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Damage and Frame Data

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Old 10-16-2018, 03:05 PM   #1
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Damage and Frame Data

https://www.ea.com/games/ufc/ufc-3/n...age-frame-data
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Old 10-16-2018, 03:46 PM   #2
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Re: Damage and Frame Data

I am not ashamed to say I have no idea of what I am looking at . Waiting for solid Altair and Sugata to start going back and forth .

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Old 10-16-2018, 05:04 PM   #3
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Re: Damage and Frame Data

See this where we need sugata
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Old 10-16-2018, 05:08 PM   #4
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Re: Damage and Frame Data

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Originally Posted by GameplayDevUFC
Great stuff here. I'm looking at the Light Heavy/Heavy frame data now.
I want to start spamming some spinning elbows more now that I see it has a very good base damage (30) to peak vulnerability (.05) ratio
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Old 10-16-2018, 05:24 PM   #5
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Re: Damage and Frame Data

I might make videos, but they won't be ready very soon. If yall have specific questions, I'm here.
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Old 10-16-2018, 06:29 PM   #6
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Re: Damage and Frame Data

Quote:
Originally Posted by Zeta Reticulan1
Great stuff here. I'm looking at the Light Heavy/Heavy frame data now.
I want to start spamming some spinning elbows more now that I see it has a very good base damage (30) to peak vulnerability (.05) ratio
Ducking the spin and following up with a body hook/uppercut helps counter that spam like.

This is very good data. As expected the front kick is every effective
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Old 10-16-2018, 07:10 PM   #7
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Re: Damage and Frame Data

Quote:
Originally Posted by GameplayDevUFC
It seems i am sleeping and this is just a porno dream...
So, until i wake up, i have a questions:

1) How close this Frame data (FD) is to its final state?

2) As i see , these moves are only a Stand up strikes.
What about posting FD and damage for Clinch and Ground strikes?

3) Is it possible to tweak this FD quickly and easily via Live tuner . not by costly patch? FD is a long term balancing thing, so it still will require a time to test, practice and report the unbalances or issues.

It is late in Moscow, so i hope GPD will not leave this thread soon when some questions will appears...
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Old 10-16-2018, 07:13 PM   #8
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Re: Damage and Frame Data

Quote:
Originally Posted by SUGATA
It seems i am sleeping and this is just a porno dream...
So, until i wake up, i have a questions:

1) How close this Frame data (FD) is to its final state?

2) As i see , these moves are only a Stand up strikes.
What about posting FD and damage for Clinch and Ground strikes?

3) Is it possible to tweak this FD quickly and easily via Live tuner . not by costly patch? FD is a long term balancing thing, so it still will require a time to test, practice and report the unbalances or issues.

It is late in Moscow, so i hope GPD will not leave this thread soon when some questions will appears...
1. It is final as of the last patch and there are no plans to change it for the next patch.

2. Not practical given how those systems are built.

3. Yes.

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