MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

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  • ShowTyme15
    LADetermined
    • Jan 2004
    • 11853

    #91
    Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

    Originally posted by Grub
    I wonder... if they can get face scans of real players, why not get their real windups too?
    The players themselves would have to do a mocap session. Believe it or not a lot of players aren't cooperative when it comes to these things.

    Comment

    • A_Quiet_Pro
      Banned
      • Feb 2013
      • 2572

      #92
      Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

      Originally posted by ShowTyme15
      The players themselves would have to do a mocap session. Believe it or not a lot of players aren't cooperative when it comes to these things.
      *cough Mike Trout cough*

      Comment

      • strawberryshortcake
        MVP
        • Sep 2009
        • 2438

        #93
        Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

        Originally posted by seanjeezy
        Its a problem with motion capture, if a guy half-asses it in his mocap session it will be reflected in the game. The devs can artificially speed up the delivery though, I believe a couple years ago they went through a lot of the old windups and added more whip and speed.
        That's what I figured..., however, I'd figure during the motion capture sessions, they would have a radar gun in play. Have the motion capture guy throw a 95 mph (or attempt) fastball. And if it doesn't clock over 90 mph, redo the motion capture.

        However, my concern stems from not actually seeing any of pitchers in MLB the Show have accurately portrayed realistic follow-through or whip. Most if not all the motion captures for all pitchers seems to have this slow/toss characteristic (maybe I'm mistaken). I wish I could see a properly executed example in the game with any pitcher. Throwing this question into the void: would the developers be inclined to speed up their follow through from this point onward?
        Fixes
        NBA2k Defense AI,Footplant, Gameplay
        MLB Show Pitching/throwing
        Madden/Live Animations Walking, Throwing

        Comment

        • A_Quiet_Pro
          Banned
          • Feb 2013
          • 2572

          #94
          Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

          Originally posted by strawberryshortcake
          That's what I figured..., however, I'd figure during the motion capture sessions, they would have a radar gun in play. Have the motion capture guy throw a 95 mph (or attempt) fastball. And if it doesn't clock over 90 mph, redo the motion capture.

          However, my concern stems from not actually seeing any of pitchers in MLB the Show have accurately portrayed realistic follow-through or whip. Most if not all the motion captures for all pitchers seems to have this slow/toss characteristic (maybe I'm mistaken). I wish I could see a properly executed example in the game with any pitcher. Throwing this question into the void: would the developers be inclined to speed up their follow through from this point onward?
          If you read up on how Madden does their Mo-Cap, (yes, I realize two different companies) but the way they have to do the tech on Mo-Cap is very complex. NOTHING in the video game making process is simple.

          Comment

          • strawberryshortcake
            MVP
            • Sep 2009
            • 2438

            #95
            Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

            Originally posted by A_Quiet_Pro
            If you read up on how Madden does their Mo-Cap, (yes, I realize two different companies) but the way they have to do the tech on Mo-Cap is very complex. NOTHING in the video game making process is simple.
            I'll have to find out about the Madden Mo-Caps articles later, unless you or anyone else has a direct link to it.

            I guess I should bring up other previous video game baseball to illustrate better pitcher's follow through, whip motions, etc. I think most of the pitchers' in Proyakuu Spirits do show a more realistic follow through (e.g. strong follow through, force, speed, strong whip, strong leg kicks, the entire body into the pitch, etc. Pitching is about using the entire body....). Hopefully this shows that it can be done in a video game. The following are just random videos I found on youtube. I was hoping to see a more realistic change in the PS4 versions of the Show.

            Skip to the 3:30 mark and onward.


            <iframe src="//www.youtube.com/embed/1v6WgqAvNGQ" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

            Skip to the 5:58 mark and onward


            <iframe src="//www.youtube.com/embed/SDx9YEYK2yI" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>
            Fixes
            NBA2k Defense AI,Footplant, Gameplay
            MLB Show Pitching/throwing
            Madden/Live Animations Walking, Throwing

            Comment

            • nemesis04
              RIP Ty My Buddy
              • Feb 2004
              • 13530

              #96
              Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

              One of those multiple topic threads I see. Lol
              “The saddest part of life is when someone who gave you your best memories becomes a memory”

              Comment

              • tnixen
                MVP
                • Oct 2011
                • 3184

                #97
                Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

                Originally posted by strawberryshortcake
                I'll have to find out about the Madden Mo-Caps articles later, unless you or anyone else has a direct link to it.

                I guess I should bring up other previous video game baseball to illustrate better pitcher's follow through, whip motions, etc. I think most of the pitchers' in Proyakuu Spirits do show a more realistic follow through (e.g. strong follow through, force, speed, strong whip, strong leg kicks, the entire body into the pitch, etc. Pitching is about using the entire body....). Hopefully this shows that it can be done in a video game. The following are just random videos I found on youtube. I was hoping to see a more realistic change in the PS4 versions of the Show.

                Skip to the 3:30 mark and onward.


                <iframe src="//www.youtube.com/embed/1v6WgqAvNGQ" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

                Skip to the 5:58 mark and onward


                <iframe src="//www.youtube.com/embed/SDx9YEYK2yI" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>
                WoW this game has some really great looking animations. I especially like the catcher animations.

                Comment

                • bcruise
                  Hall Of Fame
                  • Mar 2004
                  • 23274

                  #98
                  Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

                  Originally posted by nemesis04
                  One of those multiple topic threads I see. Lol
                  lol, Yeah. I at least tried to keep it on topic when I posted that video by utilizing the dynamic cameras (albeit on the PS3 version), but it's flown off the rails now.

                  Comment

                  • A_Quiet_Pro
                    Banned
                    • Feb 2013
                    • 2572

                    #99
                    Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

                    Originally posted by strawberryshortcake
                    I'll have to find out about the Madden Mo-Caps articles later, unless you or anyone else has a direct link to it.

                    I guess I should bring up other previous video game baseball to illustrate better pitcher's follow through, whip motions, etc. I think most of the pitchers' in Proyakuu Spirits do show a more realistic follow through (e.g. strong follow through, force, speed, strong whip, strong leg kicks, the entire body into the pitch, etc. Pitching is about using the entire body....). Hopefully this shows that it can be done in a video game. The following are just random videos I found on youtube. I was hoping to see a more realistic change in the PS4 versions of the Show.
                    Well, short typed version..... Madden does their Mo-Cap at a big studio in Canada, then they gotta polish the captures and get the captures to where they want them (functionality wise)... THEN THAT info gets sent to Tiburon down in Florida and THEY work with the info to get the proper action and speed of motion for whatever they're working with for whatever they're trying to do with it.. Needless to say, it's a process. And I imagine the MoCap process for TS and SCEA:SD is no different.

                    Comment

                    • Blzer
                      Resident film pundit
                      • Mar 2004
                      • 42515

                      #100
                      Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

                      Originally posted by A_Quiet_Pro
                      Well, short typed version..... Madden does their Mo-Cap at a big studio in Canada, then they gotta polish the captures and get the captures to where they want them (functionality wise)... THEN THAT info gets sent to Tiburon down in Florida and THEY work with the info to get the proper action and speed of motion for whatever they're working with for whatever they're trying to do with it.. Needless to say, it's a process. And I imagine the MoCap process for TS and SCEA:SD is no different.
                      Actually, I seem to remember that their San Diego studios has everything tight-nit, but they are in different buildings. Maybe I'm mixing mo-cap with something else like audio, but they have a whole lot (a center, that is) with different buildings devoted to different areas of the game.
                      Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                      Comment

                      • A_Quiet_Pro
                        Banned
                        • Feb 2013
                        • 2572

                        #101
                        Re: MLB 14 The Show Video - Dynamic Batting and Fielding Cameras (PS4)

                        Originally posted by Blzer
                        Actually, I seem to remember that their San Diego studios has everything tight-nit, but they are in different buildings. Maybe I'm mixing mo-cap with something else like audio, but they have a whole lot (a center, that is) with different buildings devoted to different areas of the game.
                        I'm not really focusing on the different sites with my explanation. (It's easy to electronically transfer info), BUT I meant to focus on how after the captures are taken, it's a process to get them to be where the devs need them to be to work for the game.

                        Comment

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