MLB 14 The Show: Which Pitching/Hitting Control Interface is the Most Realistic?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • tanchl
    Rookie
    • Jan 2012
    • 366

    #31
    I agree 100% with Heroesandvillians. I want results dependent
    on ratings and not my digital dexterity. I would be happy if we had "auto-hitting".

    Comment

    • Benz87
      #OwnTheFuture
      • Jan 2005
      • 1320

      #32
      Re: MLB 14 The Show: Which Pitching/Hitting Control Interface is the Most Realistic?

      This year I've been torn between Zone and Timing hitting. I like timing because I feel it allows the attributes of my players to have more meaning and player a larger factor in their performance. I also use Timing because often I will struggle to adjust to pitches if I start my PCI in the wrong location with Zone hitting. The downfall that continually leads to my reverting back to Zone hitting though is my players missing too many meat pitches. Often, I will get a fastball down the middle that I was sitting on, only to have my batter completely miss or make poor contact on. This makes staying with timing hitting difficult knowing my batter should have crushed the pitch and would have done so on Zone hitting. If I were to use Zone though, i often miss out on inside or high fastballs that I should be getting a piece of because I struggle to adjust mid-pitch.

      I've been using the Pitch Meter since 2006 when I started playing the show. I tried classic pitching for a bit last year but felt I had little control over the velocity or accuracy. I use a hybrid of Armor & Swords(hitting) and TNK's(pitching & fielding) sliders.
      Last edited by Benz87; 05-21-2014, 02:58 PM.
      Green Bay Packers | Milwaukee Bucks | Milwaukee Brewers

      Comment

      • orion523
        All Star
        • Aug 2007
        • 6709

        #33
        Re: MLB 14 The Show: Which Pitching/Hitting Control Interface is the Most Realistic?

        I think that by using classic for pitching and timing for hitting you get the perfect amount of user input without it interfering with the actual player ratings. This is perfect for modes like franchise, and season where you really want the players to play true to their ratings.
        In other modes like RTTS, I would think that the more twitchy controls should be used because you want YOUR skill to determine the results on the field.
        As far as the game recreating what it's like to play real baseball....um....no.

        Comment

        • orion523
          All Star
          • Aug 2007
          • 6709

          #34
          Re: MLB 14 The Show: Which Pitching/Hitting Control Interface is the Most Realistic?

          Originally posted by Benz87
          This year I've been torn between Zone and Timing hitting. I like timing because I feel it allows the attributes of my players to have more meaning and player a larger factor in their performance. I also use Timing because often I will struggle to adjust to pitches if I start my PCI in the wrong location with Zone hitting. The downfall that continually leads to my reverting back to Zone hitting though is my players missing too many meat pitches. Often, I will get a fastball down the middle that I was sitting on, only to have my batter completely miss or make poor contact on. This makes staying with timing hitting difficult knowing my batter should have crushed the pitch and would have done so on Zone hitting. If I were to use Zone though, i often miss out on inside or high fastballs that I should be getting a piece of because I struggle to adjust mid-pitch.
          It's funny you say that because I'm the exact opposite. The reasons I don't use zone hitting is BECAUSE I don't want to crush each and every bad pitch lol.

          Comment

          • Greencollarbaseball
            Pro
            • Jun 2012
            • 926

            #35
            Re: MLB 14 The Show: Which Pitching/Hitting Control Interface is the Most Realistic?

            I switched to classic/timed a few years ago and I'll never go back to anything else. You can really tell the difference between bad, good, and great players.

            Sent from my SAMSUNG-SGH-I337 using Tapatalk
            Athletics Franchise:

            2020: 52-39

            Comment

            • SmooveMove
              MVP
              • Mar 2013
              • 1349

              #36
              Originally posted by tanchl
              I agree 100% with Heroesandvillians. I want results dependent
              on ratings and not my digital dexterity. I would be happy if we had "auto-hitting".
              If by auto hitting you mean watching you team hit, but you still wanna pitch can't you just use team select for the half innings where your batting?

              Unless that auto hit thing was a joke. In that case carry on.
              ECW | WWE 2K Universe Mode

              Comment

              • COMMISSIONERHBK9
                MVP
                • Dec 2003
                • 4564

                #37
                Re: MLB 14 The Show: Which Pitching/Hitting Control Interface is the Most Realistic?

                I AM on the fence too. last year i suck at hitting. i finally got used to zone and i forgot everything this year. now i cant hit. i want to keep doing zone but my reflexes arent as fast. what i did remember was i would keep the pci in there hot zone and only swing when the ball comes. but now it seems like i am always getting strike out. i used timing this year but i feel im only hitting grounders or line drives. im not producing any runs. what is the correct way of using zone?
                Check out my YouTube page

                https://www.youtube.com/@mr_too_soon

                https://twitter.com/Mr_too_soon

                Comment

                • Maxflier
                  Rookie
                  • Jun 2010
                  • 703

                  #38
                  Re: MLB 14 The Show: Which Pitching/Hitting Control Interface is the Most Realistic?

                  Meter pitching, Timing batting.

                  Comment

                  Working...