GOTO 10. So I completely recognize this is probably a lot harder then I think it is, and probably far beyond the scope of a patch. But I do hope you would consider it for future versions.

drewst18
12-20-2013, 09:46 PM
So I am giving this a stab but I am running into an where any bmp I edit when I inject it into the game the edited icon and any other icon becomes black.

I first tried it with the TV's and then assumed I was doing something wrong and took one of the already created bmp's and edited it slightly adding one pixel of color to see and it didn't work. Is there something special you need to do to save the file before trying to use the respatcher to put it in the game? Also when I go back into ResHack the bitmap is just blank

Michael V.
12-21-2013, 09:27 AM
Is anyone willing to upload these mods elsewhere? I am unable to use Google Drive. Or simply just place the bitmap image here and then I'll save image as and then use reshacker myself. Anyone? :/

Dutch
12-21-2013, 09:48 AM
I'll be glad to make a folder for FOF7 mods. Just pass them to me at dutch08 AT gmail DOT com and I'll throw them out there for ya.

Julio Riddols
12-21-2013, 09:57 AM
Is anyone willing to upload these mods elsewhere? I am unable to use Google Drive. Or simply just place the bitmap image here and then I'll save image as and then use reshacker myself. Anyone? :/

My first mod files are zipped somewhere in this thread (the most recent zip is the one you want for that) and I am working on some new ones that I will post sometime possibly in the next 10 days or so.

Ben E Lou
12-21-2013, 10:32 AM
I'll be glad to make a folder for FOF7 mods. Just pass them to me at dutch08 AT gmail DOT com and I'll throw them out there for ya.There's already a folder.

Index of /fof7downloads (http://younglifenorthdekalb.com/fof7downloads/)

djsatu
12-21-2013, 11:16 AM
There's already a folder.

Index of /fof7downloads (http://younglifenorthdekalb.com/fof7downloads/)

Just a heads up. Mizzorah's V4 zip file has an error box pop up saying its damaged and does not extract for me. MikeLowe.zip extracts fine.

Dutch
12-21-2013, 11:20 AM
There's already a folder.

Index of /fof7downloads (http://younglifenorthdekalb.com/fof7downloads/)

I should've known! Thanks, Ben.

Ben E Lou
12-21-2013, 11:20 AM
Try it now.

djsatu
12-21-2013, 11:22 AM
Try it now.

All good now thank you.

djsatu
12-21-2013, 11:56 AM
Also im trying to get Nawlins fan graphics in the game with the patcher, but it won't patch as an error box comes up. I run the game in admin mode. Do I need to uncheck this box for it to ''patch'' properly?

gstelmack
12-21-2013, 12:25 PM
You may need to run ResourcePatcher in admin mode to be able to write to the FOF install directory.

djsatu
12-21-2013, 12:38 PM
You may need to run ResourcePatcher in admin mode to be able to write to the FOF install directory.

Worked like a charm. Thanks again to all for the help and the great work so far!

Michael V.
12-21-2013, 04:06 PM
Also im trying to get Nawlins fan graphics in the game with the patcher, but it won't patch as an error box comes up. I run the game in admin mode. Do I need to uncheck this box for it to ''patch'' properly?

Make sure the game is not running while attempting to patch the game. :/ Lol...because I was having issues and that's what was the problem with me lol..

cuervo72
12-21-2013, 05:38 PM
For personal amusement, really.

(and dammit, I still can't spell)

Ben E Lou
12-21-2013, 05:40 PM
For personal amusement, really.Intellivision FTW!!!

NawlinsFan
12-21-2013, 05:40 PM
For personal amusement, really.



Going old school huh! :)


Love the icons........

MizzouRah
12-21-2013, 08:06 PM
For personal amusement, really.

(and dammit, I still can't spell)

That is wicked cool!

LastWhiteSoxFanStanding
12-21-2013, 08:23 PM
Love it, first system I ever had.

Michael V.
12-21-2013, 08:39 PM
Looking for glossy helmets for use in the html output. I've searched the net, but have not found glossy helmets. Could someone direct me to a set, assuming there is a set? :) Thank you in advance.

cuervo72
12-21-2013, 09:13 PM
Is anyone ever having issues with ResHacker either making the exe "not a valid Win32 Application" or resulting in "Invalid Data?" I'm trying to replace my buttons, and darned if it doesn't seem to work sometimes, but then other times it breaks the exe. Can be the same bmp, too.

yabanci
12-21-2013, 09:39 PM
Looking for glossy helmets for use in the html output. I've searched the net, but have not found glossy helmets. Could someone direct me to a set, assuming there is a set? :) Thank you in advance.

These aren't helmets, but rather some well designed glossy logos that might look great in html. Someone posted the link earlier in the thread. I've never seen a good set of glossy helmets, though I've never looked specifically for them.


Here are some nice glossy logos, a bit larger than what can be used in the game:

NFL Logos | Chris Snider Design | ChrisSniderDesign.com (http://www.chrissniderdesign.com/NFLlogos.html)

Michael V.
12-21-2013, 10:01 PM
These aren't helmets, but rather some well designed glossy logos that might look great in html. Someone posted the link earlier in the thread. I've never seen a good set of glossy helmets, though I've never looked specifically for them.

Thank you. :)

Yeah, I have this set of logos and they are very good. Like you, I have yet to find a good set of glossy helmets and I have looked for them. :/

Michael V.
12-21-2013, 10:25 PM
These aren't helmets, but rather some well designed glossy logos that might look great in html. Someone posted the link earlier in the thread. I've never seen a good set of glossy helmets, though I've never looked specifically for them.


Well, I am trying the logos from this site and they actually work and look pretty good. Not bad, really. I was thinking of using them in-game, but they look good for html.

Btw, do you know of a way to 'pretty-up' the single player html a bit? Like, for example, the multi-player html pages look fantastic, mush like 'real' nfl team/league pages. Any help would be greatly appreciated. :)

Erik Holland
12-22-2013, 01:47 AM
Is anyone ever having issues with ResHacker either making the exe "not a valid Win32 Application" or resulting in "Invalid Data?" I'm trying to replace my buttons, and darned if it doesn't seem to work sometimes, but then other times it breaks the exe. Can be the same bmp, too.

Yeah a couple of times. Happens to me when going into a file again and again and then saving.

The only way to fix it was by restarting ResHacker and going back to an fof_org.exe

I've also had an error when my background was more than 1600px wide

cuervo72
12-22-2013, 11:43 AM
Ok, so it's not just me. In my latest batch of changes I tried to apply as many as I could with one save, but if you're testing you can't always do that. And it's painful to have to start fresh from the original file.

NawlinsFan
12-22-2013, 11:45 AM
Ok, so it's not just me. In my latest batch of changes I tried to apply as many as I could with one save, but if you're testing you can't always do that. And it's painful to have to start fresh from the original file.

Yeap, it's frustrating as all hell.

Julio Riddols
12-22-2013, 01:45 PM
Is anyone ever having issues with ResHacker either making the exe "not a valid Win32 Application" or resulting in "Invalid Data?" I'm trying to replace my buttons, and darned if it doesn't seem to work sometimes, but then other times it breaks the exe. Can be the same bmp, too.

I had this problem as well, ran into one image that I had to get a special program for to make it a 32-bit .bmp so it would work. That was weird. Apparently Paint Shop Pro 8 saves .bmps as 24 bit files. That's what I get for being old school.

Sef0r
12-22-2013, 03:28 PM
I get a problem trying to get this to apply.

Followinging instructions above I get

Backing up target to .bak...Done!
Beginning resource batch
Opening NawlinsFan.dll
Patching Scoreboard Background...
Applying...Finding...Could not find...Done!
Applying...Finding...Could not find...Done!
Done!
Patching Scoreboard Fonts...
Applying...Finding...Could not find...Done!
Done!
Patching General Fonts...
Applying...Finding...Could not find...Done!
Done!
Patching Ratings...
Applying...Finding...Could not find...Done!
Done!
Patching Positions...
Applying...Finding...Could not find...Done!
Done!
Patching Experience...
Applying...Finding...Could not find...Done!
Done!
Patching Background...
Applying...Finding...Could not find...Done!
Applying...Finding...Could not find...Done!
Done!
Patching Calendar...
Applying...Finding...Could not find...Done!
Done!
Patching Toolbar...
Applying...Finding...Could not find...Done!
Done!
Patching Background Bar...
Applying...Finding...Could not find...Done!
Applying...Finding...Could not find...Done!
Done!
Closing NawlinsFan.dll
Ending resource batch...Done!
Finished!

Note I have not installed the game on the C drive so...

NawlinsFan
12-22-2013, 03:42 PM
Ok, looking for critique. Here you can see the base calendar change. The highlighted area, Regular Season, has an issue due to a mask buried that I can't find and am not smart enough yet to fix. The first one was without the months but with the same issue. I think its simple, clean, other than the mask I need to fix. The pic is not as crisp as the display, sorry. It's big!


http://i303.photobucket.com/albums/nn156/nbryant58/2013-12-2216_34_34-FrontOfficeFootballSeven_zps99a2f6ee.png (http://s303.photobucket.com/user/nbryant58/media/2013-12-2216_34_34-FrontOfficeFootballSeven_zps99a2f6ee.png.html)

yabanci
12-22-2013, 05:38 PM
NawlinsFan,

As a minimalist, to me your skin is almost perfect -- like you said, simple, clean, streamlined, very easy on the eyes. No attempt to jazz it up or make it flashy or cartoonish with unnecessary graphics/images. Nothing distracting or ugly. Nothing added that doesn't need to be there. In particular, I like the simple menu with actual words; the practice of always making a save button look like a floppy disk needs to die finally.

The only thing that doesn't look right is the background image doesn't fit properly, though I'm sure that will be corrected if possible. Also, if you can make the top of the calendar black to match everything else, rather than the brown which looks out of place, that would be great.

I don't know about others, but I move the calendar over to the right to get it out of the way, since it is of so little use for the experienced player. I'd like to see it as unobtrusive and non-distracting as possible (which I think you've done, other than the brown).

Looking forward to seeing other people's work, but for me you nailed it. Great job.

NawlinsFan
12-22-2013, 07:54 PM
The background image is the default size that Jim uses. Maybe able to come up with something more universal. I already have an idea for the brown menu headers.

jetpunk2000
12-22-2013, 08:24 PM
Anyone know how I can fit all of the individual widgets on the screen at once? Never had an issue with older versions, but for some reason I can't open them all without overlapping. For reference if you look at Nawlins' picture above instead of being able to make out the full "50" I get the top of the 5. I'm on Windows 8.1 so I don't know if that has anything to do with it but I have the scale set at 100 resolution at 1366x768

NawlinsFan
12-22-2013, 08:30 PM
Anyone know how I can fit all of the individual widgets on the screen at once? Never had an issue with older versions, but for some reason I can't open them all without overlapping. For reference if you look at Nawlins' picture above instead of being able to make out the full "50" I get the top of the 5. I'm on Windows 8.1 so I don't know if that has anything to do with it but I have the scale set at 100 resolution at 1366x768

I'm pushing 1920x1080 and what I posted wasn't the whole screen.

Firefly
12-22-2013, 09:46 PM
Love those menu icons, Erik!

Speaking of old sets, these are my favorite experience bmps by a mile. I think they're Cyril's, but I may be wrong.

Looking forward to some position bmps, too! Great job everyone.

Sef0r
12-23-2013, 01:13 AM
ummm...anyone want to comment on my error? I am desperate :)

MizzouRah
12-23-2013, 07:27 AM
The background image is the default size that Jim uses. Maybe able to come up with something more universal. I already have an idea for the brown menu headers.

Looks great! One thing.. roster is limited to 53 during the regular season, it's showing 60. ;)

MizzouRah
12-23-2013, 07:33 AM
Love those menu icons, Erik!

Speaking of old sets, these are my favorite experience bmps by a mile. I think they're Cyril's, but I may be wrong.

Looking forward to some position bmps, too! Great job everyone.

I agree.. these are excellent!

NawlinsFan
12-23-2013, 04:05 PM
Love those menu icons, Erik!

Speaking of old sets, these are my favorite experience bmps by a mile. I think they're Cyril's, but I may be wrong.

Looking forward to some position bmps, too! Great job everyone.


Here is something I have been thinking about and wonder what you, for those in the NY area, uze, guys think. Rookies red, through year 4 shades of red rolling into green, through years 4-10 rolling from green to blue, then 10 on rolling into purple. Reasoning: Rookies start off as unknown commodities, for the most part. By year 4 they are growing into what they really are and are more stable ratings wise. From 4-10 they are veterans, more like blue collar workers........ then as they move beyond that they are like grapes becoming prunes. (Couldn't think of anything witty for moving to purple)

Most of the previous versions are opposite with red indicating seasoned vets and or higher player abilities. So what do you guys think?

TRO
12-23-2013, 04:24 PM
ummm...anyone want to comment on my error? I am desperate :)

Your error sucks.

You asked for comments, not help.


I can't actually provide any help either, sorry.

drewst18
12-23-2013, 07:38 PM
ummm...anyone want to comment on my error? I am desperate :)
Guide is post 251 in this thread.

Step 3. Extract the XML to any folder to your choosing

Step 4. In the same folder you extracted the XML create a new folder in there titled "NawlinsFan" and extract BMP Files

If you have the XML and BMPs in the same folder you have done it wrong.

Lets say for example its in your C drive

XML should be:

C:\NawlinsFan

You should then go into that folder that has JUST the XML and right click and create a new folder NawlinsFan and place the BMPs in there.

BMPs should be in:

C:\NawlinsFan\NawlinsFan

Hope this helps. (YOU DON'T HAVE TO USE C:/ that was just for ease of explaining)

NawlinsFan
12-23-2013, 09:00 PM
Yeah or Nay for page two:


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/328c_zpsb1d0c1de.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/328c_zpsb1d0c1de.png.html)

NawlinsFan
12-23-2013, 09:01 PM
A couple of more (replications of earlier concepts):


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/experience3_zpsa97f219c.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/experience3_zpsa97f219c.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/experience4_zps47d7968d.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/experience4_zps47d7968d.png.html)

NawlinsFan
12-23-2013, 09:05 PM
Yeah or nay (simple change):

Was:

http://i303.photobucket.com/albums/nn156/nbryant58/redflag_zps2d9fdfef.png (http://s303.photobucket.com/user/nbryant58/media/redflag_zps2d9fdfef.png.html)

Maybe:

http://i303.photobucket.com/albums/nn156/nbryant58/redflagcopy_zps717e1349.png (http://s303.photobucket.com/user/nbryant58/media/redflagcopy_zps717e1349.png.html)

Sef0r
12-23-2013, 10:34 PM
all the best to those entering to gfx comp, but nawlinsfan has my vote so far (no disrespect to others) but it is just simple...

and...

Guide is post 251 in this thread.

Step 3. Extract the XML to any folder to your choosing

Step 4. In the same folder you extracted the XML create a new folder in there titled "NawlinsFan" and extract BMP Files

If you have the XML and BMPs in the same folder you have done it wrong.

Lets say for example its in your C drive

XML should be:

C:\NawlinsFan

You should then go into that folder that has JUST the XML and right click and create a new folder NawlinsFan and place the BMPs in there.

BMPs should be in:

C:\NawlinsFan\NawlinsFan

Hope this helps. (YOU DON'T HAVE TO USE C:/ that was just for ease of explaining)

YUP - already done that, don't know why it can't find it. Even ran newest ver 1.0.0.0 in admin mode in win7, same errors.

Oh well, will try many other things.

Actually, anyone know where I can get Reshacher from? I know how to use that program.

NawlinsFan
12-23-2013, 10:47 PM
Here you go Sef0r:

Resource Hacker - Free download and software reviews - CNET Download.com (http://download.cnet.com/Resource-Hacker/3000-2352_4-10178587.html)

dbd1963
12-24-2013, 12:39 AM
Yeah or Nay for page two:


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/328c_zpsb1d0c1de.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/328c_zpsb1d0c1de.png.html)

I love the football so much I brought it to this page.

Sef0r
12-24-2013, 03:45 AM
Here you go Sef0r:

Resource Hacker - Free download and software reviews - CNET Download.com (http://download.cnet.com/Resource-Hacker/3000-2352_4-10178587.html)

Much appreciated sir

drewst18
12-24-2013, 08:13 AM
Nawlins you have some pretty good graphic skills there, that looks incredible.

Michael V.
12-24-2013, 09:04 AM
Nawlins you have some pretty good graphic skills there that looks incredible.

I agree. Great worlk.

I appreciate ALL the work and time all of you who do the mods for this yet another solid football sim buy Jim.

Michael V.
12-24-2013, 09:05 AM
One question ~

I am unable to get the background mod screen to fit the whole size of the background. Am I missing something? I believe the bitmap for those are 328 and 329.

don_20
12-24-2013, 12:54 PM
The long snapper is not listed on the 136.bmp. I notice they show up as a Center on the individual stats menu

NawlinsFan
12-24-2013, 05:19 PM
This is a follow up of a Mike D. concept that makes total sense. Question is what other data tables would make sense to have that could be condensed to fit onto the second game page. Right now it is the same size as Jim's opening page but I believe I could enlarge it to provide more room and still fit on most displays.

Again, this is a Mike D. vision, he just hasn't seen this one yet!


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/328dcopy_zps5d61ef36.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/328dcopy_zps5d61ef36.png.html)

NawlinsFan
12-24-2013, 05:27 PM
I also wanted to take a moment and thank those that have commented on some of my simple work, thank you. In addition I would like to go on the record. I will provide input to Jim for his graphics contest but if any of my work is chosen I will NOT accept any form of compensation. I am not very good at this and mess around with it when I can because I enjoy it, well at least the parts of it I can get to do what I want it to do. In this case I have an opportunity to offer some possible changes that may help Jim with his product. A product I may add that will provide many of us enjoyment and frustration for many years to come. I also see it as an opportunity to add to the community for anyone interested. So once done I will also post the latest updates and eventually a zip file with everything so that anyone interested can reshack to their hearts content.

Now, if anyone has any suggestions for the things that can be changed please let me know......... Thanks!

Danny
12-24-2013, 06:22 PM
I also wanted to take a moment and thank those that have commented on some of my simple work, thank you. In addition I would like to go on the record. I will provide input to Jim for his graphics contest but if any of my work is chosen I will NOT accept any form of compensation. I am not very good at this and mess around with it when I can because I enjoy it, well at least the parts of it I can get to do what I want it to do. In this case I have an opportunity to offer some possible changes that may help Jim with his product. A product I may add that will provide many of us enjoyment and frustration for many years to come. I also see it as an opportunity to add to the community for anyone interested. So once done I will also post the latest updates and eventually a zip file with everything so that anyone interested can reshack to their hearts content.

Now, if anyone has any suggestions for the things that can be changed please let me know......... Thanks!


While I'm sure it's honorable in your mind to not accept money (and others too), consider it from Jim's perspective. I doubt he will feel good about using graphics from someone without paying them a little bit.

Sometimes a great way of giving is actually by receiving ( making other people feel good or content)

A possible restitution if you really do not feel good about taking money is taking whatever money you might win and donating to a chatty of your choice.

ozias
12-24-2013, 11:49 PM
I started messing around like Icy and had the same issue with the icon's. created the one below and am going to still see if I can get it to work but so far no go.


http://i303.photobucket.com/albums/nn156/nbryant58/1033_zps1868c88d.png (http://s303.photobucket.com/user/nbryant58/media/1033_zps1868c88d.png.html)


I hope you don't mind NawlinsFan, but I added a Yellow Box around the Multi player button, so it sticks out better.

http://s020.radikal.ru/i704/1312/5e/4d446bed799bt.jpg (http://s020.radikal.ru/i704/1312/5e/4d446bed799b.png)

Here's how it looks in game.

Garethw87
12-25-2013, 12:26 AM
:+1:

Looks so clean and it's easy to read! Very nice.

yabanci
12-25-2013, 03:58 AM
.....

Now, if anyone has any suggestions for the things that can be changed please let me know......... Thanks!

NawlinsFan,

You did a great job with the new backgrounds, but I don't think they work as well as the one you used previously. I say that for two reasons.

First, density should be contrasted with simplicity. The FOF user interface by necessity is so dense (i.e., multiple windows of long lists of text items), the in-game background should be as simple and unobtrusive as possible. Ideally, the only thing the background should do is make what you are focusing on look better, not distract from the actual content in any way. One shouldn't even notice the background, which is why art is always hung on a blank wall. I think that was part of the problem with the original game background -- you had all those text menus on top of images of binoculars and videotapes, etc., it looked awful.

Second, I think it competes/conflicts with the game's opening image, Jim's football field desk. It used to be that you'd open the game and see a darkened version of that image, then you'd load a saved game and see a regular version of that image. With your new background, it looks like you go from one splash screen when you open the game to a completely different alternative splash screen when you load a saved game, rather than going from a splash screen to an in-game background.

I liked the darkened football field background you had been using, because a football field the natural backdrop to what we see taking place on top of it every week. Transitioning from FOF's opening General Manager's desk to loading a game and playing on the football field background was a nice touch, I thought.

Julio Riddols
12-25-2013, 05:54 AM
I submit my penultimate attempt at solving this crisis. Still a work in progress, but I am probably 75-80% done. Debating whether to keep an image on the background screen or just leave the text on there and remove the added image. It's hard drawing stuff yourself though. Don't know if I am satisfied with the kicker in general.

Main Screen

http://i.imgur.com/sRRb8x3h.png

Roster Screen

http://i.imgur.com/OVvEkk5.png

Game Screen with menus open

http://i.imgur.com/zx0nz5eh.png

Game Matchup

http://i.imgur.com/FhwdhMW.png

Player Card

http://i.imgur.com/fkCsdIK.png

Julio Riddols
12-25-2013, 06:21 AM
I love the football so much I brought it to this page.

That is some nice branding, heh.

Danny
12-25-2013, 07:23 AM
Julio, overall I am loving your design

Danny
12-25-2013, 07:24 AM
I wonder if it would be possible to create a custom team skin as well to go along with your design? I personally would like a skin that goes really well with the base design along with the separate team ones.

LastWhiteSoxFanStanding
12-25-2013, 08:02 AM
Sorry for the size but wanted the clarity. Pics are not as sharp as the screen display is. Background idea modded from Icy's, field schedule modded from cuervo. May try to work with some of Julio's stuff and others posted also. Still more work to do but this is my screenies so far:

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/screenie3_zpsad5e54a0.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/screenie3_zpsad5e54a0.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/screenie4_zpsd98d48bd.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/screenie4_zpsd98d48bd.png.html)


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/screenie5_zps429befb8.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/screenie5_zps429befb8.png.html)

I like backgrounds like these the best so far because the details of the picture are visible when all the windows are open in the game. Is it possible to add more buttons because the second half of the top of the screen after the about button is unused. Don't know if it would end up making the UI better or worse, just seems like an awful lot of unused space.

ozias
12-25-2013, 08:41 AM
I like backgrounds like these the best so far because the details of the picture are visible when all the windows are open in the game. Is it possible to add more buttons because the second half of the top of the screen after the about button is unused. Don't know if it would end up making the UI better or worse, just seems like an awful lot of unused space.

I'm not sure if that can be used of not, as that space wasn't used by Jim in his design in the first place. I don't think it would be easy for anyone to add "new" buttons that link to something else not in the game.

NawlinsFan
12-25-2013, 08:44 AM
I hope you don't mind NawlinsFan, but I added a Yellow Box around the Multi player button, so it sticks out better.

This is all about making a great product a little bit better Ozias and the community has been afforded an opportunity to contribute. All contributions or alterations are welcome in my book.

NawlinsFan
12-25-2013, 08:48 AM
Good stuff Julio. I especially like the path you took on the calendar.

corbes
12-25-2013, 01:26 PM
For those incorporating reference materials into the background, may I suggest this chemistry table:

Group 1
Aquarius (-1) 1-21 to 2-18
Libra (-2) 9-24 to 10-23
Capricorn (-5) 12-23 to 1-20

Group 2
Pisces (-6) 2-19 to 3-20
Taurus (2) 4-21 to 5-21
Cancer (4) 6-22 to 7-23

Group 3
Aries (1) 3-21 to 4-20
Gemini (3) 5-22 to 6-21
Scorpio (6) 10-24 to 11-22

Group 4
Leo (5) 7-24 to 8-23
Virgo (-3) 8-24 to 9-23
Sagittarius (-4) 11-23 to 12-22

NawlinsFan
12-25-2013, 06:17 PM
I hope everyone had a Merry Christmas!

Well, I have worked out some of the details and would like to present what I think is the completion of my version of the primary display. At least until I think of something else. There are three pics here and they show:

- The opening screen. The background is per Jim's request to retain his original background. The only difference are the obvious text change as well as an update to the monitor screen and trophy. You will note an update to the initial calendar display also. Lastly I added some FOF fluff across the top.

- The main game screen. Now you see the heart of the calendar. I tried to keep a simple color pallet. The primary period flag is neutral while still being visible. The highlighted stage retains the color them. The background was increased in size and remains neutral.

- The last screen adds the menus. Notice the potential space available for additions.

I am now working on a few of the other menu options. May or may not get anything done.



http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/openingscreen_zpsb74d11fe.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/openingscreen_zpsb74d11fe.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/screen2_zps530fe590.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/screen2_zps530fe590.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/screen2w-menus_zps74a994d0.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/screen2w-menus_zps74a994d0.png.html)

MizzouRah
12-25-2013, 07:25 PM
Very nice!

Irrelevant Dude
12-25-2013, 07:43 PM
I just have to say again, you guys are awesome!

Due to your efforts, I will be purchasing FOF7 as soon as this first patch goes live.

Julio Riddols
12-25-2013, 08:10 PM
Can everyone read these okay? (EDIT: Finished version)

http://i.imgur.com/6Fa8q2h.png

NawlinsFan
12-25-2013, 08:33 PM
Looking really good Julio, your making this look to easy. I have been killing myself trying to figure out how to do these. Have tried a couple of things but don't like how they show.

MizzouRah
12-25-2013, 08:41 PM
Looks great to me!

Julio Riddols
12-25-2013, 10:38 PM
Looking really good Julio, your making this look to easy. I have been killing myself trying to figure out how to do these. Have tried a couple of things but don't like how they show.

These little things were giving me fits until I found a little bit of a buttonizing formula I have been using to make things look consistent.. Over the past 2 weeks I have learned more tricks from trial and error than I thought possible.. I've been having a great time the whole time, too. I really wish I had gone to a design school out of high school as much as I enjoy this. To me, the hardest part was making images on my own to avoid copyright issues, since I normally just modify existing stuff when I work with graphics. That is probably where I have learned the most, including the value of anti aliasing, which I probably should have known 10 years ago.

I have to admit my competitive side is driving me pretty hard.. I have been working on this stuff between 4 and 6 hours a day and more some days just because everything I see someone else make helps me reassess how shitty I think my stuff looks in comparison. It's not that I care much if I win or lose, but I am just a very competitive person in general and won't let myself rest until I feel like I have done the best I possibly can do. I find myself patching, loading, poking around, closing, editing some small things here and there, patching, loading, etc.. Last night I was up til 7:30 this morning.

I think we both have some solid stuff here - I still like your toolbar better I think, and that football graphic you did was sweet.. Ultimately, all the work anyone is doing is going to result in a better looking/ better playing game, so the more everyone can inspire each other or advance ideas that make the game look better, the better I feel. I'm just glad to be part of it.

Hopefully Jim likes what he is seeing.

sjshaw
12-26-2013, 01:21 AM
Can everyone read these okay? (EDIT: Finished version)

The colors on that and in the ratings bars are a bit vivid for me. I prefer flat color schemes.

You're doing incredible work on this, though... love your stuff.

Nefaro
12-26-2013, 06:44 AM
The colors on that and in the ratings bars are a bit vivid for me. I prefer flat color schemes.

You're doing incredible work on this, though... love your stuff.

I have similar preferences.

They're interesting upgrades, but the colors are a bit too bright and neon-looking IMHO. I thought the stock colors in the vanilla game were already pushing the pastel color limits.

TRO
12-26-2013, 07:10 AM
The colors on that and in the ratings bars are a bit vivid for me. I prefer flat color schemes.

You're doing incredible work on this, though... love your stuff.

I'm ok with the colors of the position icons, but the ratings bars are much too bright for me as well.

Julio Riddols
12-26-2013, 07:23 AM
The bars are just something I have left in my reshacked version of the game. They wouldn't be part of the graphical update as far as I know.

I'll try and get a less bright version of the small icons done.

dbd1963
12-26-2013, 07:32 AM
Julio, those colors look good to me. I like how sharp and distinct the buttons and numbers are.

Danny
12-26-2013, 07:37 AM
I like the colors also

QuikSand
12-26-2013, 07:45 AM
This is a follow up of a Mike D. concept that makes total sense. Question is what other data tables would make sense to have that could be condensed to fit onto the second game page. Right now it is the same size as Jim's opening page but I believe I could enlarge it to provide more room and still fit on most displays.

Again, this is a Mike D. vision, he just hasn't seen this one yet!

First, thanks for taking a serious stab at this - very cool. My tolerance of busy spreadsheet-y pages is probably unusually high, and I might end up using something like this.

One thought: on my main screen (I know this is a variable, mine is 1920x1200) I have more "space" on the lower right than on the lower left... at the risk of interfering with the (awesome) football graphic, I think I'd like to have the three data-based graphics stacked by height on the right instead of the left. So, along the bottom edge, you'd see in order: open space...coaches...chemistry...draft value.

Very cool stuff.

Julio Riddols
12-26-2013, 07:57 AM
How about this?

http://i.imgur.com/FOm3wN5.png

http://i.imgur.com/uWvh70q.png

Julio Riddols
12-26-2013, 08:12 AM
I'll make all the versions of my stuff available soon for any who want to use them, so the option will be available to go with the less colorful icons if desired.

Danny
12-26-2013, 08:16 AM
I much prefer the colorful ones personally but thanks for doing both sets

Julio Riddols
12-26-2013, 08:27 AM
I prefer the brighter ones as well, I feel like the brightness is more eye catching.. Which may be why some prefer the less colorful ones. Less of a distraction.

MizzouRah
12-26-2013, 09:53 AM
I prefer the brighter ones as well, I feel like the brightness is more eye catching.. Which may be why some prefer the less colorful ones. Less of a distraction.

Yep, I'm with you... love the bright ones!

TRO
12-26-2013, 11:51 AM
I like the brighter icons better, just not the ratings bars.

Sweed
12-26-2013, 12:06 PM
Yep, I'm with you... love the bright ones!

Agreed bright ones for me too.

Antmeister
12-26-2013, 12:20 PM
I like the brighter icons better, just not the ratings bars.

Almost this. I don't mind if the rating bar is vibrant as long as it is a solid color and not a gradient. The gradient seems harder for me to read than a standard solid color.

sjshaw
12-26-2013, 02:10 PM
Almost this. I don't mind if the rating bar is vibrant as long as it is a solid color and not a gradient. The gradient seems harder for me to read than a standard solid color.

I think that's my issue more than the intensity of the color... gradients don't work for me as a rule, and combined with bright colors, pushes me a bit over the edge visually.

JR, just to make myself clear, I only said something because you asked. :)

I think you've done great work here.

Julio Riddols
12-26-2013, 02:42 PM
I think that's my issue more than the intensity of the color... gradients don't work for me as a rule, and combined with bright colors, pushes me a bit over the edge visually.

JR, just to make myself clear, I only said something because you asked. :)

I think you've done great work here.

If I didn't ask, I wouldn't know, so I'm glad to get the feedback. I don't think those bars are going to be part of the graphic update because they weren't on the list of things we could submit for the contest. They're just a concept I tried to make the bars more visually appealing to myself. My greyscale set is probably a better set for most.

yabanci
12-26-2013, 02:48 PM
The long snapper is not listed on the 136.bmp. I notice they show up as a Center on the individual stats menu

You might want to post this in the bug thread. The missing LS label looks like an inadvertent omission that might easily be corrected in the patch.


edit: I'll go ahead and post this in the bug thread in case Don doesn't see this.

NawlinsFan
12-26-2013, 03:03 PM
First, thanks for taking a serious stab at this - very cool. My tolerance of busy spreadsheet-y pages is probably unusually high, and I might end up using something like this.

One thought: on my main screen (I know this is a variable, mine is 1920x1200) I have more "space" on the lower right than on the lower left... at the risk of interfering with the (awesome) football graphic, I think I'd like to have the three data-based graphics stacked by height on the right instead of the left. So, along the bottom edge, you'd see in order: open space...coaches...chemistry...draft value.

Very cool stuff.

I'm with you QS. Haven't seen any others elsewhere but wondering if their are any other tables that could/would be useful that I could incorporate.

NawlinsFan
12-26-2013, 03:05 PM
Hey JR - I take it you haven't been able to change the menu header either...... I tried replacing the bitmap associated with it but it doesn't change in game. Have you tried messing with it at all?

Julio Riddols
12-26-2013, 03:13 PM
Hey JR - I take it you haven't been able to change the menu header either...... I tried replacing the bitmap associated with it but it doesn't change in game. Have you tried messing with it at all?

Yeah, I am assuming it is hard wired somewhere in the game itself, but I submitted something that hopefully matches my background. He did say the border of the calendar would be changed to match the graphic sent in for that I think. I really want to see how it looks, but I guess editing the image off a screen cap would be the only way to really get a visual idea of how it would look.

sjshaw
12-26-2013, 03:46 PM
I'm looking forward to getting this stuff compatible with Gstelmack's utility, because I don't feel like messing with ResHacker.

yabanci
12-26-2013, 04:12 PM
Can everyone read these okay? (EDIT: Finished version)

http://i.imgur.com/6Fa8q2h.png

The only trouble I had was the black on purple. You might try lowering the saturation on those to make them a slightly paler shade of purple. Otherwise I think they're great.

Second, I know the game's default bitmap used graduated colors for jersey numbers, but you might want to consider making all the jersey numbers a consistent color (maybe the white of the punter position label or whatever). Also, I wonder if they'd look better square to match the position and experience labels?

While the various colors are effective in differentiating the various position groups, when it comes to jersey numbers I think things get jumbled and don't make much sense. For example, all DEs have purple position labels, but some DEs have purple jersey numbers while others have orange numbers (same color as OG/OTs). Similarly, the position tags for the OL are shades of orange, but the Cs have yellow numbers (same as WRs) while the OG/OTs have orange numbers (same as some DEs). This isn't a criticism of your excellent work, and I know this is just a consequence of the NFL's positional numbering requirements, but to me the colored numbers, unlike the position tags, are illogical and unnecessary.

Just some feedback to consider. Thanks, Julio.

Julio Riddols
12-26-2013, 04:39 PM
The only trouble I had was the black on purple. You might try lowering the saturation on those to make them a slightly paler shade of purple. Otherwise I think they're great.

Second, I know the game's default bitmap used graduated colors for jersey numbers, but you might want to consider making all the jersey numbers a consistent color (maybe the white of the punter position label or whatever). Also, I wonder if they'd look better square to match the position and experience labels?

While the various colors are effective in differentiating the various position groups, when it comes to jersey numbers I think things get jumbled and don't make much sense. For example, all DEs have purple position labels, but some DEs have purple jersey numbers while others have orange numbers (same color as OG/OTs). Similarly, the position tags for the OL are shades of orange, but the Cs have yellow numbers (same as WRs) while the OG/OTs have orange numbers (same as some DEs). This isn't a criticism of your excellent work, and I know this is just a consequence of the NFL's positional numbering requirements, but to me the colored numbers, unlike the position tags, are illogical and unnecessary.

Just some feedback to consider. Thanks, Julio.

I actually considered going with a single color for jerseys, but wasn't sure if Jim wanted that or not. I already have a set like that, so I'll include them in there when I put up a zip of all my stuff.

I am thinking the same about the purple too.. I'll have to lessen the intensity of that a bit.

Firefly
12-26-2013, 05:14 PM
A couple of more (replications of earlier concepts):


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/experience3_zpsa97f219c.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/experience3_zpsa97f219c.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/experience4_zps47d7968d.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/experience4_zps47d7968d.png.html)

I like the second one

Firefly
12-26-2013, 05:19 PM
While I'm sure it's honorable in your mind to not accept money (and others too), consider it from Jim's perspective. I doubt he will feel good about using graphics from someone without paying them a little bit.

Sometimes a great way of giving is actually by receiving ( making other people feel good or content)

A possible restitution if you really do not feel good about taking money is taking whatever money you might win and donating to a chatty of your choice.

Absolutely, it would suck if any of you guys turned the money down! Take the money then take a bow, we'll all clap real hard.

Firefly
12-26-2013, 05:22 PM
I like the roster and player pages (with color) very much as well, Julio!

yabanci
12-26-2013, 05:25 PM
... Debating whether to keep an image on the background screen or just leave the text on there and remove the added image. It's hard drawing stuff yourself though. Don't know if I am satisfied with the kicker in general.

Game Screen with menus open

http://i.imgur.com/zx0nz5eh.png



You might try shrinking the size of the kicker image, and maybe even the text a bit, which would allow you to lift everything a little higher on the background so that the text doesn't show below the game's open windows. Text menus on top of a text background usually isn't the best idea. Rather, the very dense positive space in FOF needs to be balanced with negative space (apologize for repeating myself). Anyway, whatever direction you choose to go, this is some great work and much appreciated.


"In page layout, illustration and sculpture, white space is often referred to as negative space. It is the portion of a page left unmarked: margins, gutters, and space between columns, lines of type, graphics, figures, or objects drawn or depicted. ... White space should not be considered merely 'blank' space — it is an important element of design which enables the objects in it to exist at all; the balance between positive (or non-white) and the use of negative spaces is key to aesthetic composition. .... A page crammed full of text or graphics with very little white space runs the risk of appearing busy or cluttered, and is typically difficult to read. ... judicious use of white space can give a page a classic, elegant, or rich appearance. For example, upscale brands often use ad layouts with little text and a lot of white space."

NawlinsFan
12-26-2013, 05:33 PM
I actually considered going with a single color for jerseys, but wasn't sure if Jim wanted that or not. I already have a set like that, so I'll include them in there when I put up a zip of all my stuff.

I am thinking the same about the purple too.. I'll have to lessen the intensity of that a bit.

I tried it Julio, wasn't very happy with the outcome. Have been trying various gradient levels to see if I can find A right mix. Really almost wish there was a way to just have it, the experience and positions displayed as the rest of the text.

sjshaw
12-26-2013, 05:58 PM
I agree on the jersey numbers. To me, that info is completely superfluous, so anything that makes it fade into the background when compared with the actual important labels would be a boon.

NawlinsFan
12-26-2013, 06:40 PM
Trying this (# and EXP). It may have to grow on me.


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/2013-12-2619_36_28-NewOrleansSaintsRoster_zps7f12f796.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/2013-12-2619_36_28-NewOrleansSaintsRoster_zps7f12f796.png.html)

Sweed
12-26-2013, 06:57 PM
You might try shrinking the size of the kicker image, and maybe even the text a bit, which would allow you to lift everything a little higher on the background so that the text doesn't show below the game's open windows. Text menus on top of a text background usually isn't the best idea. Rather, the very dense positive space in FOF needs to be balanced with negative space (apologize for repeating myself). Anyway, whatever direction you choose to go, this is some great work and much appreciated.


Yeah, I agree with this. The whole screen looks very professional to me except for the text showing below the menus which really detracts from the rest of the screen.

Normie32r
12-26-2013, 07:12 PM
In FOF2K7 there was a mod to change the color scheme for each team. Where is that mod and does it work for the FOF7?

Raiders would show screens would show as Silver & Black
Bengals as Orange and Black
etc.

NawlinsFan
12-26-2013, 07:22 PM
Based on QS's comments: Kinda liking it!




http://i303.photobucket.com/albums/nn156/nbryant58/2013-12-2620_20_02-FrontOfficeFootballSeven_zps6b9755af.png (http://s303.photobucket.com/user/nbryant58/media/2013-12-2620_20_02-FrontOfficeFootballSeven_zps6b9755af.png.html)

sjshaw
12-26-2013, 07:49 PM
Suggestion for the EXP years numbers... make RFAs (<4 years) one color and the rest another color. That would give us another quick visual indicator of RFA status.

sjshaw
12-26-2013, 07:50 PM
Based on QS's comments: Kinda liking it!

That looks amazing.

I think there is another chemistry chart/table that conveys the same information in a more succinct and readable format, though. I'll have to look for it.

Julio Riddols
12-26-2013, 08:06 PM
Redid the background. I think it actually looks better with the text over the image here.

http://i.imgur.com/lman1hP.png

NawlinsFan
12-26-2013, 08:17 PM
Julio, one question....... why the 2014?


The text move is spot on.

yabanci
12-26-2013, 08:38 PM
NawlinsFan,

I would suggest going back to the clean and simple top menu you were using before. Not sure that writing FOF7 and the logo over and over across the top adds anything but more clutter. Great work, thanks.

cuervo72
12-26-2013, 08:41 PM
I actually considered going with a single color for jerseys, but wasn't sure if Jim wanted that or not. I already have a set like that, so I'll include them in there when I put up a zip of all my stuff.

I am thinking the same about the purple too.. I'll have to lessen the intensity of that a bit.

I was playing with the jersey image today and considered making them all one color too. The information (number ranges associated with positions) is more or less presented elsewhere, and with WR now dipping into the 10-19 range, things are a little more jumbled now.

The bmp I used in FOF2k7 REALLY minimized the numbers, to the point where I never looked at them. As into unis as I am, it always struck me that I never really knew my players' numbers.

yabanci
12-26-2013, 08:59 PM
In FOF2K7 there was a mod to change the color scheme for each team. Where is that mod and does it work for the FOF7?

Raiders would show screens would show as Silver & Black
Bengals as Orange and Black
etc.


You can still change the team color schemes in FOF7's Game Options menu, not a mod.

Actually, it's one of the things that makes modding tricky. I used to use some experience tags that I thought looked fantastic with the Raiders' silver and black scheme. Later I started a new game with a different team, and with the new color scheme they looked absolutely horrible. Back to the drawing board.

Garethw87
12-26-2013, 10:01 PM
Redid the background. I think it actually looks better with the text over the image here.

http://i.imgur.com/lman1hP.png

That looks so damn good!

Julio Riddols
12-26-2013, 10:19 PM
Julio, one question....... why the 2014?


The text move is spot on.

I like the 2014 because its better from a newness standpoint than saying 2013 and generally sports games are named for the year following the one they are released in, for whatever reason. I feel like putting 2014 on there lets people know this is a current game. I think it also gives people new to the game the initial thought that this is a series, and establishes a little credibility with new potential buyers that way.

Karim
12-27-2013, 01:27 AM
Great work, NawlinsFan. I really like what you are doing and have already reshacked my game with your stuff.

Julio, I too have trouble with the bright colours. The new colour scheme you provided is definitely something I would use. I reshacked the ratings gradient and had problems discerning what it actually meant so reverted back to the original.

All of this work is greatly appreciated by the FOF community.

Sef0r
12-27-2013, 03:29 AM
My preference is pretty simple.

Nawlinsfan background and calender, and the EXP tags where only the R is red while the rest following the standard of the image below.

The image below is how I view on fof2007, I can't remember who's it is but I've never been able to look at other screens the same. Simple, color coded position tags by positional group, RB group , Receivers, Offensive Linemen, etc. I also like the ratings colours, simple without going colour all over the place and making it too busy on the screen (which lets face it is already busy regardless of which view in the roster you are looking at).

http://i726.photobucket.com/albums/ww270/Sef0r/Roster_pref_zps33859f8f.png

Regardless of which design wins the competition, I have no doubt people will still change it up, I know will to try and get the above roster look in FOF7 - not a knock to the winner, just preference.

The + to all this is the new design will at least get more attention to the game. Jim can then resubmit for review to various sites using the new screens - lord knows I was put off by the original screens.

Julio - only thing that is wrong with your image is (and again, no offense, just feedback) no one will see it once the screens are open. This is why Nawlinsfan's background works, even with the screens open, the bottom part of it is clear to see and the image is clean - not just black.

cuervo72
12-27-2013, 07:40 AM
Here's what I was playing around with yesterday. The style needs to be applied to the exp designators, but otherwise I think it's set.


Of course I still have to work on everything else (I might de-Intellivisionize some of the menu buttons, as I like some of the icons I came up with but the font for the +/? needs to go). Get back to the calendar interface, too.

MizzouRah
12-27-2013, 08:34 AM
Very nice!

Julio Riddols
12-27-2013, 09:22 AM
Julio - only thing that is wrong with your image is (and again, no offense, just feedback) no one will see it once the screens are open. This is why Nawlinsfan's background works, even with the screens open, the bottom part of it is clear to see and the image is clean - not just black.

Well, it's dark green fading to black, but I see your point. If I had an image that nice to use, I would be using it. It was fun enough trying to take a good photo of dice. Also, on my screen there is little to no space available for an image to show under the menus.. Maybe that puts me at a disadvantage somewhat. (Running at 1366 X 768)

Julio Riddols
12-27-2013, 09:36 AM
I really like the retro feel there cuervo. I feel like this should be a skin for historical leagues or something. I also feel like the game should have skins. All these designs seem to appeal to one group or another, and period themed backgrounds and touches would be pretty nice for immersion.

Dutch
12-27-2013, 09:54 AM
My preference is pretty simple.

Nawlinsfan background and calender, and the EXP tags where only the R is red while the rest following the standard of the image below.

The image below is how I view on fof2007, I can't remember who's it is but I've never been able to look at other screens the same. Simple, color coded position tags by positional group, RB group , Receivers, Offensive Linemen, etc. I also like the ratings colours, simple without going colour all over the place and making it too busy on the screen (which lets face it is already busy regardless of which view in the roster you are looking at).

http://i726.photobucket.com/albums/ww270/Sef0r/Roster_pref_zps33859f8f.png

Regardless of which design wins the competition, I have no doubt people will still change it up, I know will to try and get the above roster look in FOF7 - not a knock to the winner, just preference.

The + to all this is the new design will at least get more attention to the game. Jim can then resubmit for review to various sites using the new screens - lord knows I was put off by the original screens.

Julio - only thing that is wrong with your image is (and again, no offense, just feedback) no one will see it once the screens are open. This is why Nawlinsfan's background works, even with the screens open, the bottom part of it is clear to see and the image is clean - not just black.

I like it.

Dutch
12-27-2013, 09:54 AM
Here's what I was playing around with yesterday. The style needs to be applied to the exp designators, but otherwise I think it's set.


Of course I still have to work on everything else (I might de-Intellivisionize some of the menu buttons, as I like some of the icons I came up with but the font for the +/? needs to go). Get back to the calendar interface, too.

I like this too!

cuervo72
12-27-2013, 10:16 AM
Thanks. The problem is...I'm still not sold that I like it any better than what I always patched in in FOF2k7.

QuikSand
12-27-2013, 10:26 AM
Based on QS's comments: Kinda liking it!

I am loving this, really nice work.

Firefly
12-27-2013, 11:03 AM
Here's what I was playing around with yesterday. The style needs to be applied to the exp designators, but otherwise I think it's set.


Of course I still have to work on everything else (I might de-Intellivisionize some of the menu buttons, as I like some of the icons I came up with but the font for the +/? needs to go). Get back to the calendar interface, too.

This is very nice, too. Only thing I would change is the R for rookies to red or something, to make it easy to find at a glance.

Antmeister
12-27-2013, 11:11 AM
You guys are killing me in this thread. I hope in future iterations that they allow you to choose from multiple themes because I can see myself changing it up every so often.

g206029
12-27-2013, 11:28 AM
http://imageshack.com/a/img41/3243/2r4i.png


Not to throw a wrench into things but this is the bkgd I'm rolling with in my personal mod...lot's of color but I like how it works with the base scheme...

ozias
12-27-2013, 12:32 PM
(...that's kinda a question for Jim, but as long as it's not changing, the fixed size massive calendar remains a conscious design decision that's in the game...)

I think it's more for MP than Solo play. For MP you can easily tell what stage your league is in by that calendar.

NawlinsFan
12-27-2013, 12:59 PM
Thanks. The problem is...I'm still not sold that I like it any better than what I always patched in in FOF2k7.

I'm thinking this should be the universal theme for the menus. It's a solid, clean, crisp design and does not distract from the intent of the screen. Think I will give up on my other attempts and just use these.

Thanks Cuervo.

NawlinsFan
12-27-2013, 01:04 PM
http://imagizer.imageshack.us/v2/150x100q90/c/440/0pny.png (https://imageshack.com/i/c80pnyp)

Not to throw a wrench into things but this is the bkgd I'm rolling with in my personal mod...lot's of color


Not throwing any wrenches "g". This is all about the community adding to the end product thank to the generosity of JG.

NawlinsFan
12-27-2013, 01:13 PM
Here's what I was playing around with yesterday. The style needs to be applied to the exp designators, but otherwise I think it's set.


Of course I still have to work on everything else (I might de-Intellivisionize some of the menu buttons, as I like some of the icons I came up with but the font for the +/? needs to go). Get back to the calendar interface, too.

A bit bright for me cuervo but I love, love, love what you did with the uni's. I had the same type of vision but could not get it to do what you did. Good stuff! What if you used the old configuration but injected you uniform pattern behind the numbers in the same tones as is in the old file?

cuervo72
12-27-2013, 02:12 PM
I'm thinking this should be the universal theme for the menus. It's a solid, clean, crisp design and does not distract from the intent of the screen. Think I will give up on my other attempts and just use these.

Thanks Cuervo.

What's kinda sad is that the simple ones there are essentially the buttons from FOF 2004. I have another version (maybe that was also in the patcher tool, I forget) that had the larger color spectrum that was introduced in 2007, but applied to the old button style.

But, the more mods the merrier I suppose. Figured I'd try something a little more "modern" looking than the last attempt, if anyone wants to play around with it (have to do the same for positions).

NawlinsFan
12-27-2013, 02:15 PM
Nice!

cuervo72
12-27-2013, 02:15 PM
Oh, and the unis. Basically the same thing as Jim had, only I shaved each side of the jersey by a pixel, made the sleeves a bit longer (1px I think?), and added a sleeve stripe and a bit of a collar. That and I changed the font, obviously. Colors could be worked with, though I don't like the gradients the originals have.

NawlinsFan
12-27-2013, 02:39 PM
Oh, and the unis. Basically the same thing as Jim had, only I shaved each side of the jersey by a pixel, made the sleeves a bit longer (1px I think?), and added a sleeve stripe and a bit of a collar. That and I changed the font, obviously. Colors could be worked with, though I don't like the gradients the originals have.

I tried adding a pixel to fit the space but it was Ok but not a sharp as yours. Agree on the gradient but maybe just the base color to offset the numbers. I do think that would be a winner.

NawlinsFan
12-28-2013, 03:33 PM
I have attached my latest zip file (finals.zip) if anyone is interested in trying it. Minor changes to the calendar to improve legibility, two calendars: one w/months the other without, opening page and game page with charts, the icons and icon banner both with and without the FOF7 overlay and updated scoreboard. In addition it includes the older versions of the uni, experience and position files posted earlier by Cuervo and Icy. I think they are the best fit.


If you do use it any feedback would be appreciated.

https://drive.google.com/file/d/0B4Kkgd4dcxKDd0FZcnFIOW1yRkU/edit?usp=sharing

MizzouRah
12-28-2013, 04:37 PM
Very nice.. the one thing I'm still seeing with yours NawlinsFan, is you have it listed as 60 players are allowed on the roster, that's ok until the season starts, then you are limited to 53. (this is bmp #331)

NawlinsFan
12-28-2013, 05:38 PM
Very nice.. the one thing I'm still seeing with yours NawlinsFan, is you have it listed as 60 players are allowed on the roster, that's ok until the season starts, then you are limited to 53. (this is bmp #331)

Thanks Mizz............ fixed.

Finals.zip - Google Drive (https://drive.google.com/file/d/0B4Kkgd4dcxKDd0FZcnFIOW1yRkU/edit?usp=sharing)

MizzouRah
12-28-2013, 06:12 PM
Thanks Mizz............ fixed.

Finals.zip - Google Drive (https://drive.google.com/file/d/0B4Kkgd4dcxKDd0FZcnFIOW1yRkU/edit?usp=sharing)

Thanks!

Sef0r
12-29-2013, 03:02 PM
I finally got the resource patch to work, it changed the background and calender, but for some reason it did nothing to the roster, so the numbers and position tags are the original still. Oh well.

NawlinsFan
12-29-2013, 06:41 PM
The damn regular season mask has officially pissed me off. In the first pic you will see I tried a different overlay for the calendar and tried to get past the mask that is in game for the month displays. It works for everything else but as you can see in the second pic......... no go! :mad:

The issue is where the week, stage, round is displayed.


Works well:
http://i303.photobucket.com/albums/nn156/nbryant58/2013-12-2919_35_05-FrontOfficeFootballSeven_zps5b26b23b.png (http://s303.photobucket.com/user/nbryant58/media/2013-12-2919_35_05-FrontOfficeFootballSeven_zps5b26b23b.png.html)


Broke:
http://i303.photobucket.com/albums/nn156/nbryant58/2013-12-2919_33_08-FrontOfficeFootballSeven_zpsa1813b83.png (http://s303.photobucket.com/user/nbryant58/media/2013-12-2919_33_08-FrontOfficeFootballSeven_zpsa1813b83.png.html)

NawlinsFan
12-29-2013, 06:42 PM
Took an idea developed by Cuervo earlier and had some fun. Doesn't look so bad in game.


http://i303.photobucket.com/albums/nn156/nbryant58/uninew_zps5aee1996.png (http://s303.photobucket.com/user/nbryant58/media/uninew_zps5aee1996.png.html)

WilleB
12-30-2013, 01:31 AM
Thanks for posting these guys. Will delve into these tomorrow. Here are some samples I'm using.

http://i152.photobucket.com/albums/s176/offlboss/ban200_zps8677c893.png

http://i152.photobucket.com/albums/s176/offlboss/ban136_zps8a25bf5c.png

Karim
12-30-2013, 01:43 AM
Wow... Those logos look sweet!

g206029
12-30-2013, 05:24 AM
Thanks for posting these guys. Will delve into these tomorrow. Here are some samples I'm using.

http://i152.photobucket.com/albums/s176/offlboss/ban200_zps8677c893.png

http://i152.photobucket.com/albums/s176/offlboss/ban136_zps8a25bf5c.png

those are god-awful sexy!!!! :)

TRO
12-30-2013, 07:49 AM
I finally got the resource patch to work, it changed the background and calender, but for some reason it did nothing to the roster, so the numbers and position tags are the original still. Oh well.

The XML file hasn't been updated to the most recent version that modded the additional image files. You aren't doing anything wrong.

cuervo72
12-30-2013, 08:18 AM
Took an idea developed by Cuervo earlier and had some fun. Doesn't look so bad in game.


http://i303.photobucket.com/albums/nn156/nbryant58/uninew_zps5aee1996.png (http://s303.photobucket.com/user/nbryant58/media/uninew_zps5aee1996.png.html)

Very nice - I like the crisp number font and the muted colors. I see you went with a double stripe too. :cool:

sjshaw
12-30-2013, 01:34 PM
Wow... Those logos look sweet!

+1. Fantastic.

NawlinsFan
12-30-2013, 03:17 PM
Thanks for posting these guys. Will delve into these tomorrow. Here are some samples I'm using.

http://i152.photobucket.com/albums/s176/offlboss/ban200_zps8677c893.png

http://i152.photobucket.com/albums/s176/offlboss/ban136_zps8a25bf5c.png



One of the sites with these logos. Most are good, some, well, not so good.

http://cdn.fansided.com/wp-content/blogs.dir/229/files/2013/09/nfllogos.jpg

WilleB
12-30-2013, 04:26 PM
I believe I first saw them on SB Nation. I just can't get excited about the helmet sets any longer.

MizzouRah
12-30-2013, 07:02 PM
I believe I first saw them on SB Nation. I just can't get excited about the helmet sets any longer.

Pretty cool...

NawlinsFan
12-30-2013, 08:53 PM
Tried a couple more slight tweaks. No very happy with it.

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/300Ratings_zpsde338ac2.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/300Ratings_zpsde338ac2.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/positions_zps00423a14.png (http://s303.photobucket.com/user/nbryant58/media/positions_zps00423a14.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/unifs_zpscbc3e59a.png (http://s303.photobucket.com/user/nbryant58/media/unifs_zpscbc3e59a.png.html)

NawlinsFan
12-30-2013, 08:54 PM
Looks like - (the position mask needs to be tweaked)


http://i303.photobucket.com/albums/nn156/nbryant58/2013-12-3021_47_51-WashingtonRedskinsRoster_zps4b57f3d3.png (http://s303.photobucket.com/user/nbryant58/media/2013-12-3021_47_51-WashingtonRedskinsRoster_zps4b57f3d3.png.html)

ozias
12-31-2013, 07:21 AM
I still use the same colors I made for FOF2007.


http://i024.radikal.ru/1312/ad/cb0c7da91cb6t.jpg (http://i024.radikal.ru/1312/ad/cb0c7da91cb6.png)

Click to see full sized.
http://i031.radikal.ru/1312/42/c1b6d7621efat.jpg (http://i031.radikal.ru/1312/42/c1b6d7621efa.png)

MizzouRah
12-31-2013, 09:41 AM
Tried a couple more slight tweaks. No very happy with it.

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/300Ratings_zpsde338ac2.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/300Ratings_zpsde338ac2.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/positions_zps00423a14.png (http://s303.photobucket.com/user/nbryant58/media/positions_zps00423a14.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/unifs_zpscbc3e59a.png (http://s303.photobucket.com/user/nbryant58/media/unifs_zpscbc3e59a.png.html)

Love those jerseys, well done!

Ben E Lou
12-31-2013, 09:45 AM
Hoping some of this stuff gets turned in today for the contest or has already been turned in. It would be helpful to many to have some solid-looking graphics in the game without having to reshack or use Greg's utility.

MizzouRah
12-31-2013, 09:50 AM
Here's what I was playing around with yesterday. The style needs to be applied to the exp designators, but otherwise I think it's set.


Of course I still have to work on everything else (I might de-Intellivisionize some of the menu buttons, as I like some of the icons I came up with but the font for the +/? needs to go). Get back to the calendar interface, too.

I really love this look.. do you have this available for download anywhere?

cuervo72
12-31-2013, 10:46 AM
Hmm, I guess I can upload them here, sure.

(edit: oops, guess that bottom one isn't 100% finished yet)

WilleB
12-31-2013, 10:55 AM
Tried a couple more slight tweaks. No very happy with it.

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/300Ratings_zpsde338ac2.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/300Ratings_zpsde338ac2.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/positions_zps00423a14.png (http://s303.photobucket.com/user/nbryant58/media/positions_zps00423a14.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/unifs_zpscbc3e59a.png (http://s303.photobucket.com/user/nbryant58/media/unifs_zpscbc3e59a.png.html)

Love the jerseys! Other color options?

MizzouRah
12-31-2013, 11:24 AM
Hmm, I guess I can upload them here, sure.

(edit: oops, guess that bottom one isn't 100% finished yet)

Thanks, do you have the jerseys too?

MizzouRah
12-31-2013, 11:45 AM
A combination of some really nice mods.. well done everyone.

http://img826.imageshack.us/img826/447/56mf.png

cuervo72
12-31-2013, 02:48 PM
Thanks, do you have the jerseys too?

This is my version, but I still might tweak them some.

MizzouRah
12-31-2013, 03:47 PM
This is my version, but I still might tweak them some.

Thank you!!!

MizzouRah
12-31-2013, 03:48 PM
One of the sites with these logos. Most are good, some, well, not so good.

http://cdn.fansided.com/wp-content/blogs.dir/229/files/2013/09/nfllogos.jpg

I took these and re-sized then and then renamed them, you can get them here:

NFL Team Logos v5 (http://www.mediafire.com/download/kevd3px6056ebug/NFL%20Team%20Logos%20v5.zip)


http://img191.imageshack.us/img191/5990/25cz.png

http://img594.imageshack.us/img594/3449/8636.png

Some are a little odd.. but different nonetheless.

Also a link to all the logo sets I've done over the years...

http://www.mediafire.com/download/1qba9vrgrrcnuyj/MizzouRah%20FOF%202k7%20Logos.zip

Grim.Reaper
12-31-2013, 05:32 PM
Not sure if these have been seen before, but pretty unique concept of American football logos transformed into European football style logos.

Football as Football (http://www.footballasfootball.com)

jwill1225
12-31-2013, 05:45 PM
Not sure if these have been seen before, but pretty unique concept of American football logos transformed into European football style logos.

Football as Football (http://www.footballasfootball.com)

These are awesome.

MizzouRah
12-31-2013, 05:56 PM
Not sure if these have been seen before, but pretty unique concept of American football logos transformed into European football style logos.

Football as Football (http://www.footballasfootball.com)

Really cool, love them!

Might have to re-size them when I get time.. ;)

NawlinsFan
12-31-2013, 06:33 PM
Well the scoreboard text wasn't sitting well with me. Couldn't get it lined up just right and it was making me crazy. Then the light came on and I figured what the hell, Jim had it right so why not use what he had in place already... so I got rid of the color and BAM! It looks so much better.


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/scoreboardscreen_zps815c2069.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/scoreboardscreen_zps815c2069.png.html)

azjoe_02
12-31-2013, 06:52 PM
I took these and re-sized then and then renamed them, you can get them here:

NFL Team Logos v5 (http://www.mediafire.com/download/kevd3px6056ebug/NFL%20Team%20Logos%20v5.zip)


http://img191.imageshack.us/img191/5990/25cz.png

http://img594.imageshack.us/img594/3449/8636.png

Some are a little odd.. but different nonetheless.

Also a link to all the logo sets I've done over the years...

MizzouRah FOF 2k7 Logos (http://www.mediafire.com/download/1qba9vrgrrcnuyj/MizzouRah%20FOF%202k7%20Logos.zip)

Not sure if these have been seen before, but pretty unique concept of American football logos transformed into European football style logos.

Football as Football (http://www.footballasfootball.com)


Both of these are pretty awesome. Thanks guys!

sjshaw
12-31-2013, 08:01 PM
Are people using Greg's utility to replace these yet, or is ResHacker the only way right now?

NawlinsFan
12-31-2013, 08:15 PM
Hoping some of this stuff gets turned in today for the contest or has already been turned in. It would be helpful to many to have some solid-looking graphics in the game without having to reshack or use Greg's utility.

Turned in. Didn't get around to everything but it's enough for now.

Karim
12-31-2013, 11:39 PM
The logos WilleB posted seem to be touched up somehow. They look "shiny" or "3D" and have a banner with a gradient it seems. I don't know the technical terms but someone's modded them a bit.

Gallifrey
01-01-2014, 10:13 AM
Well the scoreboard text wasn't sitting well with me. Couldn't get it lined up just right and it was making me crazy. Then the light came on and I figured what the hell, Jim had it right so why not use what he had in place already... so I got rid of the color and BAM! It looks so much better.


http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/scoreboardscreen_zps815c2069.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/scoreboardscreen_zps815c2069.png.html)

That is a nice scoreboard!

Michael V.
01-01-2014, 10:59 AM
That is a nice scoreboard!

Yeah it is....

Julio Riddols
01-02-2014, 03:16 AM
Poll is up for those interested in voicing an opinion:

BEN EDIT: Updated link: http://www.operationsports.com/fofc/showthread.php?t=88152

Julio Riddols
01-02-2014, 11:16 AM
Ooh, man.. Didn't think I would win the vote, but I feel like I got torpedoed a little with the description of the work without it being shown. Congrats to whomever pulls down the dough at the end.

Edit: Don't want this to be misconstrued, I am in no way surprised or upset by the outcome. My stuff was a lot more of a departure thematically and probably set itself firmly on the fringe just by that alone, not to mention the quality of the other work in the contest. I don't feel like I was sabotaged, just that the final score is gonna be a little uglier than I think it would have been.

dbd1963
01-02-2014, 11:32 AM
I voted, but I would be happy with any of them. Good luck to the artists.

MizzouRah
01-02-2014, 01:55 PM
I like all of them and wished there was some "skin" addition to the game like OOTP has.

NawlinsFan
01-02-2014, 03:42 PM
I guess I was disqualified........ :(



Sent a PM to Jim to find out why my entry was not posted.

Julio Riddols
01-02-2014, 03:49 PM
Isn't one of those yours? I thought one was yours.

NawlinsFan
01-02-2014, 03:51 PM
Isn't one of those yours? I thought one was yours.

Nope!


Sent it in twice, once on the 28th and an update on Tuesday. Oh well!

Julio Riddols
01-02-2014, 03:52 PM
I say we keep busting out new graphics sets anyway, just for shits n giggles. I have a few ideas I have wanted to try out anyway, like a themed version for each multiplayer league I am in. I figure I will just rename the executables to the team names and then put team logo shortcuts on my desktop.

Solecismic
01-02-2014, 03:55 PM
No one was disqualified, and I appreciate all the entries. Ultimately, I have to make the decision myself, and those were the final 3 for the calendar. I included Julio's because I wanted people to see something that was quite different, but, as I know and Julio knows - it's a monumental amount of work putting together an entire new theme for the game. Julio was the only one who submitted an entry along those lines.

The winnings will be split amongst more than one entry - there's no doubt about that.

The vote wasn't a completely fair one as I clearly guided people with my descriptions. Because of that and because I have to actually implement the design, I might not go with the "winner" of the vote. I also have to consider the other pieces of the entries, and possibly I will run additional votes to see what people think.

So, in terms of this vote, I think I've learned that either way I go, the community will be happy. That's really what we needed to know, I hope. And either way, it's better than my own grassy knoll of a graphic.

MizzouRah
01-02-2014, 04:11 PM
The good thing is.. we can always change them via reshacker and for those who aren't comfortable with reshacker would probably be fine with whatever Jim chooses.

I have a mixture of mods from various people and I doubt I'll just stick to one theme. :)

NawlinsFan
01-02-2014, 04:23 PM
I guess at the end of the day I totally misunderstood what you were looking for. A bit frustrated but hey, I will get over it.



Your right Mizz......


JR, already started doing the same thing! :)

Julio Riddols
01-02-2014, 04:28 PM
Trying to think of a background for the Columbus Cheetahs is tough. I don't like animal prints at all.

NawlinsFan
01-02-2014, 04:44 PM
Trying to think of a background for the Columbus Cheetahs is tough. I don't like animal prints at all.

Probably not your style.............



http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/gamebackground_zps303cf7e8.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/gamebackground_zps303cf7e8.png.html)

yabanci
01-02-2014, 07:14 PM
Regardless of the contest outcome, all of you deserve a standing ovation and bouquets of roses thrown at your feet. Bravo.

Julio Riddols
01-02-2014, 07:44 PM
Probably not your style.............


That's about as close to what I was envisioning as I could imagine at this point.

NawlinsFan
01-02-2014, 10:17 PM
Not sure if any league commishes would be interested in making screens like this available for their leagues or not. I did something similar a while back for a couple of defunct leagues. This is an example for the NAFL -

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/NAFL1_zps1dca52a7.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/NAFL1_zps1dca52a7.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/NAFL2_zps4a6adf43.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/NAFL2_zps4a6adf43.png.html)

ozias
01-03-2014, 06:39 AM
Does anybody have a copy of the Draft Value Chart, Affinities table, and Coaches Table as separate bitmaps?

cubboyroy1826
01-03-2014, 08:46 AM
So what might it cost in a donation for someone to put together an all in one installer kinda thing? Say I really like one of Julios or Nawlins fans setups how hard would it be to setup an autoinstaller like have been available for OOTP in the past.

sjshaw
01-03-2014, 10:38 AM
So what might it cost in a donation for someone to put together an all in one installer kinda thing? Say I really like one of Julios or Nawlins fans setups how hard would it be to setup an autoinstaller like have been available for OOTP in the past.

I've been waiting for Greg's utility to be able to install these because I hate Reshacker. I'd pay for a more elegant solution.

LastWhiteSoxFanStanding
01-03-2014, 10:46 AM
Ditto

NawlinsFan
01-03-2014, 11:16 AM
Well I created my first resource (newbie here) but now can't get the resource patcher to run. Going to try to DL it again and see what I can do.

QuikSand
01-03-2014, 11:52 AM
I've been waiting for Greg's utility to be able to install these because I hate Reshacker. I'd pay for a more elegant solution.

I, too, am cold and frightened.

NawlinsFan
01-03-2014, 12:00 PM
I, too, am cold and frightened.

QS, at Pax River..... you're right, it's cold!

NawlinsFan
01-03-2014, 01:33 PM
Still can't get resourcepatcher to run. The file contains the basic package (Nawlins01) seen here with a different calendar (field type). If anyone would like to try it I have included the link below. If you do and anything is wrong please let me know:


https://drive.google.com/file/d/0B4Kkgd4dcxKDRWN6RU9GTm9rRmc/edit?usp=sharing

chinaski
01-03-2014, 01:56 PM
Still can't get resourcepatcher to run. The file contains the basic package (Nawlins01) seen here with a different calendar (field type). If anyone would like to try it I have included the link below. If you do and anything is wrong please let me know:


Resources.zip - Google Drive (https://drive.google.com/file/d/0B4Kkgd4dcxKDZV83Z0pNSHJNU2c/edit?usp=sharing)

Works great, thanks!

NawlinsFan
01-03-2014, 02:23 PM
Thanks "C" - wanted to try it myself first but couldn't. Used reshack and noticed a couple of errors so I will fix them and update the file. Will post when it's done.

sidthelid
01-03-2014, 03:04 PM
Regardless of the contest outcome, all of you deserve a standing ovation and bouquets of roses thrown at your feet. Bravo.

This is very true, great job and thank you for all your efforts

NawlinsFan
01-03-2014, 03:26 PM
Ok, right calendar is in and so is the position file. Link updated:


https://drive.google.com/file/d/0B4Kkgd4dcxKDRWN6RU9GTm9rRmc/edit?usp=sharing

g206029
01-03-2014, 03:30 PM
JR, we need to get together and see what we can do. I would love to use what you have here. I started working on a few things also to bring some eye candy where I can. I already have a number of templates and helmets for the team banners and even a mod to the "Sole" graphic..... so long as that doesn't cross any lines.

http://i303.photobucket.com/albums/nn156/nbryant58/logo_zpsa6ddd48e.png (http://s303.photobucket.com/user/nbryant58/media/logo_zpsa6ddd48e.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/logo00h_zps5ed11032.png (http://s303.photobucket.com/user/nbryant58/media/logo00h_zps5ed11032.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/logo02_zpsbd8a8e3a.png (http://s303.photobucket.com/user/nbryant58/media/logo02_zpsbd8a8e3a.png.html)


I can do bkgd artwork for anything you guys work up...awesome work you're doing

NawlinsFan
01-03-2014, 08:13 PM
Ok, finished altering a couple of files, hated the mask results. To me it's clean. I may try to redo the left hand roster screen icons to match the rest. The pic shows you what you get in Nawlins01.

The updated file is here:
Google Drive (https://drive.google.com/file/d/0B4Kkgd4dcxKDRzBoZnU5Y3E5T28/edit?usp=sharing)




http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/Resources/nawlins01_zps53b99899.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/Resources/nawlins01_zps53b99899.png.html)

NawlinsFan
01-03-2014, 08:14 PM
Next up - Time to create a league specific look.

NawlinsFan
01-03-2014, 08:19 PM
Has anyone compiled a chart depicting the key bars by position? I know there are varying opinions on which or more important but I wouldn't mind creating a chart to go along with the draft, chemistry and coaches.

sjshaw
01-03-2014, 09:26 PM
That's great work, NF. Thanks!

Having the chemistry on the background will be very helpful.

sjshaw
01-03-2014, 09:28 PM
Has anyone compiled a chart depicting the key bars by position? I know there are varying opinions on which or more important but I wouldn't mind creating a chart to go along with the draft, chemistry and coaches.

Try this PDF from Ben. Look on pages 7-8.

Senator
01-04-2014, 01:52 AM
I liked NawlinsFan stuff the best but was amazed at the talented magnificent bastards impregnating this board with their madness.

Gentlemen, a grateful nation thanks you.

Senator
01-04-2014, 03:14 AM
I now know my brain surgery has culled me from the herd. Spent the night trying to follow every instruction laid out to me, and failed every attempt.

https://www.dropbox.com/s/t51ltxc7r87a541/Screenshot%202014-01-04%2003.06.52.png

chinaski
01-04-2014, 09:19 AM
Thats an error from Resource Patcher, and it looks like youre doing eveything right so far.

Carrera4S
01-04-2014, 02:15 PM
it looks real nice, definitely an improvement over the originals (which, sorry to say, shocked me as pre-2000 style)...

Carrera4S
01-04-2014, 02:37 PM
Ok, finished altering a couple of files, hated the mask results. To me it's clean. I may try to redo the left hand roster screen icons to match the rest. The pic shows you what you get in Nawlins01.

The updated file is here:
Google Drive (https://drive.google.com/file/d/0B4Kkgd4dcxKDRzBoZnU5Y3E5T28/edit?usp=sharing)




http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/Resources/nawlins01_zps53b99899.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/Resources/nawlins01_zps53b99899.png.html)

Hi Nawlins.
First of all congratulations on this amazing piece of work !!! it looks amazing.
how do you "install it"? do you need to do anything in particular, I don't know how to get the files (whilst on our Google Drive) and what to do with them...
sorry i'm a noob :banghead:

NawlinsFan
01-04-2014, 05:15 PM
Carrera, if you go to post 297 there is an outline and a Guide is in post 251 in this thread.

As for downloading the file on the google drive page select file (top left) then download on the bottom of the drop down.

Carrera4S
01-05-2014, 10:53 AM
thank you :-)

Ben E Lou
01-05-2014, 01:20 PM
For those who missed it, Jim edited his post in the contest thread with the results:

Graphics Contest Voting - Front Office Football Central (http://www.operationsports.com/fofc/showthread.php?t=88152)

Raven
01-05-2014, 05:44 PM
I have the same issue...

I now know my brain surgery has culled me from the herd. Spent the night trying to follow every instruction laid out to me, and failed every attempt.

https://www.dropbox.com/s/t51ltxc7r87a541/Screenshot%202014-01-04%2003.06.52.png

sjshaw
01-05-2014, 07:17 PM
For those who missed it, Jim edited his post in the contest thread with the results:

Graphics Contest Voting - Front Office Football Central (http://www.operationsports.com/fofc/showthread.php?t=88152)

I hope he's changing more than just the calendar....

Subby
01-05-2014, 08:12 PM
Jim needs to hold a contest where the winner gets to pick the graphics for him.

At the very least maybe pump the brakes on that drop shadow, 2002.

Solecismic
01-05-2014, 10:28 PM
This was definitely my biggest worry - that people would be happy for about 20 seconds after I decided to go with this contest - and then... well, we've all heard the refrain...

And moving from 1998 to 2002 in just the space of one month is huge, isn't it? At this rate, I'll have a modern classic by the end of the new year.

g206029
01-06-2014, 06:41 AM
This was definitely my biggest worry - that people would be happy for about 20 seconds after I decided to go with this contest - and then... well, we've all heard the refrain...

And moving from 1998 to 2002 in just the space of one month is huge, isn't it? At this rate, I'll have a modern classic by the end of the new year.

:popcorn:

Alf
01-06-2014, 07:11 AM
Improved graphics will always be very welcomed from the game itself. Thanks for doing that, Jim.

A-Husker-4-Life
01-06-2014, 09:14 AM
I agree with Alf, good job Jim.. I liked 1 and 2, maybe we can have an option to use either of them? Maybe you could make that a choice during install or something.

Subby
01-06-2014, 09:52 AM
Jim knows I was just throwing a temper tantrum. I am happy with any direction in which he goes. It's HIS game. Not mine.

NawlinsFan
01-06-2014, 04:16 PM
Much like Obamacare, some won't mind the changes, others won't like it and some just don't care. So long as Jim is happy with the product then all else is just noise. Besides, we still have ResHacker! ;)

I think what is now becoming the more important issue is getting this game out to a much larger audience. I think there are "many" hungry souls out there that are searching but don't know where to look.

NawlinsFan
01-08-2014, 09:45 PM
Still plugging away, piece by piece.

Calendar - just a silver overlay, no months, replace the test football icon with a pointer.

Player information - replace the health indicators with buttons that match the position, ratings and go with the experience. Injury indicators really pop more.

Replaced the preview screen TV icons. May need to tweak these.

Replaced the file and log icons with a folder.



http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/silver1_zps7e254ac2.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/silver1_zps7e254ac2.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/silver2_zpsb622ca41.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/silver2_zpsb622ca41.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/silver3_zps06041262.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/silver3_zps06041262.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/silver4_zps63a453da.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/silver4_zps63a453da.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/silver5_zpsa849b195.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/silver5_zpsa849b195.png.html)

http://i303.photobucket.com/albums/nn156/nbryant58/FOF7/silver6_zps955ca020.png (http://s303.photobucket.com/user/nbryant58/media/FOF7/silver6_zps955ca020.png.html)

chinaski
01-09-2014, 04:40 PM
^ So very good!

armyofone
01-09-2014, 05:22 PM
love your work Nawlins!

Sef0r
01-09-2014, 05:38 PM
Nawlins, just an opinion so please don't be offended.

I think the EXP colours should go from GREEN to BLUE (green = fresh, still young - BLUE = experienced, older)

Position colours should also be a bit bolder, darker colours and simple. Sometimes too much is going into trying differentiate each position. Where as when you consider most people who are new to the game are already inundated with loads of information in trying to figure out the game, throwing too many colours at them only confuses things.

People can use the players position to identify the skill group. I'm a simple person when it comes to this and that is why I tend to prefer standard colours - basically what I have there - Front Office Football Central - View Single Post - FOF7 - Graphic/Interface Mods (http://www.operationsports.com/fofc/showpost.php?p=2887017&postcount=375)

But hey, that's just me.

NawlinsFan
01-09-2014, 09:15 PM
Nawlins, just an opinion so please don't be offended.

I think the EXP colours should go from GREEN to BLUE (green = fresh, still young - BLUE = experienced, older)

Position colours should also be a bit bolder, darker colours and simple. Sometimes too much is going into trying differentiate each position. Where as when you consider most people who are new to the game are already inundated with loads of information in trying to figure out the game, throwing too many colours at them only confuses things.

People can use the players position to identify the skill group. I'm a simple person when it comes to this and that is why I tend to prefer standard colours - basically what I have there - Front Office Football Central - View Single Post - FOF7 - Graphic/Interface Mods (http://www.operationsports.com/fofc/showpost.php?p=2887017&postcount=375)

But hey, that's just me.

Not at all Sef0r, I appreciate the feedback. For me the linked graphic is a bit bold. In my case I began with Jim's concept and twisted it a little. Granted the position schemes are not identical by grouping as you mentioned but they are very close to each other and still offer grouping distinction. As for the experience I was thinking along the line as red (inexperienced) to green (experienced) through blue (seasoned) to purple (OLD!). I do understand what your saying though so here you go, a green to blue scheme:


http://i303.photobucket.com/albums/nn156/nbryant58/339a_zps1771e41b.png (http://s303.photobucket.com/user/nbryant58/media/339a_zps1771e41b.png.html)

NawlinsFan
01-09-2014, 09:17 PM
love your work Nawlins!

Not bad for a retired Marine!


....couldn't resist with your name.

TRO
01-09-2014, 09:22 PM
I am a fan of Sef0r's position group color scheme.

NawlinsFan
01-09-2014, 09:31 PM
I am a fan of Sef0r's position group color scheme.

Interesting. is it the actual colors, the bold colors or just the fact that there is a very distinct grouping by color?

path12
01-09-2014, 11:12 PM
Interesting. is it the actual colors, the bold colors or just the fact that there is a very distinct grouping by color?

For me a very distinct grouping is why I like Sef0r's position group coloring as well. The particular colors don't matter to me but too many different colors do.

sjshaw
01-10-2014, 12:00 AM
For me a very distinct grouping is why I like Sef0r's position group coloring as well. The particular colors don't matter to me but too many different colors do.

+1,000,000

Sef0r
01-10-2014, 02:45 AM
Nawlins this basically, as you expected, comes down to people's opinions. I mean there are some freak'n rainbow schemes in there too so you are FAR from extreme there :)

QB position should stick out which is why the dark red colour works great, nothing else like it.

Look at it this way. It's simplicity on an already very busy page in almost all the categories you look at in the roster view.

I am a fan of Sef0r's position group color scheme.

FYI I wish I could remember who's pallete I used, I want to give credit where credit is due (I didn't do any work other then use reshacker to apply it). When I had the choice at the time, this one just stood out shoulders above all others, because I could finally make out what I was looking at. And after looking at EVERY single roster posted in this thread, nothing has come close to making me think twice.

armyofone
01-10-2014, 04:47 AM
Not bad for a retired Marine!


....couldn't resist with your name.

Nice. Retired Army here. Great work brother.

TRO
01-10-2014, 05:39 AM
As others have said, it is the distinct grouping more than the actual color choices.

yabanci
01-10-2014, 06:55 AM
I question why have colored jersey numbers and colored years experience at all.

My player #52 has a purple number while my #63 has blue, and the jersey numbers of my secondary are a mishmash. There's no sense to it. If the color imparts nothing but pointless information, why is it being used?

Regarding experience, using light green for a player in year 2 and dark green for a player in year 8 does inform me that one player has less experience than the other, but I gathered that from the 2 and the 8 alone. To me, this is more like height/weight or contract info. I wouldn't want different colors for that mundane information either.

I think Sef0r said it best earlier: "when you consider most people who are new to the game are already inundated with loads of information in trying to figure out the game, throwing too many colours at them only confuses things."

This isn't as a criticism or complaint, just something to consider.

NawlinsFan
01-10-2014, 02:05 PM
I question why have colored jersey numbers and colored years experience at all.

My player #52 has a purple number while my #63 has blue, and the jersey numbers of my secondary are a mishmash. There's no sense to it. If the color imparts nothing but pointless information, why is it being used?

Regarding experience, using light green for a player in year 2 and dark green for a player in year 8 does inform me that one player has less experience than the other, but I gathered that from the 2 and the 8 alone. To me, this is more like height/weight or contract info. I wouldn't want different colors for that mundane information either.

I think Sef0r said it best earlier: "when you consider most people who are new to the game are already inundated with loads of information in trying to figure out the game, throwing too many colours at them only confuses things."

This isn't as a criticism or complaint, just something to consider.

Agree about the jerseys. Originally the colors bounced with the positions but that has changed. I was thinking about making various colored themes where anyone interested could select a team color and apply it. Does not align well with MP unless your anal enough to create a separate load file for each league your in...... which I may do.


Understand the feedback so, with the various colored menus based upon team colors what one color would be the choice for a standard theme?

Time to go play........

gstelmack
01-10-2014, 02:42 PM
I think the EXP colours should go from GREEN to BLUE (green = fresh, still young - BLUE = experienced, older)

That's only because you have become used to FOF's "green = bad, red = good, blue sometimes good sometimes bad" color choice.

Green is typically "good", red is typically "bad", and I wish FOF stuck with that theme. It would help newcomers as well.