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Let us see who our opponent is picking

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Old 07-24-2019, 02:46 PM   #65
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Re: Let us see who our opponent is picking

I see we’ve come full circle. It used to be like this and was changed for a reason.
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Old 08-02-2019, 02:00 PM   #66
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Re: Let us see who our opponent is picking

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Originally Posted by Solid_Altair
Out of character selection, you mean? And this doesn't give a loss?
Nope. They can also NAT type in ranked matches and leave without losing
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Old 08-02-2019, 05:10 PM   #67
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Re: Let us see who our opponent is picking

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Originally Posted by RomeroXVII
Nope. They can also NAT type in ranked matches and leave without losing
Thanks for the info, mate.
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Old 08-03-2019, 03:22 AM   #68
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Re: Let us see who our opponent is picking

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Originally Posted by Solid_Altair
Thanks for the info, mate.
No problem. It's a problem that needs to be addressed, it's been popping up a lot the last few weeks, and I've had fights where I'd knock the dude out, I would assume he rage quit, and the fight would disappear like it never happened.
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Old 08-04-2019, 06:56 PM   #69
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Re: Let us see who our opponent is picking

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Originally Posted by Solid_Altair
That splits the player base more and allows ducking (by always picking fighters from a different tier than the one picked by the player you wanna duck).
Why is that a problem?
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Old 08-05-2019, 02:58 PM   #70
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Re: Let us see who our opponent is picking

I don't care about matching my opponents tier of fighter, I'm gonna pick who I wanna use regardless...but I'd like this feature to return to avoid mirror matches. don't mind them in regular fighting games but can't stand them in this kinda game.
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Old 08-06-2019, 03:14 PM   #71
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Re: Let us see who our opponent is picking

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Originally Posted by fballturkey
Why is that a problem?
Splitting the player base hurts searches and connectivity.

Ducking hurts leaderboards.
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