Dynamic Difficulty?

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  • Rubio809
    Pro
    • Oct 2012
    • 687

    #361
    Re: Dynamic Difficulty?

    Originally posted by bcruise
    Bump for 2015! This feature is back and improved - we now have a slider that lets us control how fast or slow we promote/demote. More importantly, zeroing that slider allows you to lock in whatever difficulty it's currently on, which means we now have full control of whether we stay on the + levels or not! Also, I think a few people have reported that when they imported their MLB '14 Franchise/RTTS files, that their '14 DD progress carried over to '15.

    I decided to start fresh for this year, maxing the slider and just seeing how I'd boomerang back and forth between the levels, and try to find some middle ground. Getting up to All-Star + on both hitting and pitching was a struggle, but I'm there now and I'm eagerly anticipating what happens next - whether I'll trend down or up. Once I feel like it's a little more locked in I'll lower the slider and see if I can still maintain that level.

    I'm basically repeatedly playing the All-Star game, as it's high level talent and a close matchup on both sides. I feel like that'll be the best way to determine how much my user skills are really mattering.

    Post your '15 DD experiences here!

    bcruise, do you use a particular set of sliders with this? And really curious what the people here are tending to use. The DD or just setting the difficulty since we now have a year's worth under our belt.
    PS5

    Comment

    • Ryan97
      Rookie
      • Mar 2003
      • 199

      #362
      Re: Dynamic Difficulty?

      I wouldn't adjust any sliders until the difficulty has really dialed itself in. Then you can make small tweaks to influence things like walks, errors, extra base hits etc. to your preference from there. The combination of the two worked extremely well for me last year.

      Comment

      • bcruise
        Hall Of Fame
        • Mar 2004
        • 23274

        #363
        Re: Dynamic Difficulty?

        Originally posted by R9NALD9
        I'll be honest...I've played MLB 14 to death and never tried Dynamic Difficulty...why? 99% has to do with the abortion of dynamic difficulty Madden had a few years back.

        I've been interested in trying MLB's version of it but never could get myself so far to actually do so. Is it more or less the same as Madden's or is the implementation better?

        With Madden you'll rush 20 yards in a game, then they adjust the difficulty so much that you'll rush for 350 yards the next. And guess what, the next game you are back at 20 yards. The system's changes were way too drastic and it struggled to really find a balance.

        Does this happen in Show's dynamic difficulty? If I say hit 4 homers in one game, will I hit 0 in the next 5 games? With Madden it almost felt as if you were being punished for having a good game...I really don't want to even try this if it's more or less the same result with MLB.

        I appreciate any feedback.
        Okay, so for the breakdown on how this works it's probably best to link this thread, particularly mine and H&V's first posts in it.

        http://www.operationsports.com/forum...on-thread.html

        The gist of it is that it adjusts the difficulty up or down using your OPS or OPS against. It's not adjusting parts of the difficulty like Madden's that you mention, it's actually going up or down full levels. That thread I linked will explain in more detail.

        There is a big change from last year though - you can control the rate at which you move up or down with a slider, or even stop it altogether by zeroing that slider. That's important because once you've found a level that you like, you can freeze it there and the difficulty won't change. It's a great addition this year.

        Comment

        • bcruise
          Hall Of Fame
          • Mar 2004
          • 23274

          #364
          Re: Dynamic Difficulty?

          Originally posted by Rubio809
          bcruise, do you use a particular set of sliders with this? And really curious what the people here are tending to use. The DD or just setting the difficulty since we now have a year's worth under our belt.
          No sliders, yet - I'm still finding a difficulty I like with the gameplay settings I use. I'm playing on Zone hitting and Meter Pitching, therefore my user skills matter a lot more and the difficulty setting is more important.

          I may be settling in on HOF batting and All-Star+ pitching, but I'm not certain yet. Definitely starting to see some close, competitive games on those difficulties.

          One thing's for sure - the promoting process is a LOT faster when maxing the slider. 1 big inning can do it when you're at the plate and about 3 hitless innings while pitching. So it's good for getting past the easy levels quickly.

          Comment

          • fearwhatnow
            MVP
            • Aug 2006
            • 1474

            #365
            Re: Dynamic Difficulty?

            Originally posted by R9NALD9
            I'll be honest...I've played MLB 14 to death and never tried Dynamic Difficulty...why? 99% has to do with the abortion of dynamic difficulty Madden had a few years back.

            I've been interested in trying MLB's version of it but never could get myself so far to actually do so. Is it more or less the same as Madden's or is the implementation better?

            With Madden you'll rush 20 yards in a game, then they adjust the difficulty so much that you'll rush for 350 yards the next. And guess what, the next game you are back at 20 yards. The system's changes were way too drastic and it struggled to really find a balance.

            Does this happen in Show's dynamic difficulty? If I say hit 4 homers in one game, will I hit 0 in the next 5 games? With Madden it almost felt as if you were being punished for having a good game...I really don't want to even try this if it's more or less the same result with MLB.

            I appreciate any feedback.
            There was a great discussion about DD last year in this thread:
            http://www.operationsports.com/forum...on-thread.html

            DD worked like a charm and with the addition of the slider it's almost perfect now. Also just take a look at bcruise's post right above. The DD in The Show is way more complex than Madden's one and deeper as it calculates various aspects and uses the +/- "ladders" to evaluate your skill and establish your difficulty.

            Edit: ninja'd by bcruise
            Last edited by fearwhatnow; 04-01-2015, 08:42 AM.

            Comment

            • extremeskins04
              That's top class!
              • Aug 2010
              • 3868

              #366
              Re: Dynamic Difficulty?

              And here I am playing on Hall of Fame difficulty in both pitching and batting and getting frustrated with some of the difficulty with it. All-Star was too easy and HOF was too hard for me.

              I'm going to try this dynamic difficulty business when I get home tonight.

              Thanks for all the info in this wonderful thread.

              Comment

              • RoyceDa59
                Chillin
                • Aug 2003
                • 3830

                #367
                Re: Dynamic Difficulty?

                I am going to use this from now on after reading through this thread. I think why I avoided it in the past was because it could have been a pride thing, know that I was playing on Rookie was a little bothersome lol.

                Comment

                • Heroesandvillains
                  MVP
                  • May 2009
                  • 5974

                  #368
                  Re: Dynamic Difficulty?

                  Originally posted by RoyceDa59
                  I am going to use this from now on after reading through this thread. I think why I avoided it in the past was because it could have been a pride thing, know that I was playing on Rookie was a little bothersome lol.
                  If you're sure your a better player than Rookie difficulty, max out the slider until you promote yourself to the level you want to begin tracking yourself on.

                  An OS friend of mine spent a LONG time on Rookie and Veteran last year and he had some incredible games (I watched a lot of his streams). If we were to have "guessed" his skill level, we both probably would have said AS or HOF. So just keep that in mind. We're not always as good as we want to be.

                  Last night I played for awhile on Default AS mainly to get a feel for how it's balanced. My levels from last year did transfer, so here's my plan for tonight:

                  I'm going to turn back on DD and max out the slider. At first I will only pitch(and not hit) in an attempt to get to AS. I will do this as an All-Star team against a AA team to ensure I get to AS as quickly as possible (this will probably take a few innings, as my current level is Veteran +).

                  Then I will only hit until I get back to AS for batting too.

                  Once I'm on AS for both, my plan then is to put the slider around 2 or 3. That way, if I do end up promoting or demoting a level, I will likely be based more upon my skill rather than system. At least that's my hope. Once I stabilize, I'll zero the slider out.

                  Last year the promotion/demotion system was out of control. This new slider should be a great addition for those of us that want more input over how we interact with the game.

                  Comment

                  • DJ
                    Hall Of Fame
                    • Apr 2003
                    • 17756

                    #369
                    Re: Dynamic Difficulty?

                    Originally posted by Heroesandvillains
                    If you're sure your a better player than Rookie difficulty, max out the slider until you promote yourself to the level you want to begin tracking yourself on.

                    An OS friend of mine spent a LONG time on Rookie and Veteran last year and he had some incredible games (I watched a lot of his streams). If we were to have "guessed" his skill level, we both probably would have said AS or HOF. So just keep that in mind. We're not always as good as we want to be.

                    Last night I played for awhile on Default AS mainly to get a feel for how it's balanced. My levels from last year did transfer, so here's my plan for tonight:

                    I'm going to turn back on DD and max out the slider. At first I will only pitch(and not hit) in an attempt to get to AS. I will do this as an All-Star team against a AA team to ensure I get to AS as quickly as possible (this will probably take a few innings, as my current level is Veteran +).

                    Then I will only hit until I get back to AS for batting too.

                    Once I'm on AS for both, my plan then is to put the slider around 2 or 3. That way, if I do end up promoting or demoting a level, I will likely be based more upon my skill rather than system. At least that's my hope. Once I stabilize, I'll zero the slider out.

                    Last year the promotion/demotion system was out of control. This new slider should be a great addition for those of us that want more input over how we interact with the game.
                    That's a great plan, H&V. I'm going to steal it and claim I developed it!

                    Like you, I played on All-Star last night just to get a feel for the game's balance. Wound up in a 2-2 tie (Subway Series and I was the Mets) in the 5th before I ran out of gas and called it a night.

                    Quick question for the group: is the Dynamic Difficulty slider in with the other gameplay sliders, or is it in a separate menu?
                    Currently Playing:
                    MLB The Show 25 (PS5)

                    Comment

                    • Heroesandvillains
                      MVP
                      • May 2009
                      • 5974

                      #370
                      Re: Dynamic Difficulty?

                      Originally posted by DJ
                      That's a great plan, H&V. I'm going to steal it and claim I developed it!

                      Like you, I played on All-Star last night just to get a feel for the game's balance. Wound up in a 2-2 tie (Subway Series and I was the Mets) in the 5th before I ran out of gas and called it a night.

                      Quick question for the group: is the Dynamic Difficulty slider in with the other gameplay sliders, or is it in a separate menu?
                      It's all yours DJ!

                      The slider is in the same place as the others (the ones for hitting/pitching/fielding). I believe it's at the very top.

                      Comment

                      • Rubio809
                        Pro
                        • Oct 2012
                        • 687

                        #371
                        Re: Dynamic Difficulty?

                        Originally posted by Heroesandvillains
                        If you're sure your a better player than Rookie difficulty, max out the slider until you promote yourself to the level you want to begin tracking yourself on.

                        An OS friend of mine spent a LONG time on Rookie and Veteran last year and he had some incredible games (I watched a lot of his streams). If we were to have "guessed" his skill level, we both probably would have said AS or HOF. So just keep that in mind. We're not always as good as we want to be.

                        Last night I played for awhile on Default AS mainly to get a feel for how it's balanced. My levels from last year did transfer, so here's my plan for tonight:

                        I'm going to turn back on DD and max out the slider. At first I will only pitch(and not hit) in an attempt to get to AS. I will do this as an All-Star team against a AA team to ensure I get to AS as quickly as possible (this will probably take a few innings, as my current level is Veteran +).

                        Then I will only hit until I get back to AS for batting too.

                        Once I'm on AS for both, my plan then is to put the slider around 2 or 3. That way, if I do end up promoting or demoting a level, I will likely be based more upon my skill rather than system. At least that's my hope. Once I stabilize, I'll zero the slider out.

                        Last year the promotion/demotion system was out of control. This new slider should be a great addition for those of us that want more input over how we interact with the game.

                        That's an awesome plan H&V. What a great way to speed up the process to get where you want to be, then lower it considerably so a great/bad inning or game will not fluctuate so drastically.
                        PS5

                        Comment

                        • bcruise
                          Hall Of Fame
                          • Mar 2004
                          • 23274

                          #372
                          Re: Dynamic Difficulty?

                          Here's an example of the gameplay I'm currently getting with HOF batting and AS+ Pitching. Really good stuff - even with the slider maxed I'm finding it hard to promote or demote (I'm not streaky, in other words). I'm really close to either playing some games with regular teams/players or even running a test season (well, the start of one).

                          There are things I need to iron out - I'm not walking enough, for one thing. But these are All-Stars after all, it'll probably be different when you introduce more average players into the mix.

                          (Forgive my PCI wiggling - it's basically my bat wiggle. Keeps my thumb loose. )

                          <iframe width="420" height="315" src="https://www.youtube.com/embed/DGyYyJwhE1k?rel=0" frameborder="0" allowfullscreen></iframe>

                          Edit: Taking longer to upload than I anticipated.
                          Last edited by bcruise; 04-01-2015, 03:59 PM.

                          Comment

                          • LingeringRegime
                            Hall Of Fame
                            • Jun 2007
                            • 17089

                            #373
                            Re: Dynamic Difficulty?

                            Can't wait to play with the maxed out setting. Just a few more days.....


                            Sent from my iPhone using Tapatalk

                            Comment

                            • bcruise
                              Hall Of Fame
                              • Mar 2004
                              • 23274

                              #374
                              Re: Dynamic Difficulty?

                              Video's up now. Check the above post.

                              In other news, I promoted to HOF +. This oughta be good...

                              Pretty sure All Star+ Pitching is where I'll stay now.

                              Comment

                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #375
                                Re: Dynamic Difficulty?

                                I think I will just zero mine out once I finish spring training. Should be a fair barometer.


                                Sent from my iPhone using Tapatalk

                                Comment

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