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  • The Gamer
    Pro
    • Feb 2008
    • 824

    #16
    Re: Name audio is wrong for custom players

    Originally posted by Karle
    Sounds like a great plan.

    Sent from my CLT-L29 using Operation Sports mobile app
    The part that sucks is you can't have any helmets with no flaps for older era rosters. Any no flap helmets are only on SDS players and if you edit over them you have to keep the original audio.

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    • Karle
      Pro
      • Feb 2009
      • 820

      #17
      Re: Name audio is wrong for custom players

      At least they have the old timer gloves. It would be good if you had the options regarding helmets. The players in Storylines being from 1920s do not wear helmets.

      Sent from my CLT-L29 using Operation Sports mobile app

      Comment

      • knich1
        Pro
        • Apr 2017
        • 796

        #18
        Re: Name audio is wrong for custom players

        I noticed this problem with JC Escarra on Yanks. You can test his name call correctly but different name in game.

        Comment

        • The Gamer
          Pro
          • Feb 2008
          • 824

          #19
          Re: Name audio is wrong for custom players

          Any edit to an SDS created player won't be right. But if you create a player from scratch it will be correct

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          • MiracleMet718
            Pro
            • Apr 2016
            • 2028

            #20
            Re: Name audio is wrong for custom players

            Originally posted by knich1
            I noticed this problem with JC Escarra on Yanks. You can test his name call correctly but different name in game.
            Put him in AAA or AA and the MiLB announcer will say his name. There are a handful of name that just haven’t been recorded yet, either by Boog, the PA announcers, or both. But I haven’t found any MiLB players names that aren’t said by the MiLB announcer yet.

            Comment

            • knich1
              Pro
              • Apr 2017
              • 796

              #21
              Re: Name audio is wrong for custom players

              Originally posted by MiracleMet718
              Put him in AAA or AA and the MiLB announcer will say his name. There are a handful of name that just haven’t been recorded yet, either by Boog, the PA announcers, or both. But I haven’t found any MiLB players names that aren’t said by the MiLB announcer yet.
              Boog says his name if you test his name in edit player. He says a different person's name in the game.

              Comment

              • Ghost Of The Year
                Life's been good so far.
                • Mar 2014
                • 6354

                #22
                Re: Name audio is wrong for custom players

                Originally posted by knich1
                Boog says his name if you test his name in edit player. He says a different person's name in the game.
                Yeah, if Boog isnt going to say his name, doesnt need to be in the database. Waste of memory space.
                T-BONE.

                Talking about things nobody cares.

                Comment

                • MiracleMet718
                  Pro
                  • Apr 2016
                  • 2028

                  #23
                  Re: Name audio is wrong for custom players

                  Originally posted by knich1
                  Boog says his name if you test his name in edit player. He says a different person's name in the game.
                  Ah I forgot he wasn’t available in the original roster and didn’t get added until the opening day roster. So I assume you are using a custom roster where they just overwrote another player (in this case Omar Martinez who was the AA catcher on the default roster). Same thing happens with Colin Houck in the roster I’m using since he overwrote JT Schwartz.

                  Had the roster maker created the player as a CAP and swapped them to the Yankees, then the name selected should work. The edit player piece has nothing to do with it since every player has some sort of commentary attached to it since they have full minors now. Probably something for roster makers to have to look at now since the old way of overriding SCEA CAPs won’t work since they actually are all tagged with commentary names by default.

                  Comment

                  • MiracleMet718
                    Pro
                    • Apr 2016
                    • 2028

                    #24
                    Re: Name audio is wrong for custom players

                    As a follow up, I tested this out on the current roster I’m using from one of the roster makers here. I created Colin Houck from scratch and swapped him with the one that the roster makers used (overwrote JT Schwartz), and all of the announcers said his proper name. Did the same for JT Escarra as well and that also worked.

                    So it’s just a matter of creating the player as a true CAP and then swapping them over using Player Movement instead of overwriting players that exist already.

                    Comment

                    • knich1
                      Pro
                      • Apr 2017
                      • 796

                      #25
                      Re: Name audio is wrong for custom players

                      Originally posted by MiracleMet718
                      Ah I forgot he wasn’t available in the original roster and didn’t get added until the opening day roster. So I assume you are using a custom roster where they just overwrote another player (in this case Omar Martinez who was the AA catcher on the default roster). Same thing happens with Colin Houck in the roster I’m using since he overwrote JT Schwartz.

                      Had the roster maker created the player as a CAP and swapped them to the Yankees, then the name selected should work. The edit player piece has nothing to do with it since every player has some sort of commentary attached to it since they have full minors now. Probably something for roster makers to have to look at now since the old way of overriding SCEA CAPs won’t work since they actually are all tagged with commentary names by default.
                      Yep..using FFTR roster and that is exactly the name he is called. Good catch!

                      Comment

                      • MiracleMet718
                        Pro
                        • Apr 2016
                        • 2028

                        #26
                        Re: Name audio is wrong for custom players

                        Originally posted by knich1
                        Yep..using FFTR roster and that is exactly the name he is called. Good catch!
                        Also if you import a player over the existing player, the name still works correctly.

                        So I plan on finding out which of their players they overwrote, creating the new player from scratch based on what the updates were, saving them down as an export. Then I’ll overwrite those players with my CAP version and it should fix it. Will test it out and see if that works. Def a pain to do but I don’t mind doing it if I get the right names in for the non-SCEA CAPs.

                        Edit: also the import method is better because it doesn’t mess up the 40-man/MLB roster.

                        Comment

                        • Karle
                          Pro
                          • Feb 2009
                          • 820

                          #27
                          Re: Name audio is wrong for custom players

                          The import method looks like it works well. I have started to recreate my players. Will I be done before the stadium vault is fixed? Time will tell.

                          Sent from my CLT-L29 using Operation Sports mobile app

                          Comment

                          • Karle
                            Pro
                            • Feb 2009
                            • 820

                            #28
                            Re: Name audio is wrong for custom players

                            An additional benefit of using imported created players is that the correct players are indicated as rookies. When one edits an existing minor league player and puts him in the MLB roster, the program will label him a rookie regardless of whether you indicate a number of years mlb experience in the edit.

                            Sent from my CLT-L29 using Operation Sports mobile app

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                            • CMcCord84
                              Rookie
                              • Mar 2020
                              • 107

                              #29
                              Re: Name audio is wrong for custom players

                              So we can only create rookies this year or else Boog will just call them by a number if we edit over a random player with stats? Or if we create a player and put his service time over a year we good?

                              Comment

                              • Karle
                                Pro
                                • Feb 2009
                                • 820

                                #30
                                Re: Name audio is wrong for custom players

                                Yes. If you want to create a historic or special MLB player with one or more years of prior MLB service:

                                1. If you take an existing minor league player and edit him, he will be labeled a rookie and his old name will be called out ignoring your edit of his name voice file and service time.

                                2. If you use "create a player" , save him and then import him over a player on the roster, then edits of his name and service time work correctly.

                                Sent from my CLT-L29 using Operation Sports mobile app

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